Merge remote-tracking branch 'upstream/master'

This commit is contained in:
Jens Kadenbach
2021-03-22 21:33:28 +01:00
29299 changed files with 1430757 additions and 2541351 deletions

26
.clang-format Normal file
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---
BasedOnStyle: Google
AlignAfterOpenBracket: Align
AlignConsecutiveAssignments: 'true'
AlignConsecutiveDeclarations: 'true'
AlignOperands: 'true'
AllowAllParametersOfDeclarationOnNextLine: 'false'
AlwaysBreakAfterDefinitionReturnType: None
AlwaysBreakAfterReturnType: None
AlwaysBreakBeforeMultilineStrings: 'false'
BinPackArguments: 'true'
BinPackParameters: 'true'
ColumnLimit: '1000'
IndentCaseLabels: 'true'
IndentPPDirectives: AfterHash
IndentWidth: '4'
MaxEmptyLinesToKeep: '1'
PointerAlignment: Right
SortIncludes: 'false'
SpaceBeforeAssignmentOperators: 'true'
SpaceBeforeParens: ControlStatements
SpaceInEmptyParentheses: 'false'
TabWidth: '4'
UseTab: Never
...

42
.editorconfig Normal file
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# EditorConfig helps developers define and maintain consistent coding styles between different editors and IDEs
# editorconfig.org
root = true
[*]
indent_style = space
indent_size = 4
# We recommend you to keep these unchanged
charset = utf-8
trim_trailing_whitespace = true
insert_final_newline = true
[*.md]
trim_trailing_whitespace = false
indent_size = 4
[{qmk,*.py}]
charset = utf-8
max_line_length = 200
# Make these match what we have in .gitattributes
[*.mk]
end_of_line = lf
indent_style = tab
[Makefile]
end_of_line = lf
indent_style = tab
[*.sh]
end_of_line = lf
# The gitattributes file will handle the line endings conversion properly according to the operating system settings for other files
# We don't have gitattributes properly for these
# So if the user have for example core.autocrlf set to true
# the line endings would be wrong.
[lib/**]
end_of_line = unset

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.gitattributes vendored Normal file
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# auto for anything unspecified
* text=auto
# sources
*.c text
*.cc text
*.cxx text
*.cpp text
*.c++ text
*.hpp text
*.h text
*.h++ text
*.hh text
*.bat text
*.coffee text
*.css text
*.htm text
*.html text
*.inc text
*.ini text
*.js text
*.jsx text
*.json text
*.less text
*.php text
*.pl text
*.py text
*.rb text
*.sass text
*.scm text
*.scss text
*.sh text
*.sql text
*.styl text
*.ts text
*.xml text
*.xhtml text
# make files (need to always use lf for compatibility with Windows 10 bash)
Makefile eol=lf
*.mk eol=lf
# make files (need to always use lf for compatibility with Windows 10 bash)
*.sh eol=lf
# documentation
*.markdown text
*.md text
*.mdwn text
*.mdown text
*.mkd text
*.mkdn text
*.mdtxt text
*.mdtext text
*.txt text
AUTHORS text
CHANGELOG text
CHANGES text
CONTRIBUTING text
COPYING text
INSTALL text
license text
LICENSE text
NEWS text
readme text
*README* text
TODO text
GRAPHICS
*.ai binary
*.bmp binary
*.eps binary
*.gif binary
*.ico binary
*.jng binary
*.jp2 binary
*.jpg binary
*.jpeg binary
*.jpx binary
*.jxr binary
*.pdf binary
*.png binary
*.psb binary
*.psd binary
*.svg text
*.svgz binary
*.tif binary
*.tiff binary
*.wbmp binary
*.webp binary
# hex files
*.hex binary
*.eep binary

37
.github/ISSUE_TEMPLATE/bug_report.md vendored Normal file
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---
name: Bug report
about: Create a report to help us improve QMK Firmware.
title: "[Bug] "
labels: bug, help wanted
assignees: ''
---
<!-- Provide a general summary of the bug in the title above. -->
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
## Describe the Bug
<!-- A clear and concise description of what the bug is. -->
## System Information
- Keyboard:
- Revision (if applicable):
- Operating system:
- AVR GCC version:
<!-- Run `avr-gcc --version` to find this out. -->
- ARM GCC version:
<!-- Run `arm-none-eabi-gcc --version` to find this out. -->
- QMK Firmware version:
<!-- Run `git describe --abbrev=0 --tags` to find this out. -->
- Any keyboard related software installed?
- [ ] AutoHotKey
- [ ] Karabiner
- [ ] Other:
## Additional Context
<!-- Add any other relevant information about the problem here. -->

8
.github/ISSUE_TEMPLATE/config.yml vendored Normal file
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blank_issues_enabled: false
contact_links:
- name: QMK Discord
url: https://discord.gg/Uq7gcHh
about: Ask questions, discuss issues and features. Chill.
- name: OLKB Subreddit
url: https://www.reddit.com/r/olkb
about: All things OLKB and QMK.

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@@ -0,0 +1,24 @@
---
name: Feature request
about: Suggest a new feature or changes to existing features.
title: "[Feature Request] "
labels: enhancement, help wanted
assignees: ''
---
<!--- Provide a general summary of the changes you want in the title above. -->
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
## Feature Request Type
- [ ] Core functionality
- [ ] Add-on hardware support (eg. audio, RGB, OLED screen, etc.)
- [ ] Alteration (enhancement/optimization) of existing feature(s)
- [ ] New behavior
## Description
<!-- A few sentences describing what it is that you'd like to see in QMK. Additional information (such as links to spec sheets, licensing info, other related issues or PRs, etc) would be helpful. -->

14
.github/ISSUE_TEMPLATE/other_issues.md vendored Normal file
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---
name: Other issues
about: Anything else that doesn't fall into the above categories.
title: ''
labels: help wanted, question
assignees: ''
---
<!--- Provide a general summary of the changes you want in the title above. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
<!-- Please check https://docs.qmk.fm/#/support for additional resources first. If that doesn't answer your question, choose the bug report template instead, as that may be more appropriate. -->

11
.github/ISSUE_TEMPLATE/zzz_blank.md vendored Normal file
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@@ -0,0 +1,11 @@
---
name: Blank issue
about: If you're 100% sure that you don't need one of the other issue templates, use
this one instead.
title: ''
labels: help wanted, question
assignees: ''
---

35
.github/PULL_REQUEST_TEMPLATE.md vendored Normal file
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<!--- Provide a general summary of your changes in the title above. -->
<!--- This template is entirely optional and can be removed, but is here to help both you and us. -->
<!--- Anything on lines wrapped in comments like these will not show up in the final text. -->
## Description
<!--- Describe your changes in detail here. -->
## Types of Changes
<!--- What types of changes does your code introduce? Put an `x` in all the boxes that apply. -->
- [ ] Core
- [ ] Bugfix
- [ ] New feature
- [ ] Enhancement/optimization
- [ ] Keyboard (addition or update)
- [ ] Keymap/layout/userspace (addition or update)
- [ ] Documentation
## Issues Fixed or Closed by This PR
*
## Checklist
<!--- Go over all the following points, and put an `x` in all the boxes that apply. -->
<!--- If you're unsure about any of these, don't hesitate to ask. We're here to help! -->
- [ ] My code follows the code style of this project: [**C**](https://docs.qmk.fm/#/coding_conventions_c), [**Python**](https://docs.qmk.fm/#/coding_conventions_python)
- [ ] I have read the [**PR Checklist** document](https://docs.qmk.fm/#/pr_checklist) and have made the appropriate changes.
- [ ] My change requires a change to the documentation.
- [ ] I have updated the documentation accordingly.
- [ ] I have read the [**CONTRIBUTING** document](https://docs.qmk.fm/#/contributing).
- [ ] I have added tests to cover my changes.
- [ ] I have tested the changes and verified that they work and don't break anything (as well as I can manage).

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core:
- quantum/**/*
- tmk_core/**/*
- drivers/**/*
- tests/**/*
- util/**/*
- platforms/**/*
- Makefile
- '*.mk'
dependencies:
- any:
- 'lib/**/*'
- '!lib/python/**/*'
keyboard:
- any:
- 'keyboards/**/*'
- '!keyboards/**/keymaps/**/*'
keymap:
- users/**/*
- layouts/**/*
- keyboards/**/keymaps/**/*
via:
- keyboards/**/keymaps/via/*
cli:
- bin/qmk
- requirements.txt
- lib/python/**/*
python:
- '**/*.py'
documentation:
- docs/**/*
translation:
- docs/fr-fr/**/*
- docs/es/**/*
- docs/ja/**/*
- docs/he-il/**/*
- docs/pt-br/**/*
- docs/zh-cn/**/*
- docs/de/**/*
- docs/ru-ru/**/*
CI:
- .github/**/*

58
.github/stale.yml vendored Normal file
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# Configuration for probot-stale - https://github.com/probot/stale
# General configuration
# Pull request specific configuration
pulls:
staleLabel: awaiting changes
# Number of days of inactivity before an Issue or Pull Request becomes stale
daysUntilStale: 45
# Number of days of inactivity before a stale Issue or Pull Request is closed.
# Set to false to disable. If disabled, issues still need to be closed manually, but will remain marked as stale.
daysUntilClose: 30
# Comment to post when marking as stale. Set to `false` to disable
markComment: >
Thank you for your contribution!
This pull request has been automatically marked as stale because it has not had
activity in the last 45 days. It will be closed in 30 days if no further activity occurs.
Please feel free to give a status update now, or re-open when it's ready.
For maintainers: Please label with `awaiting review`, `breaking_change`, `in progress`, or `on hold` to prevent
the issue from being re-flagged.
# Comment to post when closing a stale Issue or Pull Request.
closeComment: >
Thank you for your contribution!
This pull request has been automatically closed because it has not had activity in the last 30 days.
Please feel free to give a status update now, ping for review, or re-open when it's ready.
# Limit the number of actions per hour, from 1-30. Default is 30
limitPerRun: 30
exemptLabels:
- awaiting review
- breaking_change
- in progress
- on hold
# Issue specific configuration
issues:
staleLabel: stale
limitPerRun: 10
daysUntilStale: 90
daysUntilClose: 30
markComment: >
This issue has been automatically marked as stale because it has not had activity in the
last 90 days. It will be closed in the next 30 days unless it is tagged properly or other activity
occurs.
For maintainers: Please label with `bug`, `in progress`, `on hold`, `discussion` or `to do` to prevent
the issue from being re-flagged.
closeComment: >
This issue has been automatically closed because it has not had activity in the last 30 days.
If this issue is still valid, re-open the issue and let us know.
exemptLabels:
- bug
- in progress
- on hold
- discussion
- to do

37
.github/workflows/api.yml vendored Normal file
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@@ -0,0 +1,37 @@
name: Update API Data
on:
push:
branches:
- master
paths:
- 'keyboards/**'
- 'layouts/community/**'
jobs:
api_data:
runs-on: ubuntu-latest
container: qmkfm/base_container
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 1
persist-credentials: false
- name: Generate API Data
run: qmk generate-api
- name: Upload API Data
uses: jakejarvis/s3-sync-action@master
with:
args: --acl public-read --follow-symlinks --delete
env:
AWS_S3_BUCKET: ${{ secrets.API_SPACE_MASTER }}
AWS_ACCESS_KEY_ID: ${{ secrets.SPACES_ACCESS_KEY }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SPACES_SECRET_KEY }}
AWS_S3_ENDPOINT: https://nyc3.digitaloceanspaces.com
SOURCE_DIR: 'api_data'

33
.github/workflows/auto_tag.yaml vendored Normal file
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@@ -0,0 +1,33 @@
name: Essential files modified
on:
push:
branches:
- master
paths:
- quantum/**/*
- tmk_core/**/*
- drivers/**/*
- tests/**/*
- util/**/*
- platforms/**/*
- Makefile
- '*.mk'
jobs:
tag:
runs-on: ubuntu-latest
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Bump version and push tag
uses: anothrNick/github-tag-action@1.26.0
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
DEFAULT_BUMP: 'patch'

28
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@@ -0,0 +1,28 @@
name: CLI CI
on:
push:
branches:
- master
- future
pull_request:
paths:
- 'lib/python/**'
- 'bin/qmk'
- 'requirements.txt'
- '.github/workflows/cli.yml'
jobs:
test:
runs-on: ubuntu-latest
container: qmkfm/base_container
steps:
- uses: actions/checkout@v2
with:
submodules: recursive
- name: Install dependencies
run: pip3 install -r requirements.txt
- name: Run tests
run: bin/qmk pytest

37
.github/workflows/develop_api.yml vendored Normal file
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@@ -0,0 +1,37 @@
name: Update Develop API Data
on:
push:
branches:
- develop
paths:
- 'keyboards/**'
- 'layouts/community/**'
jobs:
api_data:
runs-on: ubuntu-latest
container: qmkfm/base_container
# protect against those who work in their fork on develop
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 1
persist-credentials: false
- name: Generate API Data
run: qmk generate-api
- name: Upload API Data
uses: jakejarvis/s3-sync-action@master
with:
args: --acl public-read --follow-symlinks --delete
env:
AWS_S3_BUCKET: ${{ secrets.API_SPACE_DEVELOP }}
AWS_ACCESS_KEY_ID: ${{ secrets.SPACES_ACCESS_KEY }}
AWS_SECRET_ACCESS_KEY: ${{ secrets.SPACES_SECRET_KEY }}
AWS_S3_ENDPOINT: https://nyc3.digitaloceanspaces.com
SOURCE_DIR: 'api_data'

37
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@@ -0,0 +1,37 @@
name: Update develop after master merge
on:
push:
branches:
- master
jobs:
develop_update:
runs-on: ubuntu-latest
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- name: Checkout develop
run: |
git fetch origin master develop
git checkout develop
- name: Check if branch locked
id: check_locked
uses: andstor/file-existence-action@v1
with:
files: ".locked"
- name: Update develop from master
if: steps.check_locked.outputs.files_exists == 'false'
run: |
git config --global user.name "QMK Bot"
git config --global user.email "hello@qmk.fm"
git merge origin/master
git push origin develop

43
.github/workflows/docs.yml vendored Normal file
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@@ -0,0 +1,43 @@
name: Generate Docs
on:
push:
branches:
- master
paths:
- 'tmk_core/**'
- 'quantum/**'
- 'platforms/**'
- 'docs/**'
- '.github/workflows/docs.yml'
jobs:
generate:
runs-on: ubuntu-latest
container: qmkfm/base_container
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 1
- name: Install dependencies
run: |
apt-get update && apt-get install -y rsync nodejs npm doxygen
npm install -g moxygen
- name: Build docs
run: |
qmk --verbose generate-docs
- name: Deploy
uses: JamesIves/github-pages-deploy-action@3.7.1
with:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
BASE_BRANCH: master
BRANCH: gh-pages
FOLDER: .build/docs
GIT_CONFIG_EMAIL: hello@qmk.fm

47
.github/workflows/format.yaml vendored Normal file
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@@ -0,0 +1,47 @@
name: Format Codebase
on:
push:
branches:
- master
- develop
jobs:
format:
runs-on: ubuntu-latest
container: qmkfm/base_container
# protect against those who develop with their fork on master
if: github.repository == 'qmk/qmk_firmware'
steps:
- uses: rlespinasse/github-slug-action@v3.x
- uses: actions/checkout@v2
with:
token: ${{ secrets.API_TOKEN_GITHUB }}
- name: Install dependencies
run: |
apt-get update && apt-get install -y dos2unix
- name: Format files
run: |
bin/qmk cformat -a
bin/qmk pyformat
bin/qmk fileformat
- name: Become QMK Bot
run: |
git config user.name 'QMK Bot'
git config user.email 'hello@qmk.fm'
- name: Create Pull Request
uses: peter-evans/create-pull-request@v3
with:
delete-branch: true
branch: bugfix/format_${{ env.GITHUB_REF_SLUG }}
author: QMK Bot <hello@qmk.fm>
committer: QMK Bot <hello@qmk.fm>
commit-message: Format code according to conventions
title: '[CI] Format code according to conventions'

14
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name: "Pull Request Labeler"
on:
pull_request_target:
types: [opened, synchronize, reopened, ready_for_review, locked]
jobs:
triage:
runs-on: ubuntu-latest
steps:
- uses: actions/labeler@main
with:
repo-token: "${{ secrets.GITHUB_TOKEN }}"
configuration-path: '.github/labeler.yml'

55
.github/workflows/lint.yml vendored Normal file
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@@ -0,0 +1,55 @@
name: PR Lint keyboards
on:
pull_request:
paths:
- 'keyboards/**'
jobs:
lint:
runs-on: ubuntu-latest
container: qmkfm/base_container
steps:
- uses: actions/checkout@v2
with:
fetch-depth: 0
- uses: trilom/file-changes-action@v1.2.4
id: file_changes
with:
output: '\n'
- name: Print info
run: |
git rev-parse --short HEAD
echo ${{ github.event.pull_request.base.sha }}
echo '${{ steps.file_changes.outputs.files}}'
- name: Run qmk lint
shell: 'bash {0}'
run: |
QMK_CHANGES=$(echo -e '${{ steps.file_changes.outputs.files}}')
QMK_KEYBOARDS=$(qmk list-keyboards)
exit_code=0
for KB in $QMK_KEYBOARDS; do
KEYBOARD_CHANGES=$(echo "$QMK_CHANGES" | grep -E '^(keyboards/'${KB}'/)')
if [[ -z "$KEYBOARD_CHANGES" ]]; then
# skip as no changes for this keyboard
continue
fi
KEYMAP_ONLY=$(echo "$KEYBOARD_CHANGES" | grep -cv /keymaps/)
if [[ $KEYMAP_ONLY -gt 0 ]]; then
echo "linting ${KB}"
qmk lint --keyboard ${KB} && qmk info -l --keyboard ${KB}
exit_code=$(($exit_code + $?))
fi
done
if [[ $exit_code -gt 255 ]]; then
exit 255
fi
exit $exit_code

62
.gitignore vendored
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@@ -1,9 +1,14 @@
keyboard/planck/dfu-programmer.exe
.history/
.dep
*.o
*.bin
*.eep
*.elf
*.hex
*.qmk
!util/bootloader.hex
!quantum/tools/eeprom_reset.hex
*.log
*.lss
*.lst
*.map
@@ -11,13 +16,64 @@ keyboard/planck/dfu-programmer.exe
*.swp
tags
*~
api_data/v1
build/
.build/
*.bak
.vagrant/
.DS_STORE
quantum/version.h
.idea/
CMakeLists.txt
cmake-build-debug
.clang_complete
doxygen/
.DS_Store
/util/wsl_downloaded
/util/win_downloaded
/keyboards/*/Makefile
/keyboards/*/*/Makefile
/keyboards/*/*/*/Makefile
/keyboards/*/*/*/*/Makefile
/keyboards/*/*/*/*/*/Makefile
/keyboards/*/keymaps/Makefile
/keyboards/*/*/keymaps/Makefile
/keyboards/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/keymaps/Makefile
/keyboards/*/*/*/*/*/keymaps/Makefile
# Eclipse Settings
# Eclipse/PyCharm/Other IDE Settings
.cproject
.project
.settings/
.idea
*.iml
.browse.VC.db*
*.stackdump
# Let these ones be user specific, since we have so many different configurations
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/tasks.json
.vscode/last.sql
.vscode/temp.sql
.vscode/ipch/
.stfolder
.tags
# ignore image files
*.png
*.gif
*.jpg
# things travis sees
secrets.tar
id_rsa_*
/.vs
# python things
__pycache__
# prerequisites for updating ChibiOS
/util/fmpp*
# Allow to exist but don't include it in the repo
user_song_list.h

24
.gitmodules vendored
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@@ -0,0 +1,24 @@
[submodule "lib/chibios"]
path = lib/chibios
url = https://github.com/qmk/ChibiOS
branch = master
[submodule "lib/chibios-contrib"]
path = lib/chibios-contrib
url = https://github.com/qmk/ChibiOS-Contrib
branch = master
[submodule "lib/ugfx"]
path = lib/ugfx
url = https://github.com/qmk/uGFX
branch = master
[submodule "lib/googletest"]
path = lib/googletest
url = https://github.com/qmk/googletest
[submodule "lib/lufa"]
path = lib/lufa
url = https://github.com/qmk/lufa
[submodule "lib/vusb"]
path = lib/vusb
url = https://github.com/qmk/v-usb
[submodule "lib/printf"]
path = lib/printf
url = https://github.com/qmk/printf

38
.travis.yml Normal file
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@@ -0,0 +1,38 @@
os: linux
dist: trusty
group: edge
language: c
branches:
except:
- /^.*-automated-build$/
- /^[0-9]+\.[0-9]+\.[0-9]+/
env:
global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
- MAKEFLAGS="-j3 --output-sync"
services:
- docker
addons:
apt:
sources:
- ubuntu-toolchain-r-test
- llvm-toolchain-trusty-7
packages:
- diffutils
- clang-format-7
- libstdc++-7-dev
script:
- git fetch --depth=50 origin $TRAVIS_BRANCH:$TRAVIS_BRANCH
- git rev-parse --short HEAD
- git diff --name-only HEAD $TRAVIS_BRANCH
- bash util/travis_test.sh
- bash util/travis_build.sh
after_script:
bash util/travis_compiled_push.sh
notifications:
webhooks:
urls:
- https://webhooks.gitter.im/e/afce403d65f143dfac09
on_success: always # options: [always|never|change] default: always
on_failure: always # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always

11
.vscode/extensions.json vendored Normal file
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@@ -0,0 +1,11 @@
// Suggested extensions
{
"recommendations": [
"EditorConfig.EditorConfig",
"xaver.clang-format",
"ms-vscode.cpptools",
"bierner.github-markdown-preview",
"donjayamanne.git-extension-pack",
"CoenraadS.bracket-pair-colorizer-2"
]
}

26
.vscode/settings.json vendored Normal file
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@@ -0,0 +1,26 @@
// Place your settings in this file to overwrite default and user settings.
{
// Unofficially, QMK uses spaces for indentation
"editor.insertSpaces": true,
// Configure glob patterns for excluding files and folders.
"files.exclude": {
"**/.build": true,
"**/*.hex": true,
"**/*.bin": true
},
"files.associations": {
"*.h": "c",
"*.c": "c",
"*.inc": "c",
"*.cpp": "cpp",
"*.hpp": "cpp",
"xstddef": "c",
"type_traits": "c",
"utility": "c",
"ranges": "c"
},
"[markdown]": {
"editor.trimAutoWhitespace": false,
"files.trimTrailingWhitespace": false
}
}

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@@ -1,77 +0,0 @@
@SETLOCAL ENABLEEXTENSIONS ENABLEDELAYEDEXPANSION
@ECHO OFF
SET CMDLINERUNSTR=%SystemRoot%\system32\cmd.exe
SET NEWPATH1="C:\MinGW\msys\1.0\bin"
SET NEWPATH2="C:\MinGW\bin"
:: Make sure we're running with administrator privileges
NET SESSION >nul 2>&1
IF ERRORLEVEL 1 (
ECHO FAILED. Run this script with administrator privileges.
GOTO ExitBatch
)
:: Make sure the second path exists. The first path won't be created until the second script is run
IF NOT EXIST !NEWPATH2! (ECHO Path not found: %NEWPATH2% && GOTO ExitBatch)
:: Add paths
CALL :AddPath %NEWPATH1%
CALL :AddPath %NEWPATH2%
:: Branch to UpdateEnv if we need to update
IF DEFINED UPDATE (GOTO UpdateEnv)
GOTO ExitBatch
:: -----------------------------------------------------------------------------
:UpdateEnv
ECHO Making updated PATH go live . . .
REG delete HKCU\Environment /F /V TEMPVAR > nul 2>&1
setx TEMPVAR 1 > nul 2>&1
REG delete HKCU\Environment /F /V TEMPVAR > nul 2>&1
IF NOT !cmdcmdline! == !CMDLINERUNSTR! (CALL :KillExplorer)
GOTO ExitBatch
:: -----------------------------------------------------------------------------
:ExitBatch
ENDLOCAL
PAUSE
EXIT /b
:: -----------------------------------------------------------------------------
:AddPath <pathToAdd>
ECHO %PATH% | FINDSTR /C:"%~1" > nul
IF ERRORLEVEL 1 (
REG add "HKLM\SYSTEM\CurrentControlSet\Control\Session Manager\Environment" /f /v PATH /t REG_SZ /d "%PATH%;%~1" > nul 2>&1
IF ERRORLEVEL 0 (
ECHO Adding %1 . . . Success!
SET "PATH=%PATH%;%~1"
SET UPDATE=1
) ELSE (
ECHO Adding %1 . . . FAILED. Run this script with administrator privileges.
)
) ELSE (
ECHO Skipping %1 - Already in PATH
)
EXIT /b
:: -----------------------------------------------------------------------------
:KillExplorer
ECHO Your desktop is being restarted, please wait. . .
ping -n 5 127.0.0.1 > NUL 2>&1
ECHO Killing process Explorer.exe. . .
taskkill /f /im explorer.exe
ECHO.
ECHO Your desktop is now loading. . .
ping -n 5 127.0.0.1 > NUL 2>&1
ECHO.
ping -n 5 127.0.0.1 > NUL 2>&1
START explorer.exe
START explorer.exe %CD%
EXIT /b

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@@ -1,63 +0,0 @@
@SETLOCAL ENABLEEXTENSIONS ENABLEDELAYEDEXPANSION
@ECHO OFF
SET STARTINGDIR=%CD%
:: Check for admin privilages
SETX /M test test > nul 2>&1
IF NOT ["%ERRORLEVEL%"]==["0"] (
ECHO FAILED. Rerun with administrator privileges.
GOTO ExitBatch
)
:: Make sure path to MinGW exists - if so, CD to it
SET MINGWPATH="C:\MinGW\bin"
IF NOT EXIST !MINGWPATH! (ECHO Path not found: %MINGWPATH% && GOTO ExitBatch)
CD /D %MINGWPATH%
ECHO ------------------------------------------
ECHO Installing wget and unzip
ECHO ------------------------------------------
mingw-get install msys-wget-bin msys-unzip-bin
MKDIR temp
CD temp
ECHO ------------------------------------------
ECHO Installing dfu-programmer.
ECHO ------------------------------------------
wget http://iweb.dl.sourceforge.net/project/dfu-programmer/dfu-programmer/0.7.2/dfu-programmer-win-0.7.2.zip
unzip dfu-programmer-win-0.7.2.zip
COPY dfu-programmer.exe ..
ECHO ------------------------------------------
ECHO Downloading driver
ECHO ------------------------------------------
wget http://iweb.dl.sourceforge.net/project/libusb-win32/libusb-win32-releases/1.2.6.0/libusb-win32-bin-1.2.6.0.zip
unzip libusb-win32-bin-1.2.6.0.zip
COPY libusb-win32-bin-1.2.6.0\bin\x86\libusb0_x86.dll ../libusb0.dll
ECHO ------------------------------------------
ECHO Installing driver. Accept prompt.
ECHO ------------------------------------------
IF EXIST "%WinDir%\System32\PnPUtil.exe" (%WinDir%\System32\PnPUtil.exe -i -a dfu-prog-usb-1.2.2\atmel_usb_dfu.inf && GOTO PNPUTILFOUND)
IF EXIST "%WinDir%\Sysnative\PnPUtil.exe" (%WinDir%\Sysnative\PnPUtil.exe -i -a dfu-prog-usb-1.2.2\atmel_usb_dfu.inf && GOTO PNPUTILFOUND)
ECHO FAILED. Could not find PnPUtil.exe in "%WinDir%\System32" or "%WinDir%\Sysnative".
:PNPUTILFOUND
:: Wait then delete directory
ping -n 5 127.0.0.1 > NUL 2>&1
CD ..
RD /s /q temp
ECHO ------------------------------------------
ECHO Finished!
:ExitBatch
CD /D %STARTINGDIR%
ENDLOCAL
PAUSE
EXIT /b

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@@ -1,60 +0,0 @@
# Build Guide
## Build Environment Setup
### Windows
1. If you have ever installed WinAVR, uninstall it.
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/jackhumbert/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
5. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell".
### Mac
If you're using [homebrew,](http://brew.sh/) you can use the following commands:
brew tap osx-cross/avr
brew install avr-libc
brew install dfu-programmer
This is the recommended method. If you don't have homebrew, [install it!](http://brew.sh/) It's very much worth it for anyone who works in the command line.
You can also try these instructions:
1. Install Xcode from the App Store.
2. Install the Command Line Tools from `Xcode->Preferences->Downloads`.
3. Install [DFU-Programmer][dfu-prog].
### Linux
Install AVR GCC, AVR libc, and dfu-progammer with your favorite package manager.
Debian/Ubuntu example:
sudo apt-get update
sudo apt-get install gcc-avr avr-libc dfu-programmer
### Vagrant
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md).
## Verify Your Installation
1. If you haven't already, obtain this repository ([https://github.com/jackhumbert/qmk_firmware](https://github.com/jackhumbert/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application.
2. Open up a terminal or command prompt and navigate to the qmk_firmware folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead.
3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `README.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboard/`. For example, if you're building for a Planck, run `cd keyboard/planck`.
4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process.
## Customizing, Building, and Deploying Your Firmware
Note: Some keyboard folders have non-standard organizations, and may not even support specifying alternate keymaps. Until these get reorganized, you will need to edit their default keymaps directly.
1. Running the `make` command from your keyboard's folder will generate a .hex file based on the default keymap. All keymaps for a particular keyboard live in the `keymaps` folder in that keyboard's folder. To create your own keymap, copy `keymaps/default/keymap.c` to the `keymaps` folder, and rename it with your name, for example jack.c. Or, if you don't care about the ability to share your keymap with the community via GitHub, you can just modify the default keymap itself. Details on how to program keymap files can be found in other guides.
2. To build a keymap other than the default, type `KEYMAP=<name>` after `make`. So if I've named my keymap jack.c, the full command would be `make KEYMAP=jack`.
3. How you deploy the firmware will depend on whether you are using a PCB or a Teensy. In both cases, you'll need to put the keyboard in bootloader mode, either by pressing a button on the PCB/Teensy or pressing the key with the `RESET` keycode. Then, if you're using a PCB, just run `make KEYMAP=<name> dfu` to both build and deploy the firmware. If you're using a Teensy, you'll probably need to take the <keyboardname>.hex file that make produces in the keyboard's folder, and deploy it using the [Teensy Loader.](https://www.pjrc.com/teensy/loader.html)
## Helpful Tips
1. On Linux or OS X, you can run `sleep 5; make KEYMAP=<name> dfu` to delay building/deploying the firmware until for 5 seconds, giving you a chance to put the firmware into bootloader mode. You can change the 5 to any number of seconds.
## Troubleshooting
1. Try running `make clean` if the make command fails.
WIP

24
CODE_OF_CONDUCT.md Normal file
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@@ -0,0 +1,24 @@
# Code Of Conduct
QMK strives to be an inclusive, tolerant, and welcoming community. We encourage participation from anyone regardless of age, disability, ethnicity, gender identity and expression, level of experience, nationality, personal appearance, political belief, race, religion, or sexual identity and orientation.
> “A gentle word turns away wrath, but a harsh word stirs up anger."
Our users, contributors, and collaborators are expected to treat each other with kindness and respect, to assume good intentions, and to gently correct, where possible, rather than react with escalation. While our goal is to be as accurate as possible, kindness and understanding are more valuable than correctness. Some examples of behavior we will not tolerate include, but is not limited to:
* The use of sexualized language or imagery
* Unwelcome advances, sexual or otherwise
* Deliberate intimidation, stalking, or following
* Insults or derogatory comments, or personal or political attacks
* Publishing others private information without explicit permission
* Sustained disruption of talks or other events
* Other conduct which could reasonably be considered inappropriate in a professional setting
* Advocating for, or encouraging, any of the above behaviour
# Reporting
If someone is violating this Code of Conduct, please email hello@qmk.fm or reach out to one of the Collaborators to bring it to our attention. All complaints will be reviewed and investigated.
QMK will seek to use the least punitive means available to resolve an issue. If the circumstances require asking an offender to leave, we will do that.
Reports will be taken and kept in strict confidence. You will not be required to confront an offender directly.

7
Dockerfile Normal file
View File

@@ -0,0 +1,7 @@
FROM qmkfm/base_container
VOLUME /qmk_firmware
WORKDIR /qmk_firmware
COPY . .
CMD make all:default

266
Doxyfile Normal file
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@@ -0,0 +1,266 @@
# Doxyfile 1.8.14
# This file describes the settings to be used by the documentation system
# doxygen (www.doxygen.org) for qmk_firmware (github.com/qmk/qmk_firmware)
#
# All text after a double hash (##) is considered a comment and is placed in
# front of the TAG it is preceding.
#
# All text after a single hash (#) is considered a comment and will be ignored.
# The format is:
# TAG = value [value, ...]
# For lists, items can also be appended using:
# TAG += value [value, ...]
# Values that contain spaces should be placed between quotes (\" \").
#---------------------------------------------------------------------------
# Project related configuration options
#---------------------------------------------------------------------------
DOXYFILE_ENCODING = UTF-8
PROJECT_NAME = "QMK Firmware"
PROJECT_NUMBER = https://github.com/qmk/qmk_firmware
PROJECT_BRIEF = "Keyboard controller firmware for Atmel AVR and ARM USB families"
OUTPUT_DIRECTORY = doxygen
ALLOW_UNICODE_NAMES = NO
OUTPUT_LANGUAGE = English
BRIEF_MEMBER_DESC = YES
REPEAT_BRIEF = YES
ABBREVIATE_BRIEF = "The $name class" \
"The $name widget" \
"The $name file" \
is \
provides \
specifies \
contains \
represents \
a \
an \
the
ALWAYS_DETAILED_SEC = NO
INLINE_INHERITED_MEMB = NO
FULL_PATH_NAMES = YES
STRIP_FROM_PATH =
STRIP_FROM_INC_PATH =
SHORT_NAMES = NO
JAVADOC_AUTOBRIEF = NO
QT_AUTOBRIEF = NO
MULTILINE_CPP_IS_BRIEF = NO
INHERIT_DOCS = YES
SEPARATE_MEMBER_PAGES = NO
TAB_SIZE = 4
ALIASES =
TCL_SUBST =
OPTIMIZE_OUTPUT_FOR_C = YES
OPTIMIZE_OUTPUT_JAVA = NO
OPTIMIZE_FOR_FORTRAN = NO
OPTIMIZE_OUTPUT_VHDL = NO
EXTENSION_MAPPING =
MARKDOWN_SUPPORT = YES
TOC_INCLUDE_HEADINGS = 2
AUTOLINK_SUPPORT = YES
BUILTIN_STL_SUPPORT = NO
CPP_CLI_SUPPORT = NO
SIP_SUPPORT = NO
IDL_PROPERTY_SUPPORT = YES
DISTRIBUTE_GROUP_DOC = NO
GROUP_NESTED_COMPOUNDS = NO
SUBGROUPING = YES
INLINE_GROUPED_CLASSES = NO
INLINE_SIMPLE_STRUCTS = NO
TYPEDEF_HIDES_STRUCT = NO
LOOKUP_CACHE_SIZE = 0
#---------------------------------------------------------------------------
# Build related configuration options
#---------------------------------------------------------------------------
EXTRACT_ALL = NO
EXTRACT_PRIVATE = NO
EXTRACT_PACKAGE = NO
EXTRACT_STATIC = NO
EXTRACT_LOCAL_CLASSES = YES
EXTRACT_LOCAL_METHODS = NO
EXTRACT_ANON_NSPACES = NO
HIDE_UNDOC_MEMBERS = NO
HIDE_UNDOC_CLASSES = NO
HIDE_FRIEND_COMPOUNDS = NO
HIDE_IN_BODY_DOCS = NO
INTERNAL_DOCS = NO
CASE_SENSE_NAMES = NO
HIDE_SCOPE_NAMES = YES
HIDE_COMPOUND_REFERENCE= NO
SHOW_INCLUDE_FILES = YES
SHOW_GROUPED_MEMB_INC = NO
FORCE_LOCAL_INCLUDES = NO
INLINE_INFO = YES
SORT_MEMBER_DOCS = YES
SORT_BRIEF_DOCS = NO
SORT_MEMBERS_CTORS_1ST = NO
SORT_GROUP_NAMES = NO
SORT_BY_SCOPE_NAME = NO
STRICT_PROTO_MATCHING = NO
GENERATE_TODOLIST = YES
GENERATE_TESTLIST = YES
GENERATE_BUGLIST = YES
GENERATE_DEPRECATEDLIST= YES
ENABLED_SECTIONS =
MAX_INITIALIZER_LINES = 30
SHOW_USED_FILES = YES
SHOW_FILES = YES
SHOW_NAMESPACES = YES
FILE_VERSION_FILTER =
LAYOUT_FILE =
CITE_BIB_FILES =
#---------------------------------------------------------------------------
# Configuration options related to warning and progress messages
#---------------------------------------------------------------------------
QUIET = NO
WARNINGS = YES
WARN_IF_UNDOCUMENTED = YES
WARN_IF_DOC_ERROR = YES
WARN_NO_PARAMDOC = NO
WARN_AS_ERROR = NO
WARN_FORMAT = "$file:$line: $text"
WARN_LOGFILE =
#---------------------------------------------------------------------------
# Configuration options related to the input files
#---------------------------------------------------------------------------
INPUT = tmk_core quantum drivers
INPUT_ENCODING = UTF-8
FILE_PATTERNS = *.c \
*.cc \
*.cxx \
*.cpp \
*.c++ \
*.h \
*.hh \
*.hxx \
*.hpp \
*.h++
RECURSIVE = YES
EXCLUDE =
EXCLUDE_SYMLINKS = NO
EXCLUDE_PATTERNS =
EXCLUDE_SYMBOLS =
EXAMPLE_PATH =
EXAMPLE_PATTERNS = *
EXAMPLE_RECURSIVE = NO
IMAGE_PATH =
INPUT_FILTER =
FILTER_PATTERNS =
FILTER_SOURCE_FILES = NO
FILTER_SOURCE_PATTERNS =
USE_MDFILE_AS_MAINPAGE =
#---------------------------------------------------------------------------
# Configuration options related to source browsing
#---------------------------------------------------------------------------
SOURCE_BROWSER = YES
INLINE_SOURCES = NO
STRIP_CODE_COMMENTS = YES
REFERENCED_BY_RELATION = NO
REFERENCES_RELATION = NO
REFERENCES_LINK_SOURCE = YES
SOURCE_TOOLTIPS = YES
USE_HTAGS = NO
VERBATIM_HEADERS = YES
#---------------------------------------------------------------------------
# Configuration options related to the alphabetical class index
#---------------------------------------------------------------------------
ALPHABETICAL_INDEX = YES
COLS_IN_ALPHA_INDEX = 5
IGNORE_PREFIX =
#---------------------------------------------------------------------------
# Configuration options related to disabled outputs
#---------------------------------------------------------------------------
GENERATE_HTML = NO
GENERATE_LATEX = NO
GENERATE_RTF = NO
GENERATE_MAN = NO
GENERATE_DOCBOOK = NO
GENERATE_AUTOGEN_DEF = NO
GENERATE_PERLMOD = NO
#---------------------------------------------------------------------------
# Configuration options related to the XML output
#---------------------------------------------------------------------------
GENERATE_XML = YES
XML_OUTPUT = xml
XML_PROGRAMLISTING = YES
#---------------------------------------------------------------------------
# Configuration options related to the preprocessor
#---------------------------------------------------------------------------
ENABLE_PREPROCESSING = YES
MACRO_EXPANSION = NO
EXPAND_ONLY_PREDEF = NO
SEARCH_INCLUDES = YES
INCLUDE_PATH =
INCLUDE_FILE_PATTERNS =
PREDEFINED =
EXPAND_AS_DEFINED =
SKIP_FUNCTION_MACROS = YES
#---------------------------------------------------------------------------
# Configuration options related to external references
#---------------------------------------------------------------------------
TAGFILES =
GENERATE_TAGFILE =
ALLEXTERNALS = NO
EXTERNAL_GROUPS = YES
EXTERNAL_PAGES = YES
PERL_PATH = /usr/bin/perl
#---------------------------------------------------------------------------
# Configuration options related to the dot tool
#---------------------------------------------------------------------------
CLASS_DIAGRAMS = YES
MSCGEN_PATH =
DIA_PATH =
HIDE_UNDOC_RELATIONS = YES
HAVE_DOT = NO
DOT_NUM_THREADS = 0
DOT_FONTNAME = Helvetica
DOT_FONTSIZE = 10
DOT_FONTPATH =
CLASS_GRAPH = YES
COLLABORATION_GRAPH = YES
GROUP_GRAPHS = YES
UML_LOOK = NO
UML_LIMIT_NUM_FIELDS = 10
TEMPLATE_RELATIONS = NO
INCLUDE_GRAPH = YES
INCLUDED_BY_GRAPH = YES
CALL_GRAPH = NO
CALLER_GRAPH = NO
GRAPHICAL_HIERARCHY = YES
DIRECTORY_GRAPH = YES
DOT_IMAGE_FORMAT = png
INTERACTIVE_SVG = NO
DOT_PATH =
DOTFILE_DIRS =
MSCFILE_DIRS =
DIAFILE_DIRS =
PLANTUML_JAR_PATH =
PLANTUML_CFG_FILE =
PLANTUML_INCLUDE_PATH =
DOT_GRAPH_MAX_NODES = 50
MAX_DOT_GRAPH_DEPTH = 0
DOT_TRANSPARENT = NO
DOT_MULTI_TARGETS = NO
GENERATE_LEGEND = YES
DOT_CLEANUP = YES

View File

@@ -1,323 +0,0 @@
# Quantum Hand-wiring Guide
Parts list:
* *x* keyswitches (MX, Matias, Gateron, etc)
* *x* diodes
* Keyboard plate (metal, plastic, cardboard, etc)
* Wire (strained for wiring to the Teensy, anything for the rows/columns)
* Soldering iron set at 600ºF or 315ºC (if temperature-controlled)
* Resin-cored solder (leaded or lead-free)
* Adequate ventilation/a fan
* Tweezers (optional)
* Wire cutters/snippers
## How the matrix works (why we need diodes)
The microcontroller (in this case, the Teensy 2.0) will be setup up via the firmware to send a logical 1 to the columns, one at a time, and read from the rows, all at once - this process is called matrix scanning. The matrix is a bunch of open switches that, by default, don't allow any current to pass through - the firmware will read this as no keys being pressed. As soon as you press one key down, the logical 1 that was coming from the column the keyswitch is attached to gets passed through the switch and to the corresponding row - check out the following 2x2 example:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
row0 ---(key0)---(key1) row0 ---(key0)---(key1)
| | | |
row1 ---(key2)---(key3) row1 ---(key2)---(key3)
The `x` represents that the column/row associated has a value of 1, or is HIGH. Here, we see that no keys are being pressed, so no rows get an `x`. For one keyswitch, keep in mind that one side of the contacts is connected to its row, and the other, its column.
When we press `key0`, `col0` gets connected to `row0`, so the values that the firmware receives for that row is `0b01` (the `0b` here means that this is a bit value, meaning all of the following digits are bits - 0 or 1 - and represent the keys in that column). We'll use this notation to show when a keyswitch has been pressed, to show that the column and row are being connected:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
x row0 ---(-+-0)---(key1) row0 ---(-+-0)---(key1)
| | | |
row1 ---(key2)---(key3) row1 ---(key2)---(key3)
We can now see that `row0` has an `x`, so has the value of 1. As a whole, the data the firmware receives when `key0` is pressed is
col0: 0b01
col1: 0b00
│└row0
└row1
A problem arises when you start pressing more than one key at a time. Looking at our matrix again, it should become pretty obvious:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
| | | |
x row0 ---(-+-0)---(-+-1) x row0 ---(-+-0)---(-+-1)
| | | |
x row1 ---(key2)---(-+-3) x row1 ---(key2)---(-+-3)
Remember that this ^ is still connected to row1
The data we get from that is:
col0: 0b11
col1: 0b11
│└row0
└row1
Which isn't accurate, since we only have 3 keys pressed down, not all 4. This behavior is called ghosting, and only happens in odd scenarios like this, but can be much more common on a bigger keyboard. The way we can get around this is by placing a diode after the keyswitch, but before it connects to its row. A diode only allows current to pass through one way, which will protect our other columns/rows from being activated in the previous example. We'll represent a dioded matrix like this;
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
│ │ | │
(key0) (key1) (key0) (key1)
! │ ! │ ! | ! │
row0 ─────┴────────┘ │ row0 ─────┴────────┘ │
│ │ | │
(key2) (key3) (key2) (key3)
! ! ! !
row1 ─────┴────────┘ row1 ─────┴────────┘
In practical applications, the black line of the diode will be placed facing the row, and away from the keyswitch - the `!` in this case is the diode, where the gap represents the black line. A good way to remember this is to think of this symbol: `>|`
Now when we press the three keys, invoking what would be a ghosting scenario:
Column 0 being scanned Column 1 being scanned
x x
col0 col1 col0 col1
│ │ │ │
(┌─┤0) (┌─┤1) (┌─┤0) (┌─┤1)
! │ ! │ ! │ ! │
x row0 ─────┴────────┘ │ x row0 ─────┴────────┘ │
│ │ │ │
(key2) (┌─┘3) (key2) (┌─┘3)
! ! ! !
row1 ─────┴────────┘ x row1 ─────┴────────┘
Things act as they should! Which will get us the following data:
col0: 0b01
col1: 0b11
│└row0
└row1
The firmware can then use this correct data to detect what it should do, and eventually, what signals it needs to send to the OS.
## The actual hand-wiring
### Getting things in place
When starting this, you should have all of your stabilisers and keyswitches already installed (and optionally keycaps). If you're using a Cherry-type stabiliser (plate-mounted only, obviously), you'll need to install that before your keyswitches. If you're using Costar ones, you can installed them afterwards.
To make things easier on yourself, make sure all of the keyswitches are oriented the same way (if they can be - not all layouts support this). Despite this, it's important to remember that the contacts on the keyswitches are completely symmetrical. We'll be using the keyswitch's left side contact for wiring the rows, and the right side one for wiring the columns.
Get your soldering iron heated-up and collect the rest of the materials from the part list at the beginning of the guide. Place your keyboard so that the bottoms of the keyswitches are accessible - it may be a good idea to place it on a cloth to protect your keyswitches/keycaps.
Before continuing, plan out where you're going to place your Teensy. If you're working with a board that has a large (6.25u) spacebar, it may be a good idea to place it in-between switches against the plate. Otherwise, you may want to trim some of the leads on the keyswitches where you plan on putting it - this will make it a little harder to solder the wire/diodes, but give you more room to place the Teensy.
### Preparing the diodes
It's a little easier to solder the diodes in place if you bend them at a 90º angle immediately after the black line - this will help to make sure you put them on the right way (direction matters), and in the correct position. The diodes will look like this when bent (with longer leads):
┌─────┬─┐
───┤ │ ├─┐
└─────┴─┘ │
We'll be using the long lead at the bent end to connect it to the elbow (bent part) of the next diode, creating the row.
### Soldering the diodes
Starting at the top-left switch, place the diode (with tweezers if you have them) on the switch so that the diode itself is vertically aligned, and the black line is facing toward you. The straight end of the diode should be touching the left contact on the switch, and the bent end should be facing to the right and resting on the switch there, like this:
│o
┌┴┐ o
│ │ O
├─┤
└┬┘
└─────────────
Letting the diode rest, grab your solder, and touch both it and the soldering iron to the left contact at the same time - the rosin in the solder should make it easy for the solder to flow over both the diode and the keyswitch contact. The diode may move a little, and if it does, carefully position it back it place by grabbing the bent end of the diode - the other end will become hot very quickly. If you find that it's moving too much, using needle-nose pliers of some sort may help to keep the diode still when soldering.
The smoke that the rosin releases is harmful, so be careful not to breath it or get it in your eyes/face.
After soldering things in place, it may be helpful to blow on the joint to push the smoke away from your face, and cool the solder quicker. You should see the solder develop a matte (not shiney) surface as it solidifies. Keep in mind that it will still be very hot afterwards, and will take a couple minutes to be cool to touch. Blow on it will accelerate this process.
When the first diode is complete, the next one will need to be soldered to both the keyswitch, and the previous diode at the new elbow. That will look something like this:
│o │o
┌┴┐ o ┌┴┐ o
│ │ O │ │ O
├─┤ ├─┤
└┬┘ └┬┘
└────────────────┴─────────────
After completing a row, use the wire cutters to trim the excess wire from the tops of the diodes, and from the right side on the final switch. This process will need to completed for each row you have.
When all of the diodes are completely soldered, it's a good idea to quickly inspect each one to ensure that your solder joints are solid and sturdy - repairing things after this is possible, but more difficult.
### Soldering the columns
You'll have some options in the next process - it's a good idea to insulate the column wires (since the diodes aren't), but if you're careful enough, you can use exposed wires for the columns - it's not recommended, though. If you're using single-cored wire, stripping the plastic off of the whole wire and feeding it back on is probably the best option, but can be difficult depending on the size and materials. You'll want to leave parts of the wire exposed where you're going to be solder it onto the keyswitch.
If you're using stranded wire, it's probably easiest to just use a lot of small wires to connect each keyswitch along the column. It's possible to use one and melt through the insulation, but this isn't recommended, will produce even more harmful fumes, and can ruin your soldering iron.
Before beginning to solder, it helps to have your wire pre-bent (if using single-cored), or at least have an idea of how you're going to route the column (especially if you're making a staggered board). Where you go in particular doesn't matter too much, as we'll be basing our keymap definitions on how it was wired - just make sure every key in a particular row is in a unique column, and that they're in order from left to right.
If you're not using any insulation, you can try to keep the column wires elevated, and solder them near the tips of the keyswitch contacts - if the wires are sturdy enough, they won't short out to the row wiring an diodes.
### Wiring things to the Teensy
Now that the matrix itself is complete, it's time to connect what you've done to the Teensy. You'll be needing the number of pins equal to your number of columns + your number of rows. There are some pins on the Teensy that are special, like D6 (the LED on the chip), or some of the UART, SPI, I2C, or PWM channels, but only avoid those if you're planning something in addition to a keyboard. If you're unsure about wanting to add something later, you should have enough pins in total to avoid a couple.
The pins you'll absolutely have to avoid are: GND, VCC, AREF, and RST - all the others are usable and accessible in the firmware.
Place the Teensy where you plan to put it - you'll have to cut wires to length in the next step, and you'll want to make sure they reach.
Starting with the first column on the right side, measure out how much wire you'll need to connect it to the first pin on the Teensy - it helps to pick a side that you'll be able to work down, to keep the wires from overlapping too much. It may help to leave a little bit of slack so things aren't too tight. Cut the piece of wire, and solder it to the Teensy, and then the column - you can solder it anywhere along the column, but it may be easiest at the keyswitch. Just be sure the wire doesn't separate from the keyswitch when soldering.
As you move from column to column, it'll be helpful to write the locations of the pins down. We'll use this data to setup the matrix in the future.
When you're done with the columns, start with the rows in the same process, from top to bottom, and write them all down. Again, you can solder anywhere along the row, as long as it's after the diode - soldering before the diode (on the keyswitch side) will cause that row not to work.
As you move along, be sure that the Teensy is staying in place - recutting and soldering the wires is a pain!
### Getting some basic firmware set-up
From here, you should have a working keyboard with the correct firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
To start out, download [the firmware](https://github.com/jackhumbert/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/).
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboard/` folder:
./new_project.sh <project_name>
You'll want to navigate to the `keyboard/<project_name>/` folder by typing, like the print-out from the script specifies:
cd keyboard/<project_name>
#### config.h
The first thing we're going to want to modify is the `config.h` file. On line 32 and 33, you'll see `MATRIX_ROWS` and `MATRIX_COLS` - set both these variables to however many rows and columns you have on your keyboard.
On line 38 and 39 you'll see the `COLS` and `ROWS` definitions - this is where you'll enter the pins you used, in order (left-to-right when looking at the top of the keyboard, but right-to-left when looking at the bottom).
There are some other variables that you'll be able to modify (lines 23-29), but it's not necessary to do that now (or ever, really).
#### \<project_name\>.h
The next file you'll want to look at is `<project_name>.h`. You're going to want to rewrite the `KEYMAP` definition - the format and syntax here is extremely important, so pay attention to how things are setup. The first half of the definition are considered the arguments - this is the format that you'll be following in your keymap later on, so you'll want to have as many k*xy* variables here as you do keys. The second half is the part that the firmware actually looks at, and will contain gaps depending on how you wired your matrix.
We'll dive into how this will work with the following example. Say we have a keyboard like this:
┌───┬───┬───┐
│ │ │ │
├───┴─┬─┴───┤
│ │ │
└─────┴─────┘
This can be described by saying the top row is 3 1u keys, and the bottom row is 2 1.5u keys. The difference between the two rows is important, because the bottom row has an unused column spot (3 v 2). Let's say that this is how we wired the columns:
┌───┬───┬───┐
│ ┋ │ ┋ │ ┋ │
├─┋─┴─┬─┴─┋─┤
│ ┋ │ ┋ │
└─────┴─────┘
The middle column is unused on the bottom row in this example. Our `KEYMAP` definition would look like this:
#define KEYMAP( \
k00, k01, k02, \
k10, k11, \
) \
{ \
{ k00, k01, k02 }, \
{ k10, KC_NO, k11 }, \
}
Notice how the top half is spaced to resemble our physical layout - this helps us understand which keys are associated with which columns. The bottom half uses the keycode `KC_NO` where there is no keyswitch wired in. It's easiest to keep the bottom half aligned in a grid to help us make sense of how the firmware actually sees the wiring.
Let's say that instead, we wired our keyboard like this (a fair thing to do):
┌───┬───┬───┐
│ ┋ │ ┋│ ┋ │
├─┋─┴─┬┋┴───┤
│ ┋ │┋ │
└─────┴─────┘
This would require our `KEYMAP` definition to look like this:
#define KEYMAP( \
k00, k01, k02, \
k10, k11, \
) \
{ \
{ k00, k01, k02 }, \
{ k10, k11, KC_NO }, \
}
Notice how the `k11` and `KC_NO` switched places to represent the wiring, and the unused final column on the bottom row. Sometimes it'll make more sense to put a keyswitch on a particular column, but in the end, it won't matter, as long as all of them are accounted for. You can use this process to write out the `KEYMAP` for your entire keyboard - be sure to remember that your keyboard is actually backwards when looking at the underside of it.
#### keymaps/default.c
This is the actual keymap for your keyboard, and the main place you'll make changes as you perfect your layout. `default.c` is the file that gets pull by default when typing `make`, but you can make other files as well, and specify them by typing `make KEYMAP=<variant>`, which will pull `keymaps/<variant>.c`.
The basis of a keymap is its layers - by default, layer 0 is active. You can activate other layers, the highest of which will be referenced first. Let's start with our base layer.
Using our previous example, let's say we want to create the following layout:
┌───┬───┬───┐
│ A │ 1 │ H │
├───┴─┬─┴───┤
│ TAB │ SPC │
└─────┴─────┘
This can be accomplished by using the following `keymaps` definition:
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = KEYMAP( /* Base */
KC_A, KC_1, KC_H, \
KC_TAB, KC_SPC \
),
};
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file.
It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
#### Compiling your firmware
After you've written out your entire keymap, you're ready to get the firmware compiled and onto your Teensy. Before compiling, you'll need to get your [development environment set-up](https://github.com/jackhumbert/qmk_firmware/blob/master/keyboard/planck/PCB_GUIDE.md#setting-up-the-environment) - you can skip the dfu-programmer instructions, but you'll need to download and install the [Teensy Loader](https://www.pjrc.com/teensy/loader.html) to get the firmware on your Teensy.
Once everything is installed, running `make` in the terminal should get you some output, and eventually a `<project_name>.hex` file in that folder. If you're having trouble with this step, see the end of the guide for the trouble-shooting section.
Once you have your `<project_name>.hex` file, open up the Teensy loader application, and click the file icon. From here, navigate to your `QMK/keyboard/<project_name>/` folder, and select the `<project_name>.hex` file. Plug in your keyboard and press the button on the Teensy - you should see the LED on the device turn off once you do. The Teensy Loader app will change a little, and the buttons should be clickable - click the download button (down arrow), and then the reset button (right arrow), and your keyboard should be ready to go!
#### Testing your firmware
Carefully flip your keyboard over, open up a new text document, and try typing - you should get the characters that you put into your keymap. Test each key, and note the ones that aren't working. Here's a quick trouble-shooting guide for non-working keys:
0. Flip the keyboard back over and short the keyswitch's contacts with a piece wire - this will eliminate the possibility of the keyswitch being bad and needing to be replaced.
1. Check the solder points on the keyswitch - these need to be plump and whole. If you touch it with a moderate amount of force and it comes apart, it's not strong enough.
2. Check the solder joints on the diode - if the diode is loose, part of your row may register, while the other may not.
3. Check the solder joints on the columns - if your column wiring is loose, part or all of the column may not work.
4. Check the solder joints on both sides of the wires going to/from the Teensy - the wires need to be fully soldered and connect to both sides.
5. Check the <project_name>.h file for errors and incorrectly placed `KC_NO`s - if you're unsure where they should be, instead duplicate a k*xy* variable.
6. Check to make sure you actually compiled the firmware and flashed the Teensy correctly. Unless you got error messages in the terminal, or a pop-up during flashing, you probably did everything correctly.
If you've done all of these things, keep in mind that sometimes you might have had multiple things affecting the keyswitch, so it doesn't hurt to test the keyswitch by shorting it out at the end.
#### Securing the Teensy, finishing your hardware, getting fancier firmware
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
There are a lot of possibilities inside the firmware - check out the [README](https://github.com/jackhumbert/qmk_firmware/blob/master/README.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)
## Trouble-shooting compiling
### Windows
#### fork: Resource temporarily unavailable
http://www.avrfreaks.net/forum/windows-81-compilation-error
### Mac
### Linux

569
Makefile Normal file
View File

@@ -0,0 +1,569 @@
ifndef VERBOSE
.SILENT:
endif
# Never run this makefile in parallel, as it could screw things up
# It won't affect the submakes, so you still get the speedup from specifying -jx
.NOTPARALLEL:
# Allow the silent with lower caps to work the same way as upper caps
ifdef silent
SILENT = $(silent)
endif
ifdef SILENT
SUB_IS_SILENT := $(SILENT)
endif
# We need to make sure that silent is always turned off at the top level
# Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
override SILENT := false
ifndef SUB_IS_SILENT
ifndef SKIP_GIT
QMK_VERSION := $(shell git describe --abbrev=0 --tags 2>/dev/null)
endif
ifneq ($(QMK_VERSION),)
$(info QMK Firmware $(QMK_VERSION))
endif
endif
# avoid 'Entering|Leaving directory' messages
MAKEFLAGS += --no-print-directory
ON_ERROR := error_occurred=1
BREAK_ON_ERRORS = no
STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
ROOT_DIR := $(dir $(ROOT_MAKEFILE))
ifeq ($(ROOT_DIR),)
ROOT_DIR := .
endif
ABS_STARTING_MAKEFILE := $(abspath $(STARTING_MAKEFILE))
ABS_ROOT_MAKEFILE := $(abspath $(ROOT_MAKEFILE))
ABS_STARTING_DIR := $(dir $(ABS_STARTING_MAKEFILE))
ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
BUILD_DIR := $(ROOT_DIR)/.build
TEST_DIR := $(BUILD_DIR)/test
ERROR_FILE := $(BUILD_DIR)/error_occurred
MAKEFILE_INCLUDED=yes
# Helper function to process the newt element of a space separated path
# It works a bit like the traditional functional head tail
# so the CURRENT_PATH_ELEMENT will become the new head
# and the PATH_ELEMENTS are the rest that are still unprocessed
define NEXT_PATH_ELEMENT
$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
$$(eval PATH_ELEMENTS := $$(wordlist 2,9999,$$(PATH_ELEMENTS)))
endef
# We change the / to spaces so that we more easily can work with the elements
# separately
PATH_ELEMENTS := $(subst /, ,$(STARTING_DIR))
# Initialize the path elements list for further processing
$(eval $(call NEXT_PATH_ELEMENT))
# Phony targets to enable a few simple make commands outside the main processing below.
.PHONY: list-keyboards
list-keyboards:
util/list_keyboards.sh | sort -u | tr '\n' ' '
.PHONY: generate-keyboards-file
generate-keyboards-file:
util/list_keyboards.sh | sort -u
.PHONY: clean
clean:
echo -n 'Deleting .build/ ... '
rm -rf $(BUILD_DIR)
echo 'done.'
.PHONY: distclean
distclean: clean
echo -n 'Deleting *.bin and *.hex ... '
rm -f *.bin *.hex
echo 'done.'
#Compatibility with the old make variables, anything you specify directly on the command line
# always overrides the detected folders
ifdef keyboard
KEYBOARD := $(keyboard)
endif
ifdef keymap
KEYMAP := $(keymap)
endif
# Uncomment these for debugging
# $(info Keyboard: $(KEYBOARD))
# $(info Keymap: $(KEYMAP))
# Set the default goal depending on where we are running make from
# this handles the case where you run make without any arguments
.DEFAULT_GOAL := all:all
ifneq ($(KEYMAP),)
.DEFAULT_GOAL := $(KEYBOARD):$(KEYMAP)
else ifneq ($(KEYBOARD),)
# Inside a keyboard folder, build all keymaps for all subprojects
# Note that this is different from the old behaviour, which would
# build only the default keymap of the default keyboard
.DEFAULT_GOAL := $(KEYBOARD):all
endif
# Compare the start of the RULE variable with the first argument($1)
# If the rules equals $1 or starts with $1:, RULE_FOUND is set to true
# and $1 is removed from the RULE variable
# Otherwise the RULE_FOUND variable is set to false, and RULE left as it was
# The function is a bit tricky, since there's no built in $(startswith) function
define COMPARE_AND_REMOVE_FROM_RULE_HELPER
ifeq ($1,$$(RULE))
RULE:=
RULE_FOUND := true
else
STARTCOLON_REMOVED=$$(subst START$1:,,START$$(RULE))
ifneq ($$(STARTCOLON_REMOVED),START$$(RULE))
RULE_FOUND := true
RULE := $$(STARTCOLON_REMOVED)
else
RULE_FOUND := false
endif
endif
endef
# This makes it easier to call COMPARE_AND_REMOVE_FROM_RULE, since it makes it behave like
# a function that returns the value
COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
# Recursively try to find a match for the start of the rule to be checked
# $1 The list to be checked
# If a match is found, then RULE_FOUND is set to true
# and MATCHED_ITEM to the item that was matched
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
ifneq ($1,)
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
MATCHED_ITEM := $$(firstword $1)
else
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$$(wordlist 2,9999,$1)))
endif
endif
endef
# A recursive helper function for finding the longest match
# $1 The list to be checked
# It works by always removing the currently matched item from the list
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
# Stop the recursion when the list is empty
ifneq ($1,)
RULE_BEFORE := $$(RULE)
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
# If a match is found in the current list, otherwise just return what we had before
ifeq ($$(RULE_FOUND),true)
# Save the best match so far and call itself recursively
BEST_MATCH := $$(MATCHED_ITEM)
BEST_MATCH_RULE := $$(RULE)
RULE_FOUND := false
RULE := $$(RULE_BEFORE)
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$$(filter-out $$(MATCHED_ITEM),$1)))
endif
endif
endef
# Recursively try to find the longest match for the start of the rule to be checked
# $1 The list to be checked
# If a match is found, then RULE_FOUND is set to true
# and MATCHED_ITEM to the item that was matched
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
BEST_MATCH :=
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER2,$1))
ifneq ($$(BEST_MATCH),)
RULE_FOUND := true
RULE := $$(BEST_MATCH_RULE)
MATCHED_ITEM := $$(BEST_MATCH)
else
RULE_FOUND := false
MATCHED_ITEM :=
endif
endef
# Make it easier to call TRY_TO_MATCH_RULE_FROM_LIST
TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
define ALL_IN_LIST_LOOP
OLD_RULE$1 := $$(RULE)
$$(eval $$(call $1,$$(ITEM$1)))
RULE := $$(OLD_RULE$1)
endef
define PARSE_ALL_IN_LIST
$$(foreach ITEM$1,$2,$$(eval $$(call ALL_IN_LIST_LOOP,$1)))
endef
# The entry point for rule parsing
# parses a rule in the format <keyboard>:<keymap>:<target>
# but this particular function only deals with the first <keyboard> part
define PARSE_RULE
RULE := $1
COMMANDS :=
REQUIRE_PLATFORM_KEY :=
# If the rule starts with all, then continue the parsing from
# PARSE_ALL_KEYBOARDS
ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
KEYBOARD_RULE=all
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-avr),true)
KEYBOARD_RULE=all
REQUIRE_PLATFORM_KEY := avr
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-chibios),true)
KEYBOARD_RULE=all
REQUIRE_PLATFORM_KEY := chibios
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all-arm_atsam),true)
KEYBOARD_RULE=all
REQUIRE_PLATFORM_KEY := arm_atsam
$$(eval $$(call PARSE_ALL_KEYBOARDS))
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,test),true)
$$(eval $$(call PARSE_TEST))
# If the rule starts with the name of a known keyboard, then continue
# the parsing from PARSE_KEYBOARD
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(shell util/list_keyboards.sh | sort -u)),true)
KEYBOARD_RULE=$$(MATCHED_ITEM)
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
# Otherwise use the KEYBOARD variable, which is determined either by
# the current directory you run make from, or passed in as an argument
else ifneq ($$(KEYBOARD),)
$$(eval $$(call PARSE_KEYBOARD,$$(KEYBOARD)))
else
$$(info make: *** No rule to make target '$1'. Stop.)
$$(info |)
$$(info | QMK's make format recently changed to use folder locations and colons:)
$$(info | make project_folder:keymap[:target])
$$(info | Examples:)
$$(info | make dz60:default)
$$(info | make planck/rev6:default:flash)
$$(info |)
endif
endef
# $1 = Keyboard
# Parses a rule in the format <keymap>:<target>
# the keyboard is already known when entering this function
define PARSE_KEYBOARD
# If we want to compile the default subproject, then we need to
# include the correct makefile to determine the actual name of it
CURRENT_KB := $1
# KEYBOARD_FOLDERS := $$(subst /, , $(CURRENT_KB))
DEFAULT_FOLDER := $$(CURRENT_KB)
# We assume that every rules.mk will contain the full default value
$$(eval include $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/rules.mk)
ifneq ($$(DEFAULT_FOLDER),$$(CURRENT_KB))
$$(eval include $(ROOT_DIR)/keyboards/$$(DEFAULT_FOLDER)/rules.mk)
endif
CURRENT_KB := $$(DEFAULT_FOLDER)
# 5/4/3/2/1
KEYBOARD_FOLDER_PATH_1 := $$(CURRENT_KB)
KEYBOARD_FOLDER_PATH_2 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $$(patsubst %/,%,$$(dir $$(KEYBOARD_FOLDER_PATH_4)))
KEYMAPS :=
# get a list of all keymaps
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/keymaps/*/.)))
KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/keymaps/*/.)))
# this might be needed, but in a different form
#KEYMAPS := $$(sort $$(filter-out $$(KEYBOARD_FOLDER_1) $$(KEYBOARD_FOLDER_2) \
$$(KEYBOARD_FOLDER_3) $$(KEYBOARD_FOLDER_4) $$(KEYBOARD_FOLDER_5), $$(KEYMAPS)))
KEYBOARD_LAYOUTS :=
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_5)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_4)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_3)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_2)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
ifneq ("$$(wildcard $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)","")
LAYOUTS :=
$$(eval include $(ROOT_DIR)/keyboards/$$(KEYBOARD_FOLDER_PATH_1)/rules.mk)
KEYBOARD_LAYOUTS := $$(sort $$(LAYOUTS) $$(KEYBOARD_LAYOUTS))
endif
LAYOUT_KEYMAPS :=
$$(foreach LAYOUT,$$(KEYBOARD_LAYOUTS),$$(eval LAYOUT_KEYMAPS += $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/layouts/*/$$(LAYOUT)/*/.)))))
KEYMAPS := $$(sort $$(KEYMAPS) $$(LAYOUT_KEYMAPS))
# if the rule after removing the start of it is empty (we haven't specified a kemap or target)
# compile all the keymaps
ifeq ($$(RULE),)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# The same if all was specified
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,all),true)
$$(eval $$(call PARSE_ALL_KEYMAPS))
# List all keymaps for the given keyboard
else ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,list-keymaps),true)
$$(eval $$(call LIST_ALL_KEYMAPS))
# Try to match the specified keyamp with the list of known keymaps
else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
# Otherwise try to match the keymap from the current folder, or arguments to the make command
else ifneq ($$(KEYMAP),)
$$(eval $$(call PARSE_KEYMAP,$$(KEYMAP)))
# Otherwise if we are running make all:<user> just skip
else ifeq ($$(KEYBOARD_RULE),all)
# $$(info Skipping: No user keymap for $$(CURRENT_KB))
# Otherwise, make all keymaps, again this is consistent with how it works without
# any arguments
else
$$(eval $$(call PARSE_ALL_KEYMAPS))
endif
endef
# if we are going to compile all keyboards, match the rest of the rule
# for each of them
define PARSE_ALL_KEYBOARDS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYBOARD,$(shell util/list_keyboards.sh noci | sort -u)))
endef
# Prints a list of all known keymaps for the given keyboard
define LIST_ALL_KEYMAPS
COMMAND_true_LIST_KEYMAPS := \
printf "$$(KEYMAPS)\n";
COMMAND_false_LIST_KEYMAPS := \
printf "$$(MSG_AVAILABLE_KEYMAPS)\n"; \
printf "$$(KEYMAPS)\n";
COMMANDS += LIST_KEYMAPS
endef
# $1 Keymap
# This is the meat of compiling a keyboard, when entering this, everything is known
# keyboard, subproject, and keymap
# Note that we are not directly calling the command here, but instead building a list,
# which will later be processed
define PARSE_KEYMAP
CURRENT_KM = $1
# The rest of the rule is the target
# Remove the leading ":" from the target, as it acts as a separator
MAKE_TARGET := $$(patsubst :%,%,$$(RULE))
# We need to generate an unique indentifer to append to the COMMANDS list
CURRENT_KB_UNDER := $$(subst /,_,$$(CURRENT_KB))
COMMAND := COMMAND_KEYBOARD_$$(CURRENT_KB_UNDER)_KEYMAP_$$(CURRENT_KM)
# If we are compiling a keyboard without a subproject, we want to display just the name
# of the keyboard, otherwise keyboard/subproject
KB_SP := $$(CURRENT_KB)
# Format it in bold
KB_SP := $(BOLD)$$(KB_SP)$(NO_COLOR)
# Specify the variables that we are passing forward to submake
MAKE_VARS := KEYBOARD=$$(CURRENT_KB) KEYMAP=$$(CURRENT_KM) REQUIRE_PLATFORM_KEY=$$(REQUIRE_PLATFORM_KEY)
# And the first part of the make command
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_keyboard.mk $$(MAKE_TARGET)
# The message to display
MAKE_MSG := $$(MSG_MAKE_KB)
# We run the command differently, depending on if we want more output or not
# The true version for silent output and the false version otherwise
$$(eval $$(call BUILD))
endef
define BUILD
MAKE_VARS += VERBOSE=$(VERBOSE) COLOR=$(COLOR)
COMMANDS += $$(COMMAND)
COMMAND_true_$$(COMMAND) := \
printf "$$(MAKE_MSG)" | \
$$(MAKE_MSG_FORMAT); \
LOG=$$$$($$(MAKE_CMD) $$(MAKE_VARS) SILENT=true 2>&1) ; \
if [ $$$$? -gt 0 ]; \
then $$(PRINT_ERROR_PLAIN); \
elif [ "$$$$LOG" = "skipped" ] ; \
then $$(PRINT_SKIPPED_PLAIN); \
elif [ "$$$$LOG" != "" ] ; \
then $$(PRINT_WARNING_PLAIN); \
else \
$$(PRINT_OK); \
fi;
COMMAND_false_$$(COMMAND) := \
printf "$$(MAKE_MSG)\n\n"; \
$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
if [ $$$$? -gt 0 ]; \
then error_occurred=1; \
fi;
endef
# Just parse all the keymaps for a specific keyboard
define PARSE_ALL_KEYMAPS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
endef
define BUILD_TEST
TEST_NAME := $1
MAKE_TARGET := $2
COMMAND := $1
MAKE_CMD := $$(MAKE) -r -R -C $(ROOT_DIR) -f build_test.mk $$(MAKE_TARGET)
MAKE_VARS := TEST=$$(TEST_NAME) FULL_TESTS="$$(FULL_TESTS)"
MAKE_MSG := $$(MSG_MAKE_TEST)
$$(eval $$(call BUILD))
ifneq ($$(MAKE_TARGET),clean)
TEST_EXECUTABLE := $$(TEST_DIR)/$$(TEST_NAME).elf
TESTS += $$(TEST_NAME)
TEST_MSG := $$(MSG_TEST)
$$(TEST_NAME)_COMMAND := \
printf "$$(TEST_MSG)\n"; \
$$(TEST_EXECUTABLE); \
if [ $$$$? -gt 0 ]; \
then error_occurred=1; \
fi; \
printf "\n";
endif
endef
define PARSE_TEST
TESTS :=
TEST_NAME := $$(firstword $$(subst :, ,$$(RULE)))
TEST_TARGET := $$(subst $$(TEST_NAME),,$$(subst $$(TEST_NAME):,,$$(RULE)))
ifeq ($$(TEST_NAME),all)
MATCHED_TESTS := $$(TEST_LIST)
else
MATCHED_TESTS := $$(foreach TEST,$$(TEST_LIST),$$(if $$(findstring $$(TEST_NAME),$$(TEST)),$$(TEST),))
endif
$$(foreach TEST,$$(MATCHED_TESTS),$$(eval $$(call BUILD_TEST,$$(TEST),$$(TEST_TARGET))))
endef
# Set the silent mode depending on if we are trying to compile multiple keyboards or not
# By default it's on in that case, but it can be overridden by specifying silent=false
# from the command line
define SET_SILENT_MODE
ifdef SUB_IS_SILENT
SILENT_MODE := $(SUB_IS_SILENT)
else ifeq ($$(words $$(COMMANDS)),1)
SILENT_MODE := false
else
SILENT_MODE := true
endif
endef
include $(ROOT_DIR)/message.mk
ifeq ($(strip $(BREAK_ON_ERRORS)), yes)
HANDLE_ERROR = exit 1
else
HANDLE_ERROR = echo $$error_occurred > $(ERROR_FILE)
endif
# The empty line is important here, as it will force a new shell to be created for each command
# Otherwise the command line will become too long with a lot of keyboards and keymaps
define RUN_COMMAND
+error_occurred=0;\
$(COMMAND_$(SILENT_MODE)_$(COMMAND))\
if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
define RUN_TEST
+error_occurred=0;\
$($(TEST)_COMMAND)\
if [ $$error_occurred -gt 0 ]; then $(HANDLE_ERROR); fi;
endef
# Catch everything and parse the command line ourselves.
.PHONY: %
%:
# Check if we have the CMP tool installed
cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Ensure that bin/qmk works.
if ! bin/qmk hello 1> /dev/null 2>&1; then printf "$(MSG_PYTHON_MISSING)"; exit 1; fi
# Check if the submodules are dirty, and display a warning if they are
ifndef SKIP_GIT
if [ ! -e lib/chibios ]; then git submodule sync lib/chibios && git submodule update --depth 50 --init lib/chibios; fi
if [ ! -e lib/chibios-contrib ]; then git submodule sync lib/chibios-contrib && git submodule update --depth 50 --init lib/chibios-contrib; fi
if [ ! -e lib/ugfx ]; then git submodule sync lib/ugfx && git submodule update --depth 50 --init lib/ugfx; fi
if [ ! -e lib/lufa ]; then git submodule sync lib/lufa && git submodule update --depth 50 --init lib/lufa; fi
if [ ! -e lib/vusb ]; then git submodule sync lib/vusb && git submodule update --depth 50 --init lib/vusb; fi
if [ ! -e lib/printf ]; then git submodule sync lib/printf && git submodule update --depth 50 --init lib/printf; fi
git submodule status --recursive 2>/dev/null | \
while IFS= read -r x; do \
case "$$x" in \
\ *) ;; \
*) printf "$(MSG_SUBMODULE_DIRTY)";break;; \
esac \
done
endif
rm -f $(ERROR_FILE) > /dev/null 2>&1
$(eval $(call PARSE_RULE,$@))
$(eval $(call SET_SILENT_MODE))
# Run all the commands in the same shell, notice the + at the first line
# it has to be there to allow parallel execution of the submake
# This always tries to compile everything, even if error occurs in the middle
# But we return the error code at the end, to trigger travis failures
# The sort at this point is to remove duplicates
$(foreach COMMAND,$(sort $(COMMANDS)),$(RUN_COMMAND))
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
$(foreach TEST,$(sort $(TESTS)),$(RUN_TEST))
if [ -f $(ERROR_FILE) ]; then printf "$(MSG_ERRORS)" & exit 1; fi;
lib/%:
git submodule sync $?
git submodule update --init $?
.PHONY: git-submodule
git-submodule:
git submodule sync --recursive
git submodule update --init --recursive --progress
ifdef SKIP_VERSION
SKIP_GIT := yes
endif
# Generate the version.h file
ifndef SKIP_GIT
GIT_VERSION := $(shell git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
CHIBIOS_VERSION := $(shell cd lib/chibios && git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
CHIBIOS_CONTRIB_VERSION := $(shell cd lib/chibios-contrib && git describe --abbrev=6 --dirty --always --tags 2>/dev/null || date +"%Y-%m-%d-%H:%M:%S")
else
GIT_VERSION := NA
CHIBIOS_VERSION := NA
CHIBIOS_CONTRIB_VERSION := NA
endif
ifndef SKIP_VERSION
BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
else
BUILD_DATE := 2020-01-01-00:00:00
endif
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
$(shell echo '#define CHIBIOS_VERSION "$(CHIBIOS_VERSION)"' >> $(ROOT_DIR)/quantum/version.h)
$(shell echo '#define CHIBIOS_CONTRIB_VERSION "$(CHIBIOS_CONTRIB_VERSION)"' >> $(ROOT_DIR)/quantum/version.h)
include $(ROOT_DIR)/testlist.mk

345
README.md
View File

@@ -1,345 +0,0 @@
# Quantum MK Firmware
This is a keyboard firmware based on the [tmk_keyboard firmware](http://github.com/tmk/tmk_keyboard) with some useful features for Atmel AVR controllers, and more specifically, the [OLKB product line](http://olkb.co) and the [ErgoDox EZ](http://www.ergodox-ez.com) keyboard.
QMK is developed and maintained by Jack Humbert of OLKB with contributions from the community, and of course, TMK.
This documentation is edited and maintained by Erez Zukerman of ErgoDox EZ. If you spot any typos or inaccuracies, please [open an issue](https://github.com/jackhumbert/qmk_firmware/issues/new).
## Important background info: TMK documentation
The documentation below explains QMK customizations and elaborates on some of the more useful features of TMK. To understand the base firmware, and especially what *layers* are and how they work, please see [TMK_README.md](/TMK_README.md).
## Getting started
* [BUILD_GUIDE.md](BUILD_GUIDE.md) contains instructions to set up a build environment, build the firmware, and deploy it to a keyboard. Once your build environment has been set up, all `make` commands to actually build the firmware must be run from a folder in `keyboard/`.
* If you're looking to customize a keyboard that currently runs QMK or TMK, find your keyboard's directory under `keyboard/` and run the make commands from there.
* If you're looking to apply this firmware to an entirely new hardware project (a new kind of keyboard), you can create your own Quantum-based project by using `./new_project.sh <project_name>`, which will create `/keyboard/<project_name>` with all the necessary components for a Quantum project.
### Makefile Options
You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the `#` to enable them. Setting them to `no` does nothing and will only confuse future you.
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = yes # MIDI controls
UNICODE_ENABLE = no # <-- This is how you disable an option, just set it to "no"
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
### Customizing Makefile options on a per-keymap basis
If your keymap directory has a file called `makefile.mk` (note the lowercase filename, and the `.mk` extension), any Makefile options you set in that file will take precedence over other Makefile options (those set for Quantum as a whole or for your particular keyboard).
So let's say your keyboard's makefile has `CONSOLE_ENABLE = yes` (or maybe doesn't even list the `CONSOLE_ENABLE` option, which would cause it to revert to the global Quantum default). You want your particular keymap to not have the debug console, so you make a file called `makefile.mk` and specify `CONSOLE_ENABLE = no`.
## Quick aliases to common actions
Your keymap can include shortcuts to common operations (called "function actions" in tmk).
### Switching and toggling layers
`MO(layer)` - momentary switch to *layer*. As soon as you let go of the key, the layer is deactivated and you pop back out to the previous layer. When you apply this to a key, that same key must be set as `KC_TRNS` on the destination layer. Otherwise, you won't make it back to the original layer when you release the key (and you'll get a keycode sent). You can only switch to layers *above* your current layer. If you're on layer 0 and you use `MO(1)`, that will switch to layer 1 just fine. But if you include `MO(3)` on layer 5, that won't do anything for you -- because layer 3 is lower than layer 5 on the stack.
`LT(layer, kc)` - momentary switch to *layer* when held, and *kc* when tapped. Like `MO()`, this only works upwards in the layer stack (`layer` must be higher than the current layer).
`TG(layer)` - toggles a layer on or off. As with `MO()`, you should set this key as `KC_TRNS` in the destination layer so that tapping it again actually toggles back to the original layer. Only works upwards in the layer stack.
### Fun with modifier keys
* `LSFT(kc)` - applies left Shift to *kc* (keycode) - `S(kc)` is an alias
* `RSFT(kc)` - applies right Shift to *kc*
* `LCTL(kc)` - applies left Control to *kc*
* `RCTL(kc)` - applies right Control to *kc*
* `LALT(kc)` - applies left Alt to *kc*
* `RALT(kc)` - applies right Alt to *kc*
* `LGUI(kc)` - applies left GUI (command/win) to *kc*
* `RGUI(kc)` - applies right GUI (command/win) to *kc*
* `HYPR(kc)` - applies Hyper (all modifiers) to *kc*
* `MEH(kc)` - applies Meh (all modifiers except Win/Cmd) to *kc*
* `LCAG(kc)` - applies CtrlAltGui to *kc*
You can also chain these, like this:
LALT(LCTL(KC_DEL)) -- this makes a key that sends Alt, Control, and Delete in a single keypress.
The following shortcuts automatically add `LSFT()` to keycodes to get commonly used symbols. Their long names are also available and documented in `/quantum/keymap_common.h`.
KC_TILD ~
KC_EXLM !
KC_AT @
KC_HASH #
KC_DLR $
KC_PERC %
KC_CIRC ^
KC_AMPR &
KC_ASTR *
KC_LPRN (
KC_RPRN )
KC_UNDS _
KC_PLUS +
KC_LCBR {
KC_RCBR }
KC_PIPE |
KC_COLN :
`MT(mod, kc)` - is *mod* (modifier key - MOD_LCTL, MOD_LSFT) when held, and *kc* when tapped. In other words, you can have a key that sends Esc (or the letter O or whatever) when you tap it, but works as a Control key or a Shift key when you hold it down.
These are the values you can use for the `mod` in `MT()` (right-hand modifiers are not available):
* MOD_LCTL
* MOD_LSFT
* MOD_LALT
* MOD_LGUI
These can also be combined like `MOD_LCTL | MOD_LSFT` e.g. `MT(MOD_LCTL | MOD_LSFT, KC_ESC)` which would activate Control and Shift when held, and send Escape when tapped.
We've added shortcuts to make common modifier/tap (mod-tap) mappings more compact:
* `CTL_T(kc)` - is LCTL when held and *kc* when tapped
* `SFT_T(kc)` - is LSFT when held and *kc* when tapped
* `ALT_T(kc)` - is LALT when held and *kc* when tapped
* `GUI_T(kc)` - is LGUI when held and *kc* when tapped
* `ALL_T(kc)` - is Hyper (all mods) when held and *kc* when tapped. To read more about what you can do with a Hyper key, see [this blog post by Brett Terpstra](http://brettterpstra.com/2012/12/08/a-useful-caps-lock-key/)
* `LCAG_T(kc)` - is CtrlAltGui when held and *kc* when tapped
* `MEH_T(kc)` - is like Hyper, but not as cool -- does not include the Cmd/Win key, so just sends Alt+Ctrl+Shift.
### Temporarily setting the default layer
`DF(layer)` - sets default layer to *layer*. The default layer is the one at the "bottom" of the layer stack - the ultimate fallback layer. This currently does not persist over power loss. When you plug the keyboard back in, layer 0 will always be the default. It is theoretically possible to work around that, but that's not what `DF` does.
### Prevent stuck modifiers
Consider the following scenario:
1. Layer 0 has a key defined as Shift.
2. The same key is defined on layer 1 as the letter A.
3. User presses Shift.
4. User switches to layer 1 for whatever reason.
5. User releases Shift, or rather the letter A.
6. User switches back to layer 0.
Shift was actually never released and is still considered pressed.
If such situation bothers you add this to your `config.h`:
#define PREVENT_STUCK_MODIFIERS
This option uses 5 bytes of memory per every 8 keys on the keyboard
rounded up (5 bits per key). For example on Planck (48 keys) it uses
(48/8)\*5 = 30 bytes.
### Remember: These are just aliases
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
## Macro shortcuts: Send a whole string when pressing just one key
Instead of using the `ACTION_MACRO` function, you can simply use `M(n)` to access macro *n* - *n* will get passed into the `action_get_macro` as the `id`, and you can use a switch statement to trigger it. This gets called on the keydown and keyup, so you'll need to use an if statement testing `record->event.pressed` (see keymap_default.c).
```c
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) // this is the function signature -- just copy/paste it into your keymap file as it is.
{
switch(id) {
case 0: // this would trigger when you hit a key mapped as M(0)
if (record->event.pressed) {
return MACRO( I(255), T(H), T(E), T(L), T(L), W(255), T(O), END ); // this sends the string 'hello' when the macro executes
}
break;
}
return MACRO_NONE;
};
```
A macro can include the following commands:
* I() change interval of stroke in milliseconds.
* D() press key.
* U() release key.
* T() type key(press and release).
* W() wait (milliseconds).
* END end mark.
So above you can see the stroke interval changed to 255ms between each keystroke, then a bunch of keys being typed, waits a while, then the macro ends.
Note: Using macros to have your keyboard send passwords for you is possible, but a bad idea.
### Advanced macro functions
To get more control over the keys/actions your keyboard takes, the following functions are available to you in the `action_get_macro` function block:
* `record->event.pressed`
This is a boolean value that can be tested to see if the switch is being pressed or released. An example of this is
```c
if (record->event.pressed) {
// on keydown
} else {
// on keyup
}
```
* `register_code(<kc>);`
This sends the `<kc>` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`.
* `unregister_code(<kc>);`
Parallel to `register_code` function, this sends the `<kc>` keyup event to the computer. If you don't use this, the key will be held down until it's sent.
* `layer_on(<n>);`
This will turn on the layer `<n>` - the higher layer number will always take priority. Make sure you have `KC_TRNS` for the key you're pressing on the layer you're switching to, or you'll get stick there unless you have another plan.
* `layer_off(<n>);`
This will turn off the layer `<n>`.
* `clear_keyboard();`
This will clear all mods and keys currently pressed.
* `clear_mods();`
This will clear all mods currently pressed.
* `clear_keyboard_but_mods();`
This will clear all keys besides the mods currently pressed.
* `update_tri_layer(layer_1, layer_2, layer_3);`
If the user attempts to activate layer 1 AND layer 2 at the same time (for example, by hitting their respective layer keys), layer 3 will be activated. Layers 1 and 2 will _also_ be activated, for the purposes of fallbacks (so a given key will fall back from 3 to 2, to 1 -- and only then to 0).
#### Timer functionality
It's possible to start timers and read values for time-specific events - here's an example:
```c
static uint16_t key_timer;
key_timer = timer_read();
if (timer_elapsed(key_timer) < 100) {
// do something if less than 100ms have passed
} else {
// do something if 100ms or more have passed
}
```
It's best to declare the `static uint16_t key_timer;` outside of the macro block (top of file, etc).
## Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc)
Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap:
#include <keymap_extras/keymap_colemak.h>
If you use Dvorak, use `keymap_dvorak.h` instead of `keymap_colemak.h` for this line. After including this line, you will get access to:
* `CM_*` for all of the Colemak-equivalent characters
* `DV_*` for all of the Dvorak-equivalent characters
These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features.
To give an example, if you're using software-implemented Colemak, and want to get an `F`, you would use `CM_F` - `KC_F` under these same circumstances would result in `T`.
## Additional language support
In `quantum/keymap_extras/`, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbreviation of its name. `FR_UGRV` which will result in a `ù` when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support).
## Unicode support
You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is `UC(n)`, where *n* is a 4 digit hexidecimal. Enable from the Makefile.
## Other firmware shortcut keycodes
* `RESET` - puts the MCU in DFU mode for flashing new firmware (with `make dfu`)
* `DEBUG` - the firmware into debug mode - you'll need hid_listen to see things
* `BL_ON` - turns the backlight on
* `BL_OFF` - turns the backlight off
* `BL_<n>` - sets the backlight to level *n*
* `BL_INC` - increments the backlight level by one
* `BL_DEC` - decrements the backlight level by one
* `BL_TOGG` - toggles the backlight
* `BL_STEP` - steps through the backlight levels
Enable the backlight from the Makefile.
## MIDI functionalty
This is still a WIP, but check out `quantum/keymap_midi.c` to see what's happening. Enable from the Makefile.
## Bluetooth functionality
This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboards/comments/3psx0q/the_planck_keyboard_with_bluetooth_guide_and/?ref=search_posts), but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
## International Characters on Windows
[AutoHotkey](https://autohotkey.com) allows Windows users to create custom hotkeys amont others.
The method does not require Unicode support in the keyboard itself but depends instead of AutoHotkey running in the background.
First you need to select a modifier combination that is not in use by any of your programs.
CtrlAltWin is not used very widely and should therefore be perfect for this.
There is a macro defined for a mod-tab combo `LCAG_T`.
Add this mod-tab combo to a key on your keyboard, e.g.: `LCAG_T(KC_TAB)`.
This makes the key behave like a tab key if pressed and released immediately but changes it to the modifier if used with another key.
In the default script of AutoHotkey you can define custom hotkeys.
<^<!<#a::Send, ä
<^<!<#<+a::Send, Ä
The hotkeys above are for the combination CtrlAltGui and CtrlAltGuiShift plus the letter a.
AutoHotkey inserts the Text right of `Send, ` when this combination is pressed.
## RGB Under Glow Mod
![Planck with RGB Underglow](https://raw.githubusercontent.com/yangliu/qmk_firmware/planck-rgb/keyboard/planck/keymaps/yang/planck-with-rgb-underglow.jpg)
Here is a quick demo on Youtube (with NPKC KC60) (https://www.youtube.com/watch?v=VKrpPAHlisY).
For this mod, you need an unused pin wiring to DI of WS2812 strip. After wiring the VCC, GND, and DI, you can enable the underglow in your Makefile.
RGBLIGHT_ENABLE = yes
Please note that the underglow is not compatible with audio output. So you cannot enable both of them at the same time.
Please add the following options into your config.h, and set them up according your hardware configuration.
#define ws2812_PORTREG PORTF
#define ws2812_DDRREG DDRF
#define ws2812_pin PF4
#define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_HUE_STEP 10
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects. To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations. For details, please check this keymap. `keyboard/planck/keymaps/yang/keymap.c`
### WS2812 Wiring
![WS2812 Wiring](https://raw.githubusercontent.com/yangliu/qmk_firmware/planck-rgb/keyboard/planck/keymaps/yang/WS2812-wiring.jpg)
Please note the USB port can only supply a limited amount of power to the keyboard (500mA by standard, however, modern computer and most usb hubs can provide 700+mA.). According to the data of NeoPixel from Adafruit, 30 WS2812 LEDs require a 5V 1A power supply, LEDs used in this mod should not more than 20.
## Safety Considerations
You probably don't want to "brick" your keyboard, making it impossible
to rewrite firmware onto it. Here are some of the parameters to show
what things are (and likely aren't) too risky.
- If a keyboard map does not include RESET, then, to get into DFU
mode, you will need to press the reset button on the PCB, which
requires unscrewing some bits.
- Messing with tmk_core / common files might make the keyboard
inoperable
- Too large a .hex file is trouble; `make dfu` will erase the block,
test the size (oops, wrong order!), which errors out, failing to
flash the keyboard
- DFU tools do /not/ allow you to write into the bootloader (unless
you throw in extra fruitsalad of options), so there is little risk
there.
- EEPROM has around a 100000 write cycle. You shouldn't rewrite the
firmware repeatedly and continually; that'll burn the EEPROM
eventually.

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# TMK Documenation
Features
--------
These features can be used in your keyboard.
* Multi-layer Keymap - Multiple keyboard layouts with layer switching
* Mouse key - Mouse control with keyboard
* System Control Key - Power Down, Sleep, Wake Up and USB Remote Wake up
* Media Control Key - Volume Down/Up, Mute, Next/Prev track, Play, Stop and etc
* USB NKRO - 120 keys(+ 8 modifiers) simultaneously
* PS/2 mouse support - PS/2 mouse(TrackPoint) as composite device
* Keyboard protocols - PS/2, ADB, M0110, Sun and other old keyboard protocols
* User Function - Customizable function of key with writing code
* Macro - Very primitive at this time
* Keyboard Tricks - Oneshot modifier and modifier with tapping feature
* Debug Console - Messages for debug and interaction with firmware
* Virtual DIP Switch - Configurations stored EEPROM(Boot Magic)
* Locking CapsLock - Mechanical switch support for CapsLock
* Breathing Sleep LED - Sleep indicator with charm during USB suspend
* Backlight - Control backlight levels
Projects
--------
You can find some keyboard specific projects under `converter` and `keyboard` directory.
## Main projects
### OLKB products
* [planck](keyboard/planck/) - [Planck] Ortholinear 40% keyboard
* [preonic](keyboard/preonic/) - [Preonic] Ortholinear 50% keyboard
* [atomic](keyboard/atomic/) - [Atomic] Ortholinear 60% keyboard
### Ergodox EZ
* [ergodox_ez](keyboard/ergodox_ez) - [Ergodox_EZ] Assembled split keyboard
## Other projects
### converter
* [ps2_usb](converter/ps2_usb/) - [PS/2 keyboard to USB][GH_ps2]
* [adb_usb](converter/adb_usb/) - [ADB keyboard to USB][GH_adb]
* [m0110_usb](converter/m0110_usb) - [Macintosh 128K/512K/Plus keyboard to USB][GH_m0110]
* [terminal_usb](converter/terminal_usb/) - [IBM Model M terminal keyboard(PS/2 scancode set3) to USB][GH_terminal]
* [news_usb](converter/news_usb/) - [Sony NEWS keyboard to USB][GH_news]
* [x68k_usb](converter/x68k_usb/) - [Sharp X68000 keyboard to USB][GH_x68k]
* [sun_usb](converter/sun_usb/) - [Sun] to USB(type4, 5 and 3?)
* [pc98_usb](converter/pc98_usb/) - [PC98] to USB
* [usb_usb](converter/usb_usb/) - USB to USB(experimental)
* [ascii_usb](converter/ascii_usb/) - ASCII(Serial console terminal) to USB
* [ibm4704_usb](converter/ibm4704_usb) - [IBM 4704 keyboard Converter][GH_ibm4704]
### keyboard
* [hhkb](keyboard/hhkb/) - [Happy Hacking Keyboard pro][GH_hhkb] hasu's main board
* [gh60](keyboard/gh60/) - [GH60] DIY 60% keyboard [prototype][GH60_proto] hasu's second board
* [hbkb](keyboard/hbkb/) - [Happy Buckling spring keyboard][GH_hbkb](IBM Model M 60% mod)
* [hid_liber](keyboard/hid_liber/) - [HID liberation][HID_liber] controller (by alaricljs)
* [phantom](keyboard/phantom/) - [Phantom] keyboard (by Tranquilite)
* [IIgs_Standard](keyboard/IIgs/) - Apple [IIGS] keyboard mod(by JeffreySung)
* [macway](keyboard/macway/) - [Compact keyboard mod][GH_macway] [retired]
* [KMAC](keyboard/kmac/) - Korean custom keyboard
* [Lightsaber](keyboard/lightsaber/) - Korean custom keyboard
* [Infinity](keyboard/infinity/) - Massdrop [Infinity keyboard][Infinity]
* [NerD](keyboard/nerd/) - Korean custom keyboard
* [KittenPaw](keyboard/kitten_paw) - Custom Majestouch controller
* [Lightpad](keyboard/lightpad) - Korean custom keypad
* [ghost_squid](keyboard/ghost_squid/) - [The Ghost Squid][ghost_squid] controller for [Cooler Master QuickFire XT][cmxt]
### Extenal projects using tmk_keyboard
* [ErgoDox_cub-uanic][cub-uanic] - Split Ergonomic Keyboard [ErgoDox][ergodox_org]
* [mcdox][mcdox_tmk] - [mcdox][mcdox]
[GH_macway]: http://geekhack.org/showwiki.php?title=Island:11930
[GH_hhkb]: http://geekhack.org/showwiki.php?title=Island:12047
[GH_ps2]: http://geekhack.org/showwiki.php?title=Island:14618
[GH_adb]: http://geekhack.org/showwiki.php?title=Island:14290
[GH_hhkb_bt]: http://geekhack.org/showwiki.php?title=Island:20851
[GH_m0110]: http://geekhack.org/showwiki.php?title=Island:24965
[GH_news]: http://geekhack.org/showwiki.php?title=Island:25759
[GH_terminal]: http://geekhack.org/showwiki.php?title=Island:27272
[GH_x68k]: http://geekhack.org/showwiki.php?title=Island:29060
[GH_hbkb]: http://geekhack.org/showwiki.php?title=Island:29483
[GH_ibm4704]: http://geekhack.org/index.php?topic=54706.0
[HID_liber]: http://deskthority.net/wiki/HID_Liberation_Device_-_DIY_Instructions
[Phantom]: http://geekhack.org/index.php?topic=26742
[GH60]: http://geekhack.org/index.php?topic=34959
[GH60_proto]: http://geekhack.org/index.php?topic=37570.0
[PC98]: http://en.wikipedia.org/wiki/NEC_PC-9801
[Sun]: http://en.wikipedia.org/wiki/Sun-3
[IIGS]: http://en.wikipedia.org/wiki/Apple_IIGS
[Infinity]: https://www.massdrop.com/buy/infinity-keyboard-kit
[ghost_squid]: http://deskthority.net/wiki/Costar_replacement_controllers#The_Ghost_Squid
[cmxt]: http://gaming.coolermaster.com/en/products/keyboards/quickfirext/
[ergodox_org]: http://ergodox.org/
[cub-uanic]: https://github.com/cub-uanic/tmk_keyboard/tree/master/keyboard/ergodox
[mcdox]: https://github.com/DavidMcEwan/mcdox
[mcdox_tmk]: https://github.com/DavidMcEwan/tmk_keyboard/tree/master/keyboard/mcdox
[Planck]: http://olkb.co/planck
[Preonic]: http://olkb.co/preonic
[Atomic]: http://olkb.co/atomic
[Ergodox_EZ]: https://www.indiegogo.com/projects/ergodox-ez-an-incredible-mechanical-keyboard
License
-------
**GPLv2** or later. Some protocol files are under **Modified BSD License**.
Third party libraries like LUFA, PJRC and V-USB have their own license respectively.
Build Firmware and Program Controller
-------------------------------------
See [doc/build.md](tmk_core/doc/build.md), or the README in the particular keyboard/* folder.
Change your keymap
------------------
See [doc/keymap.md](tmk_core/doc/keymap.md).
Magic Commands
--------------
To see help press `Magic` + `H`.
`Magic` key combination is `LShift` + `RShift` in many project, but `Power` key on ADB converter.
`Magic` keybind can be vary on each project, check `config.h` in project directory.
Following commands can be also executed with `Magic` + key. In console mode `Magic` keybind is not needed.
----- Command Help -----
c: enter console mode
d: toggle debug enable
x: toggle matrix debug
k: toggle keyboard debug
m: toggle mouse debug
v: print device version & info
t: print timer count
s: print status
e: print eeprom config
n: toggle NKRO
0/F10: switch to Layer0
1/F1: switch to Layer1
2/F2: switch to Layer2
3/F3: switch to Layer3
4/F4: switch to Layer4
PScr: power down/remote wake-up
Caps: Lock Keyboard(Child Proof)
Paus: jump to bootloader
Boot Magic Configuration - Virtual DIP Switch
---------------------------------------------
Boot Magic are executed during boot up time. Press Magic key below then plug in keyboard cable.
Note that you must use keys of **Layer 0** as Magic keys. These settings are stored in EEPROM so that retain your configure over power cycles.
To avoid configuring accidentally additive salt key `KC_SPACE` also needs to be pressed along with the following configuration keys. The salt key is configurable in `config.h`. See [tmk_core/common/bootmagic.h](tmk_core/common/bootmagic.h).
#### General
- Skip reading EEPROM to start with default configuration(`ESC`)
- Clear configuration stored in EEPROM to reset configuration(`Backspace`)
#### Bootloader
- Kick up Bootloader(`B`)
#### Debug
- Debug enable(`D`)
- Debug matrix enable(`D`+`X`)
- Debug keyboard enable(`D`+`K`)
- Debug mouse enable(`D`+`M`)
#### Keymap
- Swap Control and CapsLock(`Left Control`)
- Change CapsLock to Control(`Caps Lock`)
- Swap LeftAlt and Gui(`Left Alt`)
- Swap RightAlt and Gui(`Right Alt`)
- Disable Gui(`Left Gui`)
- Swap Grave and Escape(`Grave`)
- Swap BackSlash and BackSpace(`Back Slash`)
- Enable NKRO on boot(`N`)
#### Default Layer
- Set Default Layer to 0(`0`)
- Set Default Layer to 1(`1`)
- Set Default Layer to 2(`2`)
- Set Default Layer to 3(`3`)
- Set Default Layer to 4(`4`)
- Set Default Layer to 5(`5`)
- Set Default Layer to 6(`6`)
- Set Default Layer to 7(`7`)
Mechanical Locking support
--------------------------
This feature makes it possible for you to use mechanical locking switch for `CapsLock`, `NumLock`
or `ScrollLock`. To enable this feature define these macros in `config.h` and use `KC_LCAP`, `KC_LN
UM` or `KC_LSCR` in keymap for locking key instead of normal `KC_CAPS`, `KC_NLCK` or `KC_SLCK`. Res
ync option tries to keep switch state consistent with keyboard LED state.
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
Start Your Own Project
-----------------------
**TBD**
Debugging
--------
Use PJRC's `hid_listen` to see debug messages. You can use the tool for debug even if firmware use LUFA stack.
You can use xprintf() to display debug info on `hid_listen`, see `tmk_core/common/xprintf.h`.
Files and Directories
-------------------
### Top
* tmk_core/ - core library
* keyboard/ - keyboard projects
* converter/ - protocol converter projects
* doc/ - documents
Coding Style
-------------
- Doesn't use Tab to indent, use 4-spaces instead.
Other Keyboard Firmware Projects
------------------
You can learn a lot about keyboard firmware from these. See [doc/other_projects.md](tmk_core/doc/other_projects.md).

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# Quick Start Directions
This project includes a Vagrantfile that will allow you to build a new firmware for your keyboard very easily without major changes to your primary operating system. This also ensures that when you clone the project and perform a build, you have the exact same environment as anyone else using the Vagrantfile to build. This makes it much easier for people to help you troubleshoot any issues you encounter.
## Requirements
Using the Vagrantfile in this repository requires you have [Vagrant](http://www.vagrantup.com/) as well as [VirtualBox](https://www.virtualbox.org/) (or [VMware Workstation](https://www.vmware.com/products/workstation) and [Vagrant VMware plugin](http://www.vagrantup.com/vmware) but the (paid) VMware plugin requires a licensed copy of VMware Workstation/Fusion).
*COMPATIBILITY NOTICE* Certain versions of Virtualbox 5 appear to have an incompatibility with the Virtualbox extensions installed in the boxes in this Vagrantfile. If you encounter any issues with the /vagrant mount not succeeding, please upgrade your version of Virtualbox to at least 5.0.12.
Other than having Vagrant and Virtualbox installed and possibly a restart of your computer afterwards, you can simple run a 'vagrant up' anywhere inside the folder where you checked out this project and it will start a Linux virtual machine that contains all the tools required to build this project. There is a post Vagrant startup hint that will get you off on the right foot, otherwise you can also reference the build documentation below.
Build Firmware and Program Controller
-------------------------------------
See [doc/build.md](tmk_core/doc/build.md), or the README in the particular keyboard/* folder.
Change your keymap
------------------
See [doc/keymap.md](tmk_core/doc/keymap.md).
## Flashing the firmware
The "easy" way to flash the firmware is using a tool from your host OS like the Teensy programming app. [ErgoDox EZ](keyboard/ergodox_ez/readme.md) gives a great example.
If you want to program via the command line you can uncomment the ['modifyvm'] lines in the Vagrantfile to enable the USB passthrough into Linux and then program using the command line tools like dfu-util/dfu-programmer or you can install the Teensy CLI version.

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Vagrantfile vendored
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@@ -1,88 +1,95 @@
# -*- mode: ruby -*-
# vi: set ft=ruby :
Vagrant.configure(2) do |config|
# You can only have one config.vm.box uncommented at a time
# Comment this and uncomment another if you don't want to use the minimal Arch box
config.vm.box = "dragon788/arch-ala-elasticdog"
# VMware/Virtualbox 64 bit
# config.vm.box = "phusion/ubuntu-14.04-amd64"
#
# VMware/Virtualbox 64 bit
#config.vm.box = "puphpet/centos65-x64"
#
# The opensuse boxes don't have dfu-util in their default repositories
#
# The virtualbox version has tools issues
# VMware/Virtualbox 64 bit
#config.vm.box = "bento/opensuse-13.2-x86_64"
#
# Virtualbox only
#config.vm.box = "bento/opensuse-13.2-i386"
# config.vm.box = ""
# config.vm.box = ""
# This section allows you to customize the Virtualbox VM
# settings, ie showing the GUI or upping the memory
# or cores if desired
config.vm.provider "virtualbox" do |vb|
# Hide the VirtualBox GUI when booting the machine
vb.gui = false
# Uncomment the below lines if you want to program
# your Teensy via the VM rather than your host OS
#vb.customize ['modifyvm', :id, '--usb', 'on']
#vb.customize ['usbfilter', 'add', '0',
# '--target', :id,
# '--name', 'teensy',
# '--vendorid', '0x16c0',
# '--productid','0x0478'
# ]
# Customize the amount of memory on the VM:
vb.memory = "512"
end
# This section allows you to customize the VMware VM
# settings, ie showing the GUI or upping the memory
# or cores if desired
config.vm.provider "vmware_workstation" do |vmw|
# Hide the VMware GUI when booting the machine
vmw.gui = false
# Customize the amount of memory on the VM:
vmw.memory = "512"
end
config.vm.provider "vmware_fusion" do |vmf|
# Hide the vmfare GUI when booting the machine
vmf.gui = false
# Customize the amount of memory on the VM:
vmf.memory = "512"
end
# This script ensures the required packages for AVR programming are installed
# It also ensures the system always gets the latest updates when powered on
# If this causes issues you can run a 'vagrant destroy' and then
# add a # before ,args: and run 'vagrant up' to get a working
# non-updated box and then attempt to troubleshoot or open a Github issue
config.vm.provision "shell", run: "always", path: "avr_setup.sh", args: "-update"
config.vm.post_up_message = """
Log into the VM using 'vagrant ssh' on OSX or from Git Bash (Win)
or 'vagrant ssh-config' and Putty or Bitvise SSH or another SSH tool
Change directory (cd) to the keyboard you wish to program
(Optionally) modify your layout,
then run 'make clean'
and then 'make' to compile the .eep and .hex files.
Or you can copy and paste the example line below.
cd /vagrant; cd keyboard; cd ergodox_ez; make clean; make
"""
end
# -*- mode: ruby -*-
# vi: set ft=ruby :
Vagrant.configure(2) do |config|
# define a name instead of just 'default'
config.vm.define "qmk_firmware"
# VMware/Virtualbox ( and also Hyperv/Parallels) 64 bit
config.vm.box = "generic/debian9"
config.vm.synced_folder '.', '/vagrant'
# This section allows you to customize the Virtualbox VM
# settings, ie showing the GUI or upping the memory
# or cores if desired
config.vm.provider "virtualbox" do |vb|
# Hide the VirtualBox GUI when booting the machine
vb.gui = false
# Uncomment the below lines if you want to program
# your Teensy via the VM rather than your host OS
#vb.customize ['modifyvm', :id, '--usb', 'on']
#vb.customize ['usbfilter', 'add', '0',
# '--target', :id,
# '--name', 'teensy',
# '--vendorid', '0x16c0',
# '--productid','0x0478'
# ]
# Customize the amount of memory on the VM:
vb.memory = "512"
# Uncomment the below lines if you have time sync
# issues with make and incremental builds
#vb.customize [ "guestproperty", "set", :id, "/VirtualBox/GuestAdd/VBoxService/--timesync-set-threshold", 1000 ]
end
# This section allows you to customize the VMware VM
# settings, ie showing the GUI or upping the memory
# or cores if desired
config.vm.provider "vmware_workstation" do |vmw|
# Hide the VMware GUI when booting the machine
vmw.gui = false
# Customize the amount of memory on the VM:
vmw.memory = "512"
end
config.vm.provider "vmware_fusion" do |vmf|
# Hide the vmfare GUI when booting the machine
vmf.gui = false
# Customize the amount of memory on the VM:
vmf.memory = "512"
end
# Docker provider pulls from hub.docker.com respecting docker.image if
# config.vm.box is nil. In this case, we adhoc build util/vagrant/Dockerfile.
# Note that this bind-mounts from the current dir to
# /vagrant in the guest, so unless your UID is 1000 to match vagrant in the
# image, you'll need to: chmod -R a+rw .
config.vm.provider "docker" do |docker, override|
override.vm.box = nil
docker.build_dir = "util/vagrant"
docker.has_ssh = true
end
# Unless we are running the docker container directly
# 1. run container detached on vm
# 2. attach on 'vagrant ssh'
["virtualbox", "vmware_workstation", "vmware_fusion"].each do |type|
config.vm.provider type do |virt, override|
override.vm.provision "docker" do |d|
d.run "qmkfm/base_container",
cmd: "tail -f /dev/null",
args: "--privileged -v /dev:/dev -v '/vagrant:/vagrant'"
end
override.vm.provision "shell", inline: <<-SHELL
echo 'docker restart qmkfm-base_container && exec docker exec -it qmkfm-base_container /bin/bash -l' >> ~vagrant/.bashrc
SHELL
end
end
config.vm.post_up_message = <<-EOT
Log into the environment using 'vagrant ssh'. QMK directory synchronized with
host is located at /vagrant
To compile the .hex files use make command inside this directory, e.g.
cd /vagrant
make <keyboard>:default
Examples:
make planck/rev4:default:dfu
make planck/rev4:default
EOT
end

1
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theme: jekyll-theme-cayman

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# QMK Keyboard Metadata
This directory contains machine parsable data about keyboards supported by QMK. The latest version is always available online at <https://keyboards.qmk.fm>.
Do not edit anything here by hand. It is generated with the `qmk generate-api` command.

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@@ -1,72 +0,0 @@
#!/usr/bin/env bash
# This script will attempt to setup the Linux dependencies for compiling QMK/TMK
# This could probably go much lower, but since we are including an Arch vagrant,
# making it the first match makes sense
if [[ -n "$(type -P pacman )" ]]; then
# Arch linux and derivatives like Apricity
# Future improvements:
# Allow user to speed up package installs using powerpill/wget tweaks
# Always run the pacman mirror update script if possible when vagrant comes up
# This will ensure that users never get stalled on a horribly slow mirror
pacman -Syyu --needed --noconfirm
pacman -S --needed --noconfirm \
base-devel \
avr-gcc \
avr-binutils \
avr-libc \
dfu-util
elif [[ -n "$(type -P apt-get)" ]]; then
# Debian and derivatives
# This block performs completely non-interactive updates {{
export DEBIAN_FRONTEND=noninteractive
export DEBCONF_NONINTERACTIVE_SEEN=true
echo "grub-pc hold" | dpkg --set-selections
apt-get -y update
apt-get -y --allow-unauthenticated upgrade \
-o Dpkg::Options::="--force-confdef" \
-o Dpkg::Options::="--force-confold"
# }}
apt-get install -y \
build-essential \
gcc \
unzip \
wget \
zip \
gcc-avr \
binutils-avr \
avr-libc \
dfu-util
elif [[ -n "$(type -P yum)" ]]; then
# Fedora, CentOS or RHEL and derivatives
yum -y makecache && yum -y update
yum -y install \
gcc \
glibc-headers \
kernel-devel \
kernel-headers \
make \
perl \
git \
wget \
avr-binutils \
avr-gcc \
avr-libc \
dfu-util
elif [[ -n "$(type -P zypper)" ]]; then
# openSUSE
zypper --non-interactive refresh && zypper --non-interactive update
zypper --non-interactive install \
git \
make \
gcc \
kernel-devel \
patch \
wget \
dfu-programmer
fi

98
bin/qmk Executable file
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#!/usr/bin/env python3
"""CLI wrapper for running QMK commands.
"""
import os
import sys
from importlib.util import find_spec
from pathlib import Path
# Add the QMK python libs to our path
script_dir = Path(os.path.realpath(__file__)).parent
qmk_dir = script_dir.parent
python_lib_dir = Path(qmk_dir / 'lib' / 'python').resolve()
sys.path.append(str(python_lib_dir))
def _check_modules(requirements):
""" Check if the modules in the given requirements.txt are available.
"""
with Path(qmk_dir / requirements).open() as fd:
for line in fd.readlines():
line = line.strip().replace('<', '=').replace('>', '=')
if len(line) == 0 or line[0] == '#' or line.startswith('-r'):
continue
if '#' in line:
line = line.split('#')[0]
module = dict()
module['name'] = line.split('=')[0] if '=' in line else line
module['import'] = module['name'].replace('-', '_')
# Not every module is importable by its own name.
if module['name'] == "pep8-naming":
module['import'] = "pep8ext_naming"
if not find_spec(module['import']):
print('Could not find module %s!' % module['name'])
print('Please run `python3 -m pip install -r %s` to install required python dependencies.' % (qmk_dir / requirements,))
if developer:
print('You can also turn off developer mode: qmk config user.developer=None')
print()
exit(255)
developer = False
# Make sure our modules have been setup
_check_modules('requirements.txt')
# Setup the CLI
import milc # noqa
# For developers additional modules are needed
if milc.cli.config.user.developer:
# Do not run the check for 'config',
# so users can turn off developer mode
if len(sys.argv) == 1 or (len(sys.argv) > 1 and 'config' != sys.argv[1]):
developer = True
_check_modules('requirements-dev.txt')
milc.EMOJI_LOGLEVELS['INFO'] = '{fg_blue}Ψ{style_reset_all}'
@milc.cli.entrypoint('QMK Helper Script')
def qmk_main(cli):
"""The function that gets run when no subcommand is provided.
"""
cli.print_help()
def main():
"""Setup our environment and then call the CLI entrypoint.
"""
# Change to the root of our checkout
os.environ['ORIG_CWD'] = os.getcwd()
os.chdir(qmk_dir)
# Import the subcommands
import qmk.cli # noqa
# Execute
return_code = milc.cli()
if return_code is False:
exit(1)
elif return_code is not True and isinstance(return_code, int):
if return_code < 0 or return_code > 255:
milc.cli.log.error('Invalid return_code: %d', return_code)
exit(255)
exit(return_code)
exit(0)
if __name__ == '__main__':
main()

46
book.json Normal file
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{
"structure": {
"summary": "_summary.md"
},
"plugins" : [
"edit-link",
"forkmegithub",
"hints",
"page-toc",
"terminal",
"toolbar",
"bulk-redirect"
],
"pluginsConfig": {
"edit-link": {
"base": "https://github.com/qmk/qmk_firmware/edit/master/docs",
"label": "Suggest an edit"
},
"forkmegithub": {
"color": "red",
"url": "https://github.com/qmk/qmk_firmware"
},
"page-toc": {
"selector": ".markdown-section h1, .markdown-section h2"
},
"terminal": {
"copyButtons": true,
"fade": false,
"style": "flat"
},
"toolbar": {
"buttons": [
{
"label": "QMK Firmware",
"icon": "fa fa-github",
"url": "https://github.com/qmk/qmk_firmware"
}
]
},
"bulk-redirect": {
"basepath": "/",
"redirectsFile": "docs/redirects.json"
}
},
"root": "./docs/"
}

139
bootloader.mk Normal file
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# Copyright 2017 Jack Humbert
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
# If it's possible that multiple bootloaders can be used for one project,
# you can leave this unset, and the correct size will be selected
# automatically.
#
# Sets the bootloader defined in the keyboard's/keymap's rules.mk
# Current options:
#
# AVR:
# halfkay PJRC Teensy
# caterina Pro Micro (Sparkfun/generic)
# atmel-dfu Atmel factory DFU
# lufa-dfu LUFA DFU
# qmk-dfu QMK DFU (LUFA + blinkenlight)
# bootloadHID HIDBootFlash compatible (ATmega32A)
# USBasp USBaspLoader (ATmega328P)
# ARM:
# kiibohd Input:Club Kiibohd bootloader (only used on their boards)
# stm32duino STM32Duino (STM32F103x8)
# stm32-dfu STM32 USB DFU in ROM
# apm32-dfu APM32 USB DFU in ROM
#
# BOOTLOADER_SIZE can still be defined manually, but it's recommended
# you add any possible configuration to this list
ifeq ($(strip $(BOOTLOADER)), atmel-dfu)
OPT_DEFS += -DBOOTLOADER_ATMEL_DFU
OPT_DEFS += -DBOOTLOADER_DFU
ifneq (,$(filter $(MCU), at90usb162 atmega16u2 atmega32u2 atmega16u4 atmega32u4 at90usb646 at90usb647))
BOOTLOADER_SIZE = 4096
endif
ifneq (,$(filter $(MCU), at90usb1286 at90usb1287))
BOOTLOADER_SIZE = 8192
endif
endif
ifeq ($(strip $(BOOTLOADER)), lufa-dfu)
OPT_DEFS += -DBOOTLOADER_LUFA_DFU
OPT_DEFS += -DBOOTLOADER_DFU
ifneq (,$(filter $(MCU), at90usb162 atmega16u2 atmega32u2 atmega16u4 atmega32u4 at90usb646 at90usb647))
BOOTLOADER_SIZE = 4096
endif
ifneq (,$(filter $(MCU), at90usb1286 at90usb1287))
BOOTLOADER_SIZE = 8192
endif
endif
ifeq ($(strip $(BOOTLOADER)), qmk-dfu)
OPT_DEFS += -DBOOTLOADER_QMK_DFU
OPT_DEFS += -DBOOTLOADER_DFU
ifneq (,$(filter $(MCU), at90usb162 atmega16u2 atmega32u2 atmega16u4 atmega32u4 at90usb646 at90usb647))
BOOTLOADER_SIZE = 4096
endif
ifneq (,$(filter $(MCU), at90usb1286 at90usb1287))
BOOTLOADER_SIZE = 8192
endif
endif
ifeq ($(strip $(BOOTLOADER)), halfkay)
OPT_DEFS += -DBOOTLOADER_HALFKAY
ifeq ($(strip $(MCU)), atmega32u4)
BOOTLOADER_SIZE = 512
endif
ifeq ($(strip $(MCU)), at90usb1286)
BOOTLOADER_SIZE = 1024
endif
endif
ifeq ($(strip $(BOOTLOADER)), caterina)
OPT_DEFS += -DBOOTLOADER_CATERINA
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(BOOTLOADER)), bootloadHID)
OPT_DEFS += -DBOOTLOADER_BOOTLOADHID
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(BOOTLOADER)), USBasp)
OPT_DEFS += -DBOOTLOADER_USBASP
BOOTLOADER_SIZE = 4096
endif
ifeq ($(strip $(BOOTLOADER)), lufa-ms)
# DO NOT USE THIS BOOTLOADER IN NEW PROJECTS!
# It is extremely prone to bricking, and is only included to support existing boards.
OPT_DEFS += -DBOOTLOADER_MS
BOOTLOADER_SIZE = 6144
FIRMWARE_FORMAT = bin
endif
ifdef BOOTLOADER_SIZE
OPT_DEFS += -DBOOTLOADER_SIZE=$(strip $(BOOTLOADER_SIZE))
endif
ifeq ($(strip $(BOOTLOADER)), stm32-dfu)
OPT_DEFS += -DBOOTLOADER_STM32_DFU
# Options to pass to dfu-util when flashing
DFU_ARGS ?= -d 0483:DF11 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS ?= -v 0483 -p DF11
endif
ifeq ($(strip $(BOOTLOADER)), apm32-dfu)
OPT_DEFS += -DBOOTLOADER_APM32_DFU
# Options to pass to dfu-util when flashing
DFU_ARGS ?= -d 314B:0106 -a 0 -s 0x08000000:leave
DFU_SUFFIX_ARGS ?= -v 314B -p 0106
endif
ifeq ($(strip $(BOOTLOADER)), kiibohd)
OPT_DEFS += -DBOOTLOADER_KIIBOHD
ifeq ($(strip $(MCU_ORIG)), MK20DX128)
MCU_LDSCRIPT = MK20DX128BLDR4
endif
ifeq ($(strip $(MCU_ORIG)), MK20DX256)
MCU_LDSCRIPT = MK20DX256BLDR8
endif
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 1C11:B007
DFU_SUFFIX_ARGS = -v 1C11 -p B007
endif
ifeq ($(strip $(BOOTLOADER)), stm32duino)
OPT_DEFS += -DBOOTLOADER_STM32DUINO
MCU_LDSCRIPT = STM32F103x8_stm32duino_bootloader
BOARD = STM32_F103_STM32DUINO
# STM32F103 does NOT have an USB bootloader in ROM (only serial), so setting anything here does not make much sense
STM32_BOOTLOADER_ADDRESS = 0x80000000
# Options to pass to dfu-util when flashing
DFU_ARGS = -d 1EAF:0003 -a 2 -R
DFU_SUFFIX_ARGS = -v 1EAF -p 0003
endif

33
build_full_test.mk Normal file
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# Copyright 2017 Fred Sundvik
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
#include $(TMK_PATH)/protocol.mk
TEST_PATH=tests/$(TEST)
$(TEST)_SRC= \
$(TEST_PATH)/keymap.c \
$(TMK_COMMON_SRC) \
$(QUANTUM_SRC) \
$(SRC) \
tests/test_common/matrix.c \
tests/test_common/test_driver.cpp \
tests/test_common/keyboard_report_util.cpp \
tests/test_common/test_fixture.cpp
$(TEST)_SRC += $(patsubst $(ROOTDIR)/%,%,$(wildcard $(TEST_PATH)/*.cpp))
$(TEST)_DEFS=$(TMK_COMMON_DEFS) $(OPT_DEFS)
$(TEST)_CONFIG=$(TEST_PATH)/config.h
VPATH+=$(TOP_DIR)/tests/test_common

31
build_json.mk Normal file
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# Look for a json keymap file
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_5)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_4)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_3)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_2)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.json)","")
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $(MAIN_KEYMAP_PATH_1)/keymap.json
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
endif
# Load the keymap-level rules.mk if exists
ifneq ("$(wildcard $(KEYMAP_PATH))", "")
-include $(KEYMAP_PATH)/rules.mk
endif
# Generate the keymap.c
$(KEYBOARD_OUTPUT)/src/keymap.c: $(KEYMAP_JSON)
bin/qmk json2c --quiet --output $(KEYMAP_C) $(KEYMAP_JSON)

418
build_keyboard.mk Normal file
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# Determine what keyboard we are building and setup the build environment.
#
# We support folders up to 5 levels deep below `keyboards/`. This file is
# responsible for determining which folder is being used and doing the
# corresponding environment setup.
ifndef VERBOSE
.SILENT:
endif
.DEFAULT_GOAL := all
include common.mk
# Set the filename for the final firmware binary
KEYBOARD_FILESAFE := $(subst /,_,$(KEYBOARD))
TARGET ?= $(KEYBOARD_FILESAFE)_$(KEYMAP)
KEYBOARD_OUTPUT := $(BUILD_DIR)/obj_$(KEYBOARD_FILESAFE)
# Force expansion
TARGET := $(TARGET)
# For split boards we need to set a master half.
MASTER ?= left
ifdef master
MASTER = $(master)
endif
ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT
else
ifneq ($(MASTER),left)
$(error MASTER does not have a valid value(left/right))
endif
endif
ifdef SKIP_VERSION
OPT_DEFS += -DSKIP_VERSION
endif
# Determine which subfolders exist.
KEYBOARD_FOLDER_PATH_1 := $(KEYBOARD)
KEYBOARD_FOLDER_PATH_2 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FOLDER_PATH_3 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FOLDER_PATH_4 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FOLDER_PATH_5 := $(patsubst %/,%,$(dir $(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FOLDER_1 := $(notdir $(KEYBOARD_FOLDER_PATH_1))
KEYBOARD_FOLDER_2 := $(notdir $(KEYBOARD_FOLDER_PATH_2))
KEYBOARD_FOLDER_3 := $(notdir $(KEYBOARD_FOLDER_PATH_3))
KEYBOARD_FOLDER_4 := $(notdir $(KEYBOARD_FOLDER_PATH_4))
KEYBOARD_FOLDER_5 := $(notdir $(KEYBOARD_FOLDER_PATH_5))
KEYBOARD_PATHS :=
KEYBOARD_PATH_1 := keyboards/$(KEYBOARD_FOLDER_PATH_1)
KEYBOARD_PATH_2 := keyboards/$(KEYBOARD_FOLDER_PATH_2)
KEYBOARD_PATH_3 := keyboards/$(KEYBOARD_FOLDER_PATH_3)
KEYBOARD_PATH_4 := keyboards/$(KEYBOARD_FOLDER_PATH_4)
KEYBOARD_PATH_5 := keyboards/$(KEYBOARD_FOLDER_PATH_5)
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
KEYBOARD_PATHS += $(KEYBOARD_PATH_1)
endif
# Pull in rules.mk files from all our subfolders
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/rules.mk)","")
include $(KEYBOARD_PATH_5)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/rules.mk)","")
include $(KEYBOARD_PATH_4)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/rules.mk)","")
include $(KEYBOARD_PATH_3)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/rules.mk)","")
include $(KEYBOARD_PATH_2)/rules.mk
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/rules.mk)","")
include $(KEYBOARD_PATH_1)/rules.mk
endif
MAIN_KEYMAP_PATH_1 := $(KEYBOARD_PATH_1)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_2 := $(KEYBOARD_PATH_2)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_3 := $(KEYBOARD_PATH_3)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_4 := $(KEYBOARD_PATH_4)/keymaps/$(KEYMAP)
MAIN_KEYMAP_PATH_5 := $(KEYBOARD_PATH_5)/keymaps/$(KEYMAP)
# Pull in rules from info.json
INFO_RULES_MK = $(shell bin/qmk generate-rules-mk --quiet --escape --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/rules.mk)
include $(INFO_RULES_MK)
# Check for keymap.json first, so we can regenerate keymap.c
include build_json.mk
ifeq ("$(wildcard $(KEYMAP_PATH))", "")
# Look through the possible keymap folders until we find a matching keymap.c
ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_5)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_5)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_5)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_5)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_4)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_4)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_4)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_4)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_3)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_3)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_3)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_3)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_2)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_2)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_2)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_2)
else ifneq ("$(wildcard $(MAIN_KEYMAP_PATH_1)/keymap.c)","")
-include $(MAIN_KEYMAP_PATH_1)/rules.mk
KEYMAP_C := $(MAIN_KEYMAP_PATH_1)/keymap.c
KEYMAP_PATH := $(MAIN_KEYMAP_PATH_1)
else ifneq ($(LAYOUTS),)
# If we haven't found a keymap yet fall back to community layouts
include build_layout.mk
else
$(error Could not find keymap)
# this state should never be reached
endif
endif
ifeq ($(strip $(CTPC)), yes)
CONVERT_TO_PROTON_C=yes
endif
ifeq ($(strip $(CONVERT_TO_PROTON_C)), yes)
include platforms/chibios/QMK_PROTON_C/convert_to_proton_c.mk
endif
ifneq ($(FORCE_LAYOUT),)
TARGET := $(TARGET)_$(FORCE_LAYOUT)
endif
include quantum/mcu_selection.mk
# Find all the C source files to be compiled in subfolders.
KEYBOARD_SRC :=
KEYBOARD_C_1 := $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).c
KEYBOARD_C_2 := $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).c
KEYBOARD_C_3 := $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).c
KEYBOARD_C_4 := $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).c
KEYBOARD_C_5 := $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).c
ifneq ("$(wildcard $(KEYBOARD_C_5))","")
KEYBOARD_SRC += $(KEYBOARD_C_5)
endif
ifneq ("$(wildcard $(KEYBOARD_C_4))","")
KEYBOARD_SRC += $(KEYBOARD_C_4)
endif
ifneq ("$(wildcard $(KEYBOARD_C_3))","")
KEYBOARD_SRC += $(KEYBOARD_C_3)
endif
ifneq ("$(wildcard $(KEYBOARD_C_2))","")
KEYBOARD_SRC += $(KEYBOARD_C_2)
endif
ifneq ("$(wildcard $(KEYBOARD_C_1))","")
KEYBOARD_SRC += $(KEYBOARD_C_1)
endif
# Generate KEYBOARD_name_subname for all levels of the keyboard folder
KEYBOARD_FILESAFE_1 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_1)))
KEYBOARD_FILESAFE_2 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_2)))
KEYBOARD_FILESAFE_3 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_3)))
KEYBOARD_FILESAFE_4 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_4)))
KEYBOARD_FILESAFE_5 := $(subst .,,$(subst /,_,$(KEYBOARD_FOLDER_PATH_5)))
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_5)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_4)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_3)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_2)
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/)","")
OPT_DEFS += -DKEYBOARD_$(KEYBOARD_FILESAFE_1)
endif
# Setup the define for QMK_KEYBOARD_H. This is used inside of keymaps so
# that the same keymap may be used on multiple keyboards.
#
# We grab the most top-level include file that we can. That file should
# use #ifdef statements to include all the neccesary subfolder includes,
# as described here:
#
# https://docs.qmk.fm/#/feature_layouts?id=tips-for-making-layouts-keyboard-agnostic
#
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/$(KEYBOARD_FOLDER_1).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_1).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/$(KEYBOARD_FOLDER_2).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_2).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/$(KEYBOARD_FOLDER_3).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_3).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/$(KEYBOARD_FOLDER_4).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_4).h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/$(KEYBOARD_FOLDER_5).h)","")
QMK_KEYBOARD_H = $(KEYBOARD_FOLDER_5).h
endif
# Determine and set parameters based on the keyboard's processor family.
# We can assume a ChibiOS target When MCU_FAMILY is defined since it's
# not used for LUFA
ifdef MCU_FAMILY
PLATFORM=CHIBIOS
PLATFORM_KEY=chibios
FIRMWARE_FORMAT?=bin
else ifdef ARM_ATSAM
PLATFORM=ARM_ATSAM
PLATFORM_KEY=arm_atsam
FIRMWARE_FORMAT=bin
else
PLATFORM=AVR
PLATFORM_KEY=avr
FIRMWARE_FORMAT?=hex
endif
# Find all of the config.h files and add them to our CONFIG_H define.
CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_5)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_4)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_3)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_2)/config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/config.h)","")
CONFIG_H += $(KEYBOARD_PATH_1)/config.h
endif
POST_CONFIG_H :=
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_1)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_2)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_3)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_4)/post_config.h
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/post_config.h)","")
POST_CONFIG_H += $(KEYBOARD_PATH_5)/post_config.h
endif
# Pull in stuff from info.json
INFO_JSON_FILES :=
ifneq ("$(wildcard $(KEYBOARD_PATH_1)/info.json)","")
INFO_JSON_FILES += $(KEYBOARD_PATH_1)/info.json
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_2)/info.json)","")
INFO_JSON_FILES += $(KEYBOARD_PATH_2)/info.json
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_3)/info.json)","")
INFO_JSON_FILES += $(KEYBOARD_PATH_3)/info.json
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_4)/info.json)","")
INFO_JSON_FILES += $(KEYBOARD_PATH_4)/info.json
endif
ifneq ("$(wildcard $(KEYBOARD_PATH_5)/info.json)","")
INFO_JSON_FILES += $(KEYBOARD_PATH_5)/info.json
endif
CONFIG_H += $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
$(KEYBOARD_OUTPUT)/src/info_config.h: $(INFO_JSON_FILES)
bin/qmk generate-config-h --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/info_config.h
$(KEYBOARD_OUTPUT)/src/layouts.h: $(INFO_JSON_FILES)
bin/qmk generate-layouts --quiet --keyboard $(KEYBOARD) --output $(KEYBOARD_OUTPUT)/src/layouts.h
generated-files: $(KEYBOARD_OUTPUT)/src/info_config.h $(KEYBOARD_OUTPUT)/src/layouts.h
.INTERMEDIATE : generated-files
# Userspace setup and definitions
ifeq ("$(USER_NAME)","")
USER_NAME := $(KEYMAP)
endif
USER_PATH := users/$(USER_NAME)
-include $(USER_PATH)/rules.mk
ifneq ("$(wildcard $(USER_PATH)/config.h)","")
CONFIG_H += $(USER_PATH)/config.h
endif
ifneq ("$(wildcard $(USER_PATH)/post_config.h)","")
POST_CONFIG_H += $(USER_PATH)/post_config.h
endif
# Disable features that a keyboard doesn't support
-include disable_features.mk
# Object files directory
# To put object files in current directory, use a dot (.), do NOT make
# this an empty or blank macro!
KEYMAP_OUTPUT := $(BUILD_DIR)/obj_$(TARGET)
ifneq ("$(wildcard $(KEYMAP_PATH)/config.h)","")
CONFIG_H += $(KEYMAP_PATH)/config.h
endif
# project specific files
SRC += $(KEYBOARD_SRC) \
$(KEYMAP_C) \
$(QUANTUM_SRC)
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(KEYMAP_PATH)
VPATH += $(USER_PATH)
VPATH += $(KEYBOARD_PATHS)
VPATH += $(COMMON_VPATH)
include common_features.mk
include $(TMK_PATH)/protocol.mk
include $(TMK_PATH)/common.mk
include bootloader.mk
SRC += $(patsubst %.c,%.clib,$(LIB_SRC))
SRC += $(patsubst %.c,%.clib,$(QUANTUM_LIB_SRC))
SRC += $(TMK_COMMON_SRC)
OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
SKIP_COMPILE := no
ifneq ($(REQUIRE_PLATFORM_KEY),)
ifneq ($(REQUIRE_PLATFORM_KEY),$(PLATFORM_KEY))
SKIP_COMPILE := yes
endif
endif
include $(TMK_PATH)/$(PLATFORM_KEY).mk
ifneq ($(strip $(PROTOCOL)),)
include $(TMK_PATH)/protocol/$(strip $(shell echo $(PROTOCOL) | tr '[:upper:]' '[:lower:]')).mk
else
include $(TMK_PATH)/protocol/$(PLATFORM_KEY).mk
endif
# TODO: remove this bodge?
PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYBOARD_PATHS)
PROJECT_CONFIG := $(CONFIG_H)
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
VISUALIZER_DIR = $(QUANTUM_DIR)/visualizer
VISUALIZER_PATH = $(QUANTUM_PATH)/visualizer
include $(VISUALIZER_PATH)/visualizer.mk
endif
CONFIG_H += $(POST_CONFIG_H)
ALL_CONFIGS := $(PROJECT_CONFIG) $(CONFIG_H)
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) $(GFXDEFS) \
-DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYBOARD_H=\"$(QMK_KEYBOARD_H)\" \
-DQMK_KEYMAP=\"$(KEYMAP)\" -DQMK_KEYMAP_H=\"$(KEYMAP).h\" -DQMK_KEYMAP_CONFIG_H=\"$(KEYMAP_PATH)/config.h\" \
-DQMK_SUBPROJECT -DQMK_SUBPROJECT_H -DQMK_SUBPROJECT_CONFIG_H
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(GFXSRC)
$(KEYBOARD_OUTPUT)_DEFS := $(PROJECT_DEFS) $(GFXDEFS)
$(KEYBOARD_OUTPUT)_INC := $(PROJECT_INC) $(GFXINC)
$(KEYBOARD_OUTPUT)_CONFIG := $(PROJECT_CONFIG)
# Default target.
ifeq ($(SKIP_COMPILE),no)
all: build check-size
else
all:
echo "skipped" >&2
endif
build: elf cpfirmware
check-size: build
check-md5: build
objs-size: build
include show_options.mk
include $(TMK_PATH)/rules.mk
# Ensure we have generated files available for each of the objects
define GEN_FILES
$1: generated-files
endef
$(foreach O,$(OBJ),$(eval $(call GEN_FILES,$(patsubst %.a,%.o,$(O)))))

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LAYOUTS_PATH := layouts
LAYOUTS_REPOS := $(patsubst %/,%,$(sort $(dir $(wildcard $(LAYOUTS_PATH)/*/))))
define SEARCH_LAYOUTS_REPO
LAYOUT_KEYMAP_PATH := $$(LAYOUTS_REPO)/$$(LAYOUT)/$$(KEYMAP)
LAYOUT_KEYMAP_JSON := $$(LAYOUT_KEYMAP_PATH)/keymap.json
LAYOUT_KEYMAP_C := $$(LAYOUT_KEYMAP_PATH)/keymap.c
ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_JSON))","")
-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
KEYMAP_C := $(KEYBOARD_OUTPUT)/src/keymap.c
KEYMAP_JSON := $$(LAYOUT_KEYMAP_JSON)
KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
else ifneq ("$$(wildcard $$(LAYOUT_KEYMAP_C))","")
-include $$(LAYOUT_KEYMAP_PATH)/rules.mk
KEYMAP_C := $$(LAYOUT_KEYMAP_C)
KEYMAP_PATH := $$(LAYOUT_KEYMAP_PATH)
endif
endef
define SEARCH_LAYOUTS
$$(foreach LAYOUTS_REPO,$$(LAYOUTS_REPOS),$$(eval $$(call SEARCH_LAYOUTS_REPO)))
endef
ifneq ($(FORCE_LAYOUT),)
ifneq (,$(findstring $(FORCE_LAYOUT),$(LAYOUTS)))
$(info Forcing layout: $(FORCE_LAYOUT))
LAYOUTS := $(FORCE_LAYOUT)
else
$(error Forced layout does not exist)
endif
endif
$(foreach LAYOUT,$(LAYOUTS),$(eval $(call SEARCH_LAYOUTS)))
# Use rule from build_json.mk, but update prerequisite in case KEYMAP_JSON was updated
$(KEYBOARD_OUTPUT)/src/keymap.c: $(KEYMAP_JSON)

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ifndef VERBOSE
.SILENT:
endif
.DEFAULT_GOAL := all
include common.mk
TARGET=test/$(TEST)
GTEST_OUTPUT = $(BUILD_DIR)/gtest
TEST_OBJ = $(BUILD_DIR)/test_obj
OUTPUTS := $(TEST_OBJ)/$(TEST) $(GTEST_OUTPUT)
GTEST_INC := \
$(LIB_PATH)/googletest/googletest/include\
$(LIB_PATH)/googletest/googlemock/include\
GTEST_INTERNAL_INC :=\
$(LIB_PATH)/googletest/googletest\
$(LIB_PATH)/googletest/googlemock
$(GTEST_OUTPUT)_SRC :=\
googletest/src/gtest-all.cc\
googletest/src/gtest_main.cc\
googlemock/src/gmock-all.cc
$(GTEST_OUTPUT)_DEFS :=
$(GTEST_OUTPUT)_INC := $(GTEST_INC) $(GTEST_INTERNAL_INC)
LDFLAGS += -lstdc++ -lpthread -shared-libgcc
CREATE_MAP := no
VPATH +=\
$(LIB_PATH)/googletest\
$(LIB_PATH)/googlemock
all: elf
VPATH += $(COMMON_VPATH)
PLATFORM:=TEST
PLATFORM_KEY:=test
ifneq ($(filter $(FULL_TESTS),$(TEST)),)
include tests/$(TEST)/rules.mk
endif
include common_features.mk
include $(TMK_PATH)/common.mk
include $(QUANTUM_PATH)/sequencer/tests/rules.mk
include $(QUANTUM_PATH)/serial_link/tests/rules.mk
ifneq ($(filter $(FULL_TESTS),$(TEST)),)
include build_full_test.mk
endif
$(TEST_OBJ)/$(TEST)_SRC := $($(TEST)_SRC)
$(TEST_OBJ)/$(TEST)_INC := $($(TEST)_INC) $(VPATH) $(GTEST_INC)
$(TEST_OBJ)/$(TEST)_DEFS := $($(TEST)_DEFS)
$(TEST_OBJ)/$(TEST)_CONFIG := $($(TEST)_CONFIG)
include $(TMK_PATH)/native.mk
include $(TMK_PATH)/rules.mk
$(shell mkdir -p $(BUILD_DIR)/test 2>/dev/null)
$(shell mkdir -p $(TEST_OBJ) 2>/dev/null)

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include message.mk
# Directory common source files exist
TOP_DIR = .
TMK_DIR = tmk_core
TMK_PATH = $(TMK_DIR)
LIB_PATH = lib
QUANTUM_DIR = quantum
QUANTUM_PATH = $(QUANTUM_DIR)
DRIVER_DIR = drivers
DRIVER_PATH = $(DRIVER_DIR)
BUILD_DIR := .build
COMMON_VPATH := $(TOP_DIR)
COMMON_VPATH += $(TMK_PATH)
COMMON_VPATH += $(QUANTUM_PATH)
COMMON_VPATH += $(QUANTUM_PATH)/keymap_extras
COMMON_VPATH += $(QUANTUM_PATH)/audio
COMMON_VPATH += $(QUANTUM_PATH)/process_keycode
COMMON_VPATH += $(QUANTUM_PATH)/api
COMMON_VPATH += $(QUANTUM_PATH)/sequencer
COMMON_VPATH += $(DRIVER_PATH)

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# Copyright 2017 Fred Sundvik
#
# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program. If not, see <http://www.gnu.org/licenses/>.
SERIAL_PATH := $(QUANTUM_PATH)/serial_link
QUANTUM_SRC += \
$(QUANTUM_DIR)/quantum.c \
$(QUANTUM_DIR)/send_string.c \
$(QUANTUM_DIR)/bitwise.c \
$(QUANTUM_DIR)/led.c \
$(QUANTUM_DIR)/keymap_common.c \
$(QUANTUM_DIR)/keycode_config.c
ifeq ($(strip $(DEBUG_MATRIX_SCAN_RATE_ENABLE)), yes)
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
CONSOLE_ENABLE = yes
else ifeq ($(strip $(DEBUG_MATRIX_SCAN_RATE_ENABLE)), api)
OPT_DEFS += -DDEBUG_MATRIX_SCAN_RATE
endif
ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
OPT_DEFS += -DAPI_SYSEX_ENABLE
OPT_DEFS += -DAPI_ENABLE
MIDI_ENABLE=yes
SRC += $(QUANTUM_DIR)/api/api_sysex.c
SRC += $(QUANTUM_DIR)/api.c
endif
ifeq ($(strip $(COMMAND_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/command.c
OPT_DEFS += -DCOMMAND_ENABLE
endif
AUDIO_ENABLE ?= no
ifeq ($(strip $(AUDIO_ENABLE)), yes)
ifeq ($(PLATFORM),CHIBIOS)
AUDIO_DRIVER ?= dac_basic
ifeq ($(strip $(AUDIO_DRIVER)), dac_basic)
OPT_DEFS += -DAUDIO_DRIVER_DAC
else ifeq ($(strip $(AUDIO_DRIVER)), dac_additive)
OPT_DEFS += -DAUDIO_DRIVER_DAC
## stm32f2 and above have a usable DAC unit, f1 do not, and need to use pwm instead
else ifeq ($(strip $(AUDIO_DRIVER)), pwm_software)
OPT_DEFS += -DAUDIO_DRIVER_PWM
else ifeq ($(strip $(AUDIO_DRIVER)), pwm_hardware)
OPT_DEFS += -DAUDIO_DRIVER_PWM
endif
else
# fallback for all other platforms is pwm
AUDIO_DRIVER ?= pwm_hardware
OPT_DEFS += -DAUDIO_DRIVER_PWM
endif
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/process_keycode/process_clicky.c
SRC += $(QUANTUM_DIR)/audio/audio.c ## common audio code, hardware agnostic
SRC += $(QUANTUM_DIR)/audio/driver_$(PLATFORM_KEY)_$(strip $(AUDIO_DRIVER)).c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(SEQUENCER_ENABLE)), yes)
OPT_DEFS += -DSEQUENCER_ENABLE
MUSIC_ENABLE = yes
SRC += $(QUANTUM_DIR)/sequencer/sequencer.c
SRC += $(QUANTUM_DIR)/process_keycode/process_sequencer.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE
MUSIC_ENABLE = yes
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif
MUSIC_ENABLE ?= no
ifeq ($(MUSIC_ENABLE), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
endif
ifeq ($(strip $(STENO_ENABLE)), yes)
OPT_DEFS += -DSTENO_ENABLE
VIRTSER_ENABLE ?= yes
SRC += $(QUANTUM_DIR)/process_keycode/process_steno.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE
endif
ifeq ($(strip $(MOUSEKEY_ENABLE)), yes)
OPT_DEFS += -DMOUSEKEY_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
SRC += $(QUANTUM_DIR)/mousekey.c
endif
ifeq ($(strip $(POINTING_DEVICE_ENABLE)), yes)
OPT_DEFS += -DPOINTING_DEVICE_ENABLE
OPT_DEFS += -DMOUSE_ENABLE
SRC += $(QUANTUM_DIR)/pointing_device.c
endif
VALID_EEPROM_DRIVER_TYPES := vendor custom transient i2c spi
EEPROM_DRIVER ?= vendor
ifeq ($(filter $(EEPROM_DRIVER),$(VALID_EEPROM_DRIVER_TYPES)),)
$(error EEPROM_DRIVER="$(EEPROM_DRIVER)" is not a valid EEPROM driver)
else
OPT_DEFS += -DEEPROM_ENABLE
ifeq ($(strip $(EEPROM_DRIVER)), custom)
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_CUSTOM
COMMON_VPATH += $(DRIVER_PATH)/eeprom
SRC += eeprom_driver.c
else ifeq ($(strip $(EEPROM_DRIVER)), i2c)
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_I2C
COMMON_VPATH += $(DRIVER_PATH)/eeprom
QUANTUM_LIB_SRC += i2c_master.c
SRC += eeprom_driver.c eeprom_i2c.c
else ifeq ($(strip $(EEPROM_DRIVER)), spi)
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_SPI
COMMON_VPATH += $(DRIVER_PATH)/eeprom
QUANTUM_LIB_SRC += spi_master.c
SRC += eeprom_driver.c eeprom_spi.c
else ifeq ($(strip $(EEPROM_DRIVER)), transient)
OPT_DEFS += -DEEPROM_DRIVER -DEEPROM_TRANSIENT
COMMON_VPATH += $(DRIVER_PATH)/eeprom
SRC += eeprom_driver.c eeprom_transient.c
else ifeq ($(strip $(EEPROM_DRIVER)), vendor)
OPT_DEFS += -DEEPROM_VENDOR
ifeq ($(PLATFORM),AVR)
# Automatically provided by avr-libc, nothing required
else ifeq ($(PLATFORM),CHIBIOS)
ifeq ($(MCU_SERIES), STM32F3xx)
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
OPT_DEFS += -DEEPROM_EMU_STM32F303xC
OPT_DEFS += -DSTM32_EEPROM_ENABLE
else ifeq ($(MCU_SERIES), STM32F1xx)
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
OPT_DEFS += -DEEPROM_EMU_STM32F103xB
OPT_DEFS += -DSTM32_EEPROM_ENABLE
else ifeq ($(MCU_SERIES)_$(MCU_LDSCRIPT), STM32F0xx_STM32F072xB)
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
OPT_DEFS += -DEEPROM_EMU_STM32F072xB
OPT_DEFS += -DSTM32_EEPROM_ENABLE
else ifeq ($(MCU_SERIES)_$(MCU_LDSCRIPT), STM32F0xx_STM32F042x6)
# Stack sizes: Since this chip has limited RAM capacity, the stack area needs to be reduced.
# This ensures that the EEPROM page buffer fits into RAM
USE_PROCESS_STACKSIZE = 0x600
USE_EXCEPTIONS_STACKSIZE = 0x300
SRC += $(PLATFORM_COMMON_DIR)/eeprom_stm32.c
SRC += $(PLATFORM_COMMON_DIR)/flash_stm32.c
OPT_DEFS += -DEEPROM_EMU_STM32F042x6
OPT_DEFS += -DSTM32_EEPROM_ENABLE
else ifneq ($(filter $(MCU_SERIES),STM32L0xx STM32L1xx),)
OPT_DEFS += -DEEPROM_DRIVER
COMMON_VPATH += $(DRIVER_PATH)/eeprom
SRC += eeprom_driver.c eeprom_stm32_L0_L1.c
else
# This will effectively work the same as "transient" if not supported by the chip
SRC += $(PLATFORM_COMMON_DIR)/eeprom_teensy.c
endif
else ifeq ($(PLATFORM),ARM_ATSAM)
SRC += $(PLATFORM_COMMON_DIR)/eeprom.c
else ifeq ($(PLATFORM),TEST)
SRC += $(PLATFORM_COMMON_DIR)/eeprom.c
endif
endif
endif
RGBLIGHT_ENABLE ?= no
VALID_RGBLIGHT_TYPES := WS2812 APA102 custom
ifeq ($(strip $(RGBLIGHT_CUSTOM_DRIVER)), yes)
RGBLIGHT_DRIVER ?= custom
endif
ifeq ($(strip $(RGBLIGHT_ENABLE)), yes)
RGBLIGHT_DRIVER ?= WS2812
ifeq ($(filter $(RGBLIGHT_DRIVER),$(VALID_RGBLIGHT_TYPES)),)
$(error RGBLIGHT_DRIVER="$(RGBLIGHT_DRIVER)" is not a valid RGB type)
else
POST_CONFIG_H += $(QUANTUM_DIR)/rgblight_post_config.h
OPT_DEFS += -DRGBLIGHT_ENABLE
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgblight.c
CIE1931_CURVE := yes
RGB_KEYCODES_ENABLE := yes
endif
ifeq ($(strip $(RGBLIGHT_DRIVER)), WS2812)
WS2812_DRIVER_REQUIRED := yes
endif
ifeq ($(strip $(RGBLIGHT_DRIVER)), APA102)
APA102_DRIVER_REQUIRED := yes
endif
ifeq ($(strip $(RGBLIGHT_DRIVER)), custom)
OPT_DEFS += -DRGBLIGHT_CUSTOM_DRIVER
endif
endif
LED_MATRIX_ENABLE ?= no
VALID_LED_MATRIX_TYPES := IS31FL3731 custom
# TODO: IS31FL3733 IS31FL3737 IS31FL3741
ifeq ($(strip $(LED_MATRIX_ENABLE)), yes)
ifeq ($(filter $(LED_MATRIX_DRIVER),$(VALID_LED_MATRIX_TYPES)),)
$(error LED_MATRIX_DRIVER="$(LED_MATRIX_DRIVER)" is not a valid matrix type)
else
BACKLIGHT_ENABLE = yes
BACKLIGHT_DRIVER = custom
OPT_DEFS += -DLED_MATRIX_ENABLE
SRC += $(QUANTUM_DIR)/led_matrix.c
SRC += $(QUANTUM_DIR)/led_matrix_drivers.c
endif
ifeq ($(strip $(LED_MATRIX_DRIVER)), IS31FL3731)
OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731-simple.c
QUANTUM_LIB_SRC += i2c_master.c
endif
endif
RGB_MATRIX_ENABLE ?= no
VALID_RGB_MATRIX_TYPES := IS31FL3731 IS31FL3733 IS31FL3737 IS31FL3741 WS2812 custom
ifeq ($(strip $(RGB_MATRIX_ENABLE)), yes)
ifeq ($(filter $(RGB_MATRIX_DRIVER),$(VALID_RGB_MATRIX_TYPES)),)
$(error "$(RGB_MATRIX_DRIVER)" is not a valid matrix type)
endif
OPT_DEFS += -DRGB_MATRIX_ENABLE
ifneq (,$(filter $(MCU), atmega16u2 atmega32u2 at90usb162))
# ATmegaxxU2 does not have hardware MUL instruction - lib8tion must be told to use software multiplication routines
OPT_DEFS += -DLIB8_ATTINY
endif
SRC += $(QUANTUM_DIR)/color.c
SRC += $(QUANTUM_DIR)/rgb_matrix.c
SRC += $(QUANTUM_DIR)/rgb_matrix_drivers.c
CIE1931_CURVE := yes
RGB_KEYCODES_ENABLE := yes
ifeq ($(strip $(RGB_MATRIX_DRIVER)), IS31FL3731)
OPT_DEFS += -DIS31FL3731 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3731.c
QUANTUM_LIB_SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_DRIVER)), IS31FL3733)
OPT_DEFS += -DIS31FL3733 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3733.c
QUANTUM_LIB_SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_DRIVER)), IS31FL3737)
OPT_DEFS += -DIS31FL3737 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3737.c
QUANTUM_LIB_SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_DRIVER)), IS31FL3741)
OPT_DEFS += -DIS31FL3741 -DSTM32_I2C -DHAL_USE_I2C=TRUE
COMMON_VPATH += $(DRIVER_PATH)/issi
SRC += is31fl3741.c
QUANTUM_LIB_SRC += i2c_master.c
endif
ifeq ($(strip $(RGB_MATRIX_DRIVER)), WS2812)
OPT_DEFS += -DWS2812
WS2812_DRIVER_REQUIRED := yes
endif
ifeq ($(strip $(RGB_MATRIX_DRIVER)), APA102)
OPT_DEFS += -DAPA102
APA102_DRIVER_REQUIRED := yes
endif
ifeq ($(strip $(RGB_MATRIX_CUSTOM_KB)), yes)
OPT_DEFS += -DRGB_MATRIX_CUSTOM_KB
endif
ifeq ($(strip $(RGB_MATRIX_CUSTOM_USER)), yes)
OPT_DEFS += -DRGB_MATRIX_CUSTOM_USER
endif
endif
ifeq ($(strip $(RGB_KEYCODES_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_rgb.c
endif
ifeq ($(strip $(PRINTING_ENABLE)), yes)
OPT_DEFS += -DPRINTING_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_printer.c
SRC += $(TMK_DIR)/protocol/serial_uart.c
endif
ifeq ($(strip $(SERIAL_LINK_ENABLE)), yes)
SERIAL_SRC := $(wildcard $(SERIAL_PATH)/protocol/*.c)
SERIAL_SRC += $(wildcard $(SERIAL_PATH)/system/*.c)
SERIAL_DEFS += -DSERIAL_LINK_ENABLE
COMMON_VPATH += $(SERIAL_PATH)
SRC += $(patsubst $(QUANTUM_PATH)/%,%,$(SERIAL_SRC))
OPT_DEFS += $(SERIAL_DEFS)
VAPTH += $(SERIAL_PATH)
endif
VARIABLE_TRACE ?= no
ifneq ($(strip $(VARIABLE_TRACE)),no)
SRC += $(QUANTUM_DIR)/variable_trace.c
OPT_DEFS += -DNUM_TRACED_VARIABLES=$(strip $(VARIABLE_TRACE))
ifneq ($(strip $(MAX_VARIABLE_TRACE_SIZE)),)
OPT_DEFS += -DMAX_VARIABLE_TRACE_SIZE=$(strip $(MAX_VARIABLE_TRACE_SIZE))
endif
endif
ifeq ($(strip $(LCD_ENABLE)), yes)
CIE1931_CURVE := yes
endif
# backward compat
ifeq ($(strip $(BACKLIGHT_CUSTOM_DRIVER)), yes)
BACKLIGHT_DRIVER := custom
endif
VALID_BACKLIGHT_TYPES := pwm timer software custom
BACKLIGHT_ENABLE ?= no
BACKLIGHT_DRIVER ?= pwm
ifeq ($(strip $(BACKLIGHT_ENABLE)), yes)
ifeq ($(filter $(BACKLIGHT_DRIVER),$(VALID_BACKLIGHT_TYPES)),)
$(error BACKLIGHT_DRIVER="$(BACKLIGHT_DRIVER)" is not a valid backlight type)
endif
COMMON_VPATH += $(QUANTUM_DIR)/backlight
SRC += $(QUANTUM_DIR)/backlight/backlight.c
SRC += $(QUANTUM_DIR)/process_keycode/process_backlight.c
OPT_DEFS += -DBACKLIGHT_ENABLE
ifeq ($(strip $(BACKLIGHT_DRIVER)), custom)
OPT_DEFS += -DBACKLIGHT_CUSTOM_DRIVER
else
SRC += $(QUANTUM_DIR)/backlight/backlight_driver_common.c
ifeq ($(strip $(BACKLIGHT_DRIVER)), pwm)
SRC += $(QUANTUM_DIR)/backlight/backlight_$(PLATFORM_KEY).c
else
SRC += $(QUANTUM_DIR)/backlight/backlight_$(strip $(BACKLIGHT_DRIVER)).c
endif
endif
endif
VALID_WS2812_DRIVER_TYPES := bitbang pwm spi i2c
WS2812_DRIVER ?= bitbang
ifeq ($(strip $(WS2812_DRIVER_REQUIRED)), yes)
ifeq ($(filter $(WS2812_DRIVER),$(VALID_WS2812_DRIVER_TYPES)),)
$(error WS2812_DRIVER="$(WS2812_DRIVER)" is not a valid WS2812 driver)
endif
OPT_DEFS += -DWS2812_DRIVER_$(strip $(shell echo $(WS2812_DRIVER) | tr '[:lower:]' '[:upper:]'))
ifeq ($(strip $(WS2812_DRIVER)), bitbang)
SRC += ws2812.c
else
SRC += ws2812_$(strip $(WS2812_DRIVER)).c
ifeq ($(strip $(PLATFORM)), CHIBIOS)
ifeq ($(strip $(WS2812_DRIVER)), pwm)
OPT_DEFS += -DSTM32_DMA_REQUIRED=TRUE
endif
endif
endif
# add extra deps
ifeq ($(strip $(WS2812_DRIVER)), i2c)
QUANTUM_LIB_SRC += i2c_master.c
endif
endif
ifeq ($(strip $(APA102_DRIVER_REQUIRED)), yes)
COMMON_VPATH += $(DRIVER_PATH)/apa102
SRC += apa102.c
endif
ifeq ($(strip $(VISUALIZER_ENABLE)), yes)
CIE1931_CURVE := yes
endif
ifeq ($(strip $(CIE1931_CURVE)), yes)
OPT_DEFS += -DUSE_CIE1931_CURVE
LED_TABLES := yes
endif
ifeq ($(strip $(LED_TABLES)), yes)
SRC += $(QUANTUM_DIR)/led_tables.c
endif
ifeq ($(strip $(TERMINAL_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_terminal.c
OPT_DEFS += -DTERMINAL_ENABLE
OPT_DEFS += -DUSER_PRINT
endif
ifeq ($(strip $(USB_HID_ENABLE)), yes)
include $(TMK_DIR)/protocol/usb_hid.mk
endif
ifeq ($(strip $(WPM_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/wpm.c
OPT_DEFS += -DWPM_ENABLE
endif
ifeq ($(strip $(ENCODER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/encoder.c
OPT_DEFS += -DENCODER_ENABLE
endif
ifeq ($(strip $(VELOCIKEY_ENABLE)), yes)
OPT_DEFS += -DVELOCIKEY_ENABLE
SRC += $(QUANTUM_DIR)/velocikey.c
endif
ifeq ($(strip $(VIA_ENABLE)), yes)
DYNAMIC_KEYMAP_ENABLE := yes
RAW_ENABLE := yes
BOOTMAGIC_ENABLE := lite
SRC += $(QUANTUM_DIR)/via.c
OPT_DEFS += -DVIA_ENABLE
endif
ifeq ($(strip $(DYNAMIC_KEYMAP_ENABLE)), yes)
OPT_DEFS += -DDYNAMIC_KEYMAP_ENABLE
SRC += $(QUANTUM_DIR)/dynamic_keymap.c
endif
ifeq ($(strip $(DIP_SWITCH_ENABLE)), yes)
OPT_DEFS += -DDIP_SWITCH_ENABLE
SRC += $(QUANTUM_DIR)/dip_switch.c
endif
VALID_CUSTOM_MATRIX_TYPES:= yes lite no
CUSTOM_MATRIX ?= no
ifneq ($(strip $(CUSTOM_MATRIX)), yes)
ifeq ($(filter $(CUSTOM_MATRIX),$(VALID_CUSTOM_MATRIX_TYPES)),)
$(error CUSTOM_MATRIX="$(CUSTOM_MATRIX)" is not a valid custom matrix type)
endif
# Include common stuff for all non custom matrix users
QUANTUM_SRC += $(QUANTUM_DIR)/matrix_common.c
# if 'lite' then skip the actual matrix implementation
ifneq ($(strip $(CUSTOM_MATRIX)), lite)
# Include the standard or split matrix code if needed
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/matrix.c
else
QUANTUM_SRC += $(QUANTUM_DIR)/matrix.c
endif
endif
endif
# Support for translating old names to new names:
ifeq ($(strip $(DEBOUNCE_TYPE)),sym_g)
DEBOUNCE_TYPE:=sym_defer_g
else ifeq ($(strip $(DEBOUNCE_TYPE)),eager_pk)
DEBOUNCE_TYPE:=sym_eager_pk
else ifeq ($(strip $(DEBOUNCE_TYPE)),sym_pk)
DEBOUNCE_TYPE:=sym_defer_pk
else ifeq ($(strip $(DEBOUNCE_TYPE)),eager_pr)
DEBOUNCE_TYPE:=sym_eager_pr
endif
DEBOUNCE_DIR:= $(QUANTUM_DIR)/debounce
# Debounce Modules. Set DEBOUNCE_TYPE=custom if including one manually.
DEBOUNCE_TYPE?= sym_defer_g
ifneq ($(strip $(DEBOUNCE_TYPE)), custom)
QUANTUM_SRC += $(DEBOUNCE_DIR)/$(strip $(DEBOUNCE_TYPE)).c
endif
ifeq ($(strip $(SPLIT_KEYBOARD)), yes)
POST_CONFIG_H += $(QUANTUM_DIR)/split_common/post_config.h
OPT_DEFS += -DSPLIT_KEYBOARD
# Include files used by all split keyboards
QUANTUM_SRC += $(QUANTUM_DIR)/split_common/split_util.c
# Determine which (if any) transport files are required
ifneq ($(strip $(SPLIT_TRANSPORT)), custom)
QUANTUM_LIB_SRC += $(QUANTUM_DIR)/split_common/transport.c
# Functions added via QUANTUM_LIB_SRC are only included in the final binary if they're called.
# Unused functions are pruned away, which is why we can add multiple drivers here without bloat.
ifeq ($(PLATFORM),AVR)
ifneq ($(NO_I2C),yes)
QUANTUM_LIB_SRC += i2c_master.c \
i2c_slave.c
endif
endif
SERIAL_DRIVER ?= bitbang
OPT_DEFS += -DSERIAL_DRIVER_$(strip $(shell echo $(SERIAL_DRIVER) | tr '[:lower:]' '[:upper:]'))
ifeq ($(strip $(SERIAL_DRIVER)), bitbang)
QUANTUM_LIB_SRC += serial.c
else
QUANTUM_LIB_SRC += serial_$(strip $(SERIAL_DRIVER)).c
endif
endif
COMMON_VPATH += $(QUANTUM_PATH)/split_common
endif
HAPTIC_ENABLE ?= no
ifneq ($(strip $(HAPTIC_ENABLE)),no)
COMMON_VPATH += $(DRIVER_PATH)/haptic
SRC += haptic.c
OPT_DEFS += -DHAPTIC_ENABLE
endif
ifneq ($(filter DRV2605L, $(HAPTIC_ENABLE)), )
SRC += DRV2605L.c
QUANTUM_LIB_SRC += i2c_master.c
OPT_DEFS += -DDRV2605L
endif
ifneq ($(filter SOLENOID, $(HAPTIC_ENABLE)), )
SRC += solenoid.c
OPT_DEFS += -DSOLENOID_ENABLE
endif
ifeq ($(strip $(HD44780_ENABLE)), yes)
SRC += drivers/avr/hd44780.c
OPT_DEFS += -DHD44780_ENABLE
endif
ifeq ($(strip $(OLED_DRIVER_ENABLE)), yes)
OPT_DEFS += -DOLED_DRIVER_ENABLE
COMMON_VPATH += $(DRIVER_PATH)/oled
QUANTUM_LIB_SRC += i2c_master.c
SRC += oled_driver.c
endif
include $(DRIVER_PATH)/qwiic/qwiic.mk
ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif
ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE
UNICODE_COMMON := yes
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif
ifeq ($(strip $(UNICODE_COMMON)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
endif
SPACE_CADET_ENABLE ?= yes
ifeq ($(strip $(SPACE_CADET_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_space_cadet.c
OPT_DEFS += -DSPACE_CADET_ENABLE
endif
MAGIC_ENABLE ?= yes
ifeq ($(strip $(MAGIC_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_magic.c
OPT_DEFS += -DMAGIC_KEYCODE_ENABLE
endif
GRAVE_ESC_ENABLE ?= yes
ifeq ($(strip $(GRAVE_ESC_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_grave_esc.c
OPT_DEFS += -DGRAVE_ESC_ENABLE
endif
ifeq ($(strip $(DYNAMIC_MACRO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_dynamic_macro.c
OPT_DEFS += -DDYNAMIC_MACRO_ENABLE
endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
OPT_DEFS += -DCOMBO_ENABLE
endif
ifeq ($(strip $(TAP_DANCE_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_tap_dance.c
OPT_DEFS += -DTAP_DANCE_ENABLE
endif
ifeq ($(strip $(KEY_LOCK_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_key_lock.c
OPT_DEFS += -DKEY_LOCK_ENABLE
endif
ifeq ($(strip $(LEADER_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_leader.c
OPT_DEFS += -DLEADER_ENABLE
endif
ifeq ($(strip $(AUTO_SHIFT_ENABLE)), yes)
SRC += $(QUANTUM_DIR)/process_keycode/process_auto_shift.c
OPT_DEFS += -DAUTO_SHIFT_ENABLE
ifeq ($(strip $(AUTO_SHIFT_MODIFIERS)), yes)
OPT_DEFS += -DAUTO_SHIFT_MODIFIERS
endif
endif
JOYSTICK_ENABLE ?= no
ifneq ($(strip $(JOYSTICK_ENABLE)), no)
OPT_DEFS += -DJOYSTICK_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_joystick.c
SRC += $(QUANTUM_DIR)/joystick.c
endif
ifeq ($(strip $(JOYSTICK_ENABLE)), analog)
OPT_DEFS += -DANALOG_JOYSTICK_ENABLE
SRC += analog.c
endif
ifeq ($(strip $(JOYSTICK_ENABLE)), digital)
OPT_DEFS += -DDIGITAL_JOYSTICK_ENABLE
endif
USBPD_ENABLE ?= no
VALID_USBPD_DRIVER_TYPES = custom vendor
USBPD_DRIVER ?= vendor
ifeq ($(strip $(USBPD_ENABLE)), yes)
ifeq ($(filter $(strip $(USBPD_DRIVER)),$(VALID_USBPD_DRIVER_TYPES)),)
$(error USBPD_DRIVER="$(USBPD_DRIVER)" is not a valid USBPD driver)
else
OPT_DEFS += -DUSBPD_ENABLE
ifeq ($(strip $(USBPD_DRIVER)), vendor)
# Vendor-specific implementations
OPT_DEFS += -DUSBPD_VENDOR
ifeq ($(strip $(MCU_SERIES)), STM32G4xx)
OPT_DEFS += -DUSBPD_STM32G4
SRC += usbpd_stm32g4.c
else
$(error There is no vendor-provided USBPD driver available)
endif
else ifeq ($(strip $(USBPD_DRIVER)), custom)
OPT_DEFS += -DUSBPD_CUSTOM
# Board designers can add their own driver to $(SRC)
endif
endif
endif

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@@ -1,141 +0,0 @@
#----------------------------------------------------------------------------
# On command line:
#
# make all = Make software.
#
# make clean = Clean out built project files.
#
# make coff = Convert ELF to AVR COFF.
#
# make extcoff = Convert ELF to AVR Extended COFF.
#
# make program = Download the hex file to the device.
# Please customize your programmer settings(PROGRAM_CMD)
#
# make teensy = Download the hex file to the device, using teensy_loader_cli.
# (must have teensy_loader_cli installed).
#
# make dfu = Download the hex file to the device, using dfu-programmer (must
# have dfu-programmer installed).
#
# make flip = Download the hex file to the device, using Atmel FLIP (must
# have Atmel FLIP installed).
#
# make dfu-ee = Download the eeprom file to the device, using dfu-programmer
# (must have dfu-programmer installed).
#
# make flip-ee = Download the eeprom file to the device, using Atmel FLIP
# (must have Atmel FLIP installed).
#
# make debug = Start either simulavr or avarice as specified for debugging,
# with avr-gdb or avr-insight as the front end for debugging.
#
# make filename.s = Just compile filename.c into the assembler code only.
#
# make filename.i = Create a preprocessed source file for use in submitting
# bug reports to the GCC project.
#
# To rebuild project do "make clean" then "make all".
#----------------------------------------------------------------------------
# Target file name (without extension).
TARGET = adb_usb_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
adb.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_ansi.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover
ADB_MOUSE_ENABLE = yes
# ADB Mice need acceleration for todays much bigger screens.
OPT_DEFS += -DADB_MOUSE_MAXACC=8
# Optimize size but this may cause error "relocation truncated to fit"
#EXTRALDFLAGS = -Wl,--relax
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

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@@ -1,73 +0,0 @@
# Target file name (without extension).
TARGET = adb_usb_pjrc
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap_common.c \
matrix.c \
led.c \
adb.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_ansi.c $(SRC)
endif
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover(+500)
ADB_MOUSE_ENABLE = yes
# ADB Mice need acceleration for todays much bigger screens.
OPT_DEFS += -DADB_MOUSE_MAXACC=8
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/pjrc.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

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@@ -1,103 +0,0 @@
ADB to USB keyboard converter
=============================
This firmware converts ADB keyboard protocol to USB.
You can use PJRC Teensy for this converter, though, other USB AVR(ATMega32U4, AT90USB64/128 or etc) should work.
But binary size is about 10KB or more it doesn't fit into 8K flash like ATMega8U2.
Discuss: http://geekhack.org/showwiki.php?title=Island:14290
README FIRST
------------
https://github.com/tmk/tmk_keyboard
https://github.com/tmk/tmk_keyboard/tree/master/converter/adb_usb
Also check these when you are in trouble.
https://github.com/tmk/tmk_keyboard/wiki
https://github.com/tmk/tmk_keyboard/labels/NOTE
Wiring
------
Connect ADB pins to controller just by 3 lines(Vcc, GND, Data). By default Data line uses port PD0.
ADB female socket from the front:
,--_--.
/ o4 3o \ 1: DATA
| o2 1o | 2: Power SW
- === - 3: VCC
`-___-' 4: GND
This converter uses AVR's internal pull-up, but it seems to be too weak, in particular when you want to use a long or coiled cable. The external pull-up resistor(1K-10K Ohm) on Data is strongly recommended.(It is almost must!)
https://github.com/tmk/tmk_keyboard/wiki/FAQ#pull-up-resistor
Pull-up resister:
Keyboard Conveter
,------.
5V------+------|VCC |
| | |
[R] | |
| | |
Signal--+------|PD0 |
| |
GND------------|GND |
`------'
R: 1K Ohm resistor
Define following macros for ADB connection in config.h if you use other than port PD0.
ADB_PORT, ADB_PIN, ADB_DDR, ADB_DATA_BIT
Build
-----
See doc/build.md. In short,
$ make clean
$ make
You can select keymap(ansi is default) like this:
$ make KEYMAP=[ansi|iso|hasu]
Keymap
------
You can change a keymap by editing code of keymap_[ansi|iso|hasu|yours].c.
How to define the keymap is probably obvious. You can find key symbols in common/keycode.h. And see doc/keymap.md for more detail.
Magic command
-------------
To get help press `h` holding Magic key. Magic key is `Power key`.
Locking CapsLock
----------------
Many of old ADB keyboards have mechanical push-lock switch for Capslock key and this converter supports the locking Capslock key by default. See README in top directory for more detail about this feature.
https://github.com/tmk/tmk_keyboard/blob/master/README.md#mechanical-locking-support
Also you may want to remove locking pin from the push-lock switch to use capslock as a normal momentary switch.
Notes
-----
Not-extended ADB keyboards have no discrimination between right modifier and left one,
you will always see left control even if you press right control key.
Apple Extended Keyboard and Apple Extended Keyboard II can discriminate both side
modifiers except for GUI key(Windows/Command).
And most ADB keyboard has no diodes in its matrix so they are not NKRO,
though ADB protocol itself supports it. See protocol/adb.c for more info.
If keyboard has ISO layout you need to use ISO keymap with `make KEYMAP=iso`. With ANSI
keymap you will suffer from swapped keys problem.
https://github.com/tmk/tmk_keyboard/issues/35
EOF

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@@ -1,63 +0,0 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0ADB
#define DEVICE_VER 0x0101
#define MANUFACTURER t.m.k.
#define PRODUCT ADB keyboard converter
#define DESCRIPTION convert ADB keyboard to USB
/* matrix size */
#define MATRIX_ROWS 16 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
#define MATRIX_ROW(code) ((code)>>3&0x0F)
#define MATRIX_COL(code) ((code)&0x07)
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* legacy keymap support */
#define USE_LEGACY_KEYMAP
/* ADB port setting */
#define ADB_PORT PORTD
#define ADB_PIN PIND
#define ADB_DDR DDRD
#define ADB_DATA_BIT 0
//#define ADB_PSW_BIT 1 // optional
/* key combination for command */
#ifndef __ASSEMBLER__
#include "adb.h"
#include "matrix.h"
#define IS_COMMAND() ( \
matrix_is_on(MATRIX_ROW(ADB_POWER), MATRIX_COL(ADB_POWER)) \
)
#endif
#endif

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@@ -1,16 +0,0 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_EXT_ANSI(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, NO,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PEQL,PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LALT,LGUI, SPC, RALT,RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
const uint16_t PROGMEM fn_actions[] = {
};

View File

@@ -1,30 +0,0 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

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@@ -1,212 +0,0 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* M0115 Apple Extended Keyboard ANSI
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |Del|End|PgD| | 7| 8| 9| -|
* |-----------------------------------------------------------| `-----------' |---------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| +|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Opt |Cmd | Space | |Opt |Ctrl | |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
#define KEYMAP_EXT_ANSI( \
K35, K7A,K78,K63,K76, K60,K61,K62,K64, K65,K6D,K67,K6F, K69,K6B,K71, K7F, \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K72,K73,K74, K47,K51,K4B,K43, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, K75,K77,K79, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K45, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K3E, K53,K54,K55, \
K36,K3A,K37, K31, K7C,K7D, K3B,K3D,K3C, K52, K41,K4C \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_NUBS, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_PENT, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_F17, KC_##K41, KC_NO, KC_##K43, KC_F18, KC_##K45, KC_NO, KC_##K47 }, \
{ KC_NO, KC_NO, KC_NO, KC_##K4B, KC_##K4C, KC_NO, KC_##K4E, KC_F18 }, \
{ KC_F19, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_F20, KC_##K5B, KC_##K5C, KC_INT3, KC_INT1, KC_PCMM }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_LANG2, KC_##K67 }, \
{ KC_LANG1, KC_##K69, KC_F16, KC_##K6B, KC_NO, KC_##K6D, KC_APP, KC_##K6F }, \
{ KC_NO, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_NO, KC_##K7F } \
}
/* M0115 Apple Extended Keyboard ISO
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| |Pwr|
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Retur| |Del|End|PgD| | 7| 8| 9| -|
* |------------------------------------------------------` | `-----------' |---------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '| #| | | 4| 5| 6| +|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shif| \| Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Opt |Cmd | Space | |Opt |Ctrl | |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
#define KEYMAP_EXT_ISO( \
K35, K7A,K78,K63,K76, K60,K61,K62,K64, K65,K6D,K67,K6F, K69,K6B,K71, K7F, \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K72,K73,K74, K47,K51,K4B,K43, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K24, K75,K77,K79, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27,K2A, K56,K57,K58,K45, \
K38,K0A,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K3E, K53,K54,K55, \
K36,K3A,K37, K31, K7C,K7D, K3B,K3D,K3C, K52, K41,K4C \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_PENT, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_F17, KC_##K41, KC_NO, KC_##K43, KC_F18, KC_##K45, KC_NO, KC_##K47 }, \
{ KC_NO, KC_NO, KC_NO, KC_##K4B, KC_##K4C, KC_NO, KC_##K4E, KC_F18 }, \
{ KC_F19, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_F20, KC_##K5B, KC_##K5C, KC_INT3, KC_INT1, KC_PCMM }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_LANG2, KC_##K67 }, \
{ KC_LANG1, KC_##K69, KC_F16, KC_##K6B, KC_NO, KC_##K6D, KC_APP, KC_##K6F }, \
{ KC_NO, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_##K7A, KC_##K7B, KC_##K7C, KC_##K7D, KC_NO, KC_##K7F } \
}
/* M0116 Apple Standard Keyboard ANSI
* +-------+
* | power |
* +-------+
* +---+---+---+---+---+---+---+---+---+---+---+---+---+-----+ +---+---+---+---+
* |esc| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | bks | |clr| = | / | * |
* +---------------------------------------------------------+ +---+---+---+---+
* | tab | q | w | e | r | t | y | u | i | o | p | [ | ] | | | 7 | 8 | 9 | + |
* +-----------------------------------------------------+ | +---+---+---+---+
* | ctrl | a | s | d | f | g | h | j | k | l | ; | ' |return| | 4 | 5 | 6 | - |
* +---------------------------------------------------------+ +---+---+---+---+
* | shift | z | x | c | v | b | n | m | , | . | / | shift | | 1 | 2 | 3 | |
* +---------------------------------------------------------+ +-------+---|ent|
* |cap|opt|comnd| ` | | \ |lef|rig|dwn|up | | 0 | . | |
* +---------------------------------------------------------+ +-------+---+---+
*/
#define KEYMAP_M0116_ANSI( \
K7F, \
K35,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K51,K4B,K43, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K45, \
K36,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K4E, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K7B, K53,K54,K55, \
K39,K3A,K37,K32, K31, K2A,K3B,K3C,K3D,K3E, K52, K41,K4C \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_NO, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_NO, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_NO }, \
{ KC_NO, KC_##K41, KC_NO, KC_##K43, KC_NO, KC_##K45, KC_NO, KC_##K47 }, \
{ KC_NO, KC_NO, KC_NO, KC_##K4B, KC_##K4C, KC_NO, KC_##K4E, KC_NO }, \
{ KC_NO, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO , KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO , KC_NO, KC_NO , KC_##K7B, KC_NO, KC_NO, KC_NO, KC_##K7F } \
}
#endif
/*
ADB ANSI/ISO Keymapping Note
============================
ANSI
,----------- ----------.
| *a| 1| 2 =|Backspa|
|----------- ----------|
|Tab | Q| | ]| *c|
|----------- ----------|
|CapsLo| A| '|Return |
|----------- ----------|
|Shift | Shift |
`----------- ----------'
ISO
,----------- ----------.
| *a| 1| 2 =|Backspa|
|----------- ----------|
|Tab | Q| | ]|Retur|
|----------- -----` |
|CapsLo| A| '| *c| |
|----------- ----------|
|Shif| *b| Shift |
`----------- ----------'
ADB Keyboard scan code:
ADB scan code USB usage
------------- ---------
Key ANSI ISO ANSI ISO
---------------------------------------------
*a 0x32 0x0A 0x35 0x35
*b ---- 0x32 ---- 0x64
*c 0x2A 0x2A 0x31 0x31(or 0x32)
TMK ADB-USB mapping:
ADB USB(ANSI) USB(ISO)
---------------------------------
0x32 0x35 0x64
0x0A ---- 0x35
0x2A 0x31 0x31(or 0x32)
Note that mappings of ADB code 0x32 are diffrent between ANSI and ISO keyboard.
https://github.com/tmk/tmk_keyboard/issues/35
*/

View File

@@ -1,58 +0,0 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default Layer: plain keymap
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
* |Esc| |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backspa| |Ins|Hom|PgU| |NmL| =| /| *|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| Fn0| |Del|End|PgD| | 7| 8| 9| -|
* |-----------------------------------------------------------| `-----------' |---------------|
* |CapsLo| A| S| D| F| G| H| J| K| L| ;| '|Return | | 4| 5| 6| +|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | |Up | | 1| 2| 3| |
* |-----------------------------------------------------------| ,-----------. |-----------|Ent|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Ctrl | |Lef|Dow|Rig| | 0| .| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_EXT_ANSI(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, NO,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,FN0, DEL, END, PGDN, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LGUI,LALT, SPC, RGUI,RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
/* Default Layer: plain keymap
* ,---. ,---------------. ,---------------. ,---------------. ,-----------. ,---.
* |` | |F1 |F2 |F3 |F4 | |F5 |F6 |F7 |F8 | |F9 |F10|F11|F12| |PrS|ScL|Pau| | |
* `---' `---------------' `---------------' `---------------' `-----------' `---'
* ,-----------------------------------------------------------. ,-----------. ,---------------.
* |Esc|F1 |F2 |F3 |F4 |F5 |F6 |F7 |F8 |F9 |F10|F11|F12|Delete | |Ins|Hom|PgU| |NmL|Mb1|Mb2|Mb3|
* |-----------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U|PrS|ScL|Pau|Up |Ins| Fn0| |Del|End|PgD| |MwD|McU|MwU|MwD|
* |-----------------------------------------------------------| `-----------' |---------------|
* |CapsLo|VoD|VoU|Mut| F| G| H| J|Hom|PgU|Lef|Rig|Return | |McL|McD|McR|MwU|
* |-----------------------------------------------------------| ,---. |---------------|
* |Shift | Z| X| C| V| B| N| M|End|PgD|Dow|Shift | |PgU| |MwL|McD|MwR| |
* |-----------------------------------------------------------| ,-----------. |-----------|Mb3|
* |Ctrl |Gui |Alt | Space |Alt |Gui |Ctrl | |Hom|PgD|End| | Mb1|Mb2| |
* `-----------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_EXT_ANSI(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,BRK, NO,
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, INS, HOME,PGUP, NLCK,BTN1,BTN2,BTN3,
TAB, Q, W, E, R, T, Y, U, PSCR,SLCK,PAUS,UP, INS, FN0, DEL, END, PGDN, WH_D,MS_U,WH_U,WH_D,
LCAP,VOLD,VOLU,MUTE,F, G, H, J, HOME,PGUP,LEFT,RGHT, ENT, MS_L,MS_D,MS_R,WH_U,
LSFT,Z, X, C, V, B, N, M, END, PGDN,DOWN, RSFT, PGUP, WH_L,MS_D,WH_R,
LCTL,LGUI,LALT, SPC, RGUI,RCTL, HOME,PGDN,END, BTN1, BTN2,BTN3
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_BSLS),
};

View File

@@ -1,16 +0,0 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_EXT_ISO(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PSCR,SLCK,PAUS, NO,
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, INS, HOME,PGUP, NLCK,PEQL,PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,ENT, DEL, END, PGDN, P7, P8, P9, PMNS,
LCAP,A, S, D, F, G, H, J, K, L, SCLN,QUOT,NUHS, P4, P5, P6, PPLS,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, RSFT, UP, P1, P2, P3,
LCTL,LALT,LGUI, SPC, RALT,RCTL, LEFT,DOWN,RGHT, P0, PDOT,PENT
),
};
const uint16_t PROGMEM fn_actions[] = {
};

View File

@@ -1,296 +0,0 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "debug.h"
#include "adb.h"
#include "matrix.h"
#include "report.h"
#include "host.h"
#if (MATRIX_COLS > 16)
# error "MATRIX_COLS must not exceed 16"
#endif
#if (MATRIX_ROWS > 255)
# error "MATRIX_ROWS must not exceed 255"
#endif
static bool is_modified = false;
static report_mouse_t mouse_report = {};
// matrix state buffer(1:on, 0:off)
#if (MATRIX_COLS <= 8)
static uint8_t matrix[MATRIX_ROWS];
#else
static uint16_t matrix[MATRIX_ROWS];
#endif
#ifdef MATRIX_HAS_GHOST
static bool matrix_has_ghost_in_row(uint8_t row);
#endif
static void register_key(uint8_t key);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
adb_host_init();
// wait for keyboard to boot up and receive command
_delay_ms(1000);
// Enable keyboard left/right modifier distinction
// Addr:Keyboard(0010), Cmd:Listen(10), Register3(11)
// upper byte: reserved bits 0000, device address 0010
// lower byte: device handler 00000011
adb_host_listen(0x2B,0x02,0x03);
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
debug_enable = true;
//debug_matrix = true;
//debug_keyboard = true;
//debug_mouse = true;
print("debug enabled.\n");
return;
}
#ifdef ADB_MOUSE_ENABLE
#ifdef MAX
#undef MAX
#endif
#define MAX(X, Y) ((X) > (Y) ? (X) : (Y))
void adb_mouse_task(void)
{
uint16_t codes;
int16_t x, y;
static int8_t mouseacc;
_delay_ms(12); // delay for preventing overload of poor ADB keyboard controller
codes = adb_host_mouse_recv();
// If nothing received reset mouse acceleration, and quit.
if (!codes) {
mouseacc = 1;
return;
};
// Bit sixteen is button.
if (~codes & (1 << 15))
mouse_report.buttons |= MOUSE_BTN1;
if (codes & (1 << 15))
mouse_report.buttons &= ~MOUSE_BTN1;
// lower seven bits are movement, as signed int_7.
// low byte is X-axis, high byte is Y.
y = (codes>>8 & 0x3F);
x = (codes>>0 & 0x3F);
// bit seven and fifteen is negative
// usb does not use int_8, but int_7 (measuring distance) with sign-bit.
if (codes & (1 << 6))
x = (x-0x40);
if (codes & (1 << 14))
y = (y-0x40);
// Accelerate mouse. (They weren't meant to be used on screens larger than 320x200).
x *= mouseacc;
y *= mouseacc;
// Cap our two bytes per axis to one byte.
// Easier with a MIN-function, but since -MAX(-a,-b) = MIN(a,b)...
// I.E. MIN(MAX(x,-127),127) = -MAX(-MAX(x, -127), -127) = MIN(-MIN(-x,127),127)
mouse_report.x = -MAX(-MAX(x, -127), -127);
mouse_report.y = -MAX(-MAX(y, -127), -127);
if (debug_mouse) {
print("adb_host_mouse_recv: "); print_bin16(codes); print("\n");
print("adb_mouse raw: [");
phex(mouseacc); print(" ");
phex(mouse_report.buttons); print("|");
print_decs(mouse_report.x); print(" ");
print_decs(mouse_report.y); print("]\n");
}
// Send result by usb.
host_mouse_send(&mouse_report);
// increase acceleration of mouse
mouseacc += ( mouseacc < ADB_MOUSE_MAXACC ? 1 : 0 );
return;
}
#endif
uint8_t matrix_scan(void)
{
/* extra_key is volatile and more convoluted than necessary because gcc refused
to generate valid code otherwise. Making extra_key uint8_t and constructing codes
here via codes = extra_key<<8 | 0xFF; would consistently fail to even LOAD
extra_key from memory, and leave garbage in the high byte of codes. I tried
dozens of code variations and it kept generating broken assembly output. So
beware if attempting to make extra_key code more logical and efficient. */
static volatile uint16_t extra_key = 0xFFFF;
uint16_t codes;
uint8_t key0, key1;
is_modified = false;
codes = extra_key;
extra_key = 0xFFFF;
if ( codes == 0xFFFF )
{
_delay_ms(12); // delay for preventing overload of poor ADB keyboard controller
codes = adb_host_kbd_recv();
}
key0 = codes>>8;
key1 = codes&0xFF;
if (debug_matrix && codes) {
print("adb_host_kbd_recv: "); phex16(codes); print("\n");
}
if (codes == 0) { // no keys
return 0;
} else if (codes == 0x7F7F) { // power key press
register_key(0x7F);
} else if (codes == 0xFFFF) { // power key release
register_key(0xFF);
} else if (key0 == 0xFF) { // error
xprintf("adb_host_kbd_recv: ERROR(%d)\n", codes);
return key1;
} else {
register_key(key0);
if (key1 != 0xFF) // key1 is 0xFF when no second key.
extra_key = key1<<8 | 0xFF; // process in a separate call
}
return 1;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
#ifdef MATRIX_HAS_GHOST
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
if (matrix_has_ghost_in_row(i))
return true;
}
#endif
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
#if (MATRIX_COLS <= 8)
uint8_t matrix_get_row(uint8_t row)
#else
uint16_t matrix_get_row(uint8_t row)
#endif
{
return matrix[row];
}
void matrix_print(void)
{
if (!debug_matrix) return;
#if (MATRIX_COLS <= 8)
print("r/c 01234567\n");
#else
print("r/c 0123456789ABCDEF\n");
#endif
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
#if (MATRIX_COLS <= 8)
pbin_reverse(matrix_get_row(row));
#else
pbin_reverse16(matrix_get_row(row));
#endif
#ifdef MATRIX_HAS_GHOST
if (matrix_has_ghost_in_row(row)) {
print(" <ghost");
}
#endif
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
#if (MATRIX_COLS <= 8)
count += bitpop(matrix[i]);
#else
count += bitpop16(matrix[i]);
#endif
}
return count;
}
#ifdef MATRIX_HAS_GHOST
inline
static bool matrix_has_ghost_in_row(uint8_t row)
{
// no ghost exists in case less than 2 keys on
if (((matrix[row] - 1) & matrix[row]) == 0)
return false;
// ghost exists in case same state as other row
for (uint8_t i=0; i < MATRIX_ROWS; i++) {
if (i != row && (matrix[i] & matrix[row]) == matrix[row])
return true;
}
return false;
}
#endif
inline
static void register_key(uint8_t key)
{
uint8_t col, row;
col = key&0x07;
row = (key>>3)&0x0F;
if (key&0x80) {
matrix[row] &= ~(1<<col);
} else {
matrix[row] |= (1<<col);
}
is_modified = true;
}

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@@ -1,82 +0,0 @@
# Target file name (without extension).
TARGET = ascii_usb
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap.c \
matrix.c \
led.c \
protocol/serial_uart.c
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Build Options
# *Comment out* to disable the options.
#
#MOUSEKEY_ENABLE = yes # Mouse keys
#EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug
#NKRO_ENABLE = yes # USB Nkey Rollover
# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

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@@ -1,38 +0,0 @@
ASCII to USB keyboard protocol converter
========================================
This converts serial console terminal into USB keyboard, tested with TRS-80 model 100 TELCOM application.
Target MCU is ATMega32u4 but other USB capable AVR will also work.
Hardware
--------
Connect RX, TX and GND to UART pin of AVR. Note that you may need line driver/level shifter like MAX232 to interface high voltage of RS-232C.
Build Firmware
--------------
Configure UART setting and Just use 'make'
$ cd ascii_usb
$ make
Then, load the binary to MCU with your favorite programmer.
Limitation
----------
- This cannot see key up event, you cannot hold a key.
- Alt, Gui(Win/Mac) modifier key are not available.
TRS-80 model 100
----------------
Use TELCOM program with setting: 19200bps/8bit/odd parity/1stop bit
To set this configuration push Stat(F3) and input '9801D,10'. Then push Term(F4) to connect.

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@@ -1,70 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x5C01
#define DEVICE_VER 0x0100
#define MANUFACTURER t.m.k.
#define PRODUCT ASCII keyboard converter
#define DESCRIPTION converts Serial Console Terminal into USB keyboard
/* matrix size */
#define MATRIX_ROWS 16
#define MATRIX_COLS 16
/* key combination for command */
#define IS_COMMAND() ( \
host_get_first_key() == KC_BRK \
)
/*
* Serial(USART) configuration
* asynchronous, positive logic, 19200baud, bit order: LSB first
* 1-start bit, 8-data bit, odd parity, 1-stop bit
*/
#ifdef __AVR_ATmega32U4__
#define SERIAL_UART_BAUD 19200
#define SERIAL_UART_DATA UDR1
#define SERIAL_UART_UBRR ((F_CPU/(16UL*SERIAL_UART_BAUD))-1)
#define SERIAL_UART_RXD_VECT USART1_RX_vect
#define SERIAL_UART_TXD_READY (UCSR1A&(1<<UDRE1))
#define SERIAL_UART_INIT() do { \
UBRR1L = (uint8_t) SERIAL_UART_UBRR; /* baud rate */ \
UBRR1H = (uint8_t) (SERIAL_UART_UBRR>>8); /* baud rate */ \
UCSR1B |= (1<<RXCIE1) | (1<<RXEN1); /* RX interrupt, RX: enable */ \
UCSR1B |= (0<<TXCIE1) | (1<<TXEN1); /* TX interrupt, TX: enable */ \
UCSR1C |= (1<<UPM11) | (1<<UPM10); /* parity: none(00), even(01), odd(11) */ \
sei(); \
} while(0)
#else
#error "USART configuration is needed."
#endif
/* disable action features */
#define NO_ACTION_LAYER
#define NO_ACTION_TAPPING
#define NO_ACTION_ONESHOT
#define NO_ACTION_MACRO
#define NO_ACTION_FUNCTION
#endif

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@@ -1,42 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "action_util.h"
#include "util.h"
#include "print.h"
#include "keymap.h"
// Keymap is not used. See matrix.c.
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return KC_NO;
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t) { .code = ACTION_NO };
}

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@@ -1,25 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdint.h"
#include "serial.h"
#include "led.h"
void led_set(uint8_t usb_led)
{
}

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@@ -1,195 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "matrix.h"
#include "debug.h"
#include "action_util.h"
#include "protocol/serial.h"
/*
* Not use Matrix.
*
* ROW: 16(4bits)
* COL: 16(4bits)
*
* 8bit wide
* +---------+
* 0|00 ... 0F|
* 1|08 ... 1F|
* :| ... |
* :| ... |
* E|E0 ... EF|
* F|F0 ... FF|
* +---------+
*/
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
debug_matrix = true;
serial_init();
debug("init\n");
return;
}
static void type_key(uint16_t keycode)
{
if (keycode == 0) return;
uint8_t mods = keycode>>8;
uint8_t key = keycode&0xFF;
if (mods) {
add_mods(mods);
send_keyboard_report();
}
add_key(key);
send_keyboard_report();
del_key(key);
send_keyboard_report();
if (mods) {
del_mods(mods);
send_keyboard_report();
}
}
static uint16_t code2key(uint8_t code)
{
// ASCII to key combination in US laout
switch (code) {
case 0x01 ... 0x08: // Ctrl-[a-z]
return MOD_BIT(KC_LCTRL)<<8 | (KC_A + (code-0x01));
case 0x09: return KC_TAB; // TAB(Ctrl-i)
case 0x0A ... 0x0C: // Ctrl-[a-z]
return MOD_BIT(KC_LCTRL)<<8 | (KC_A + (code-0x01));
case 0x0D: return KC_ENTER; // Enter(Ctrl-m)
case 0x0E ... 0x1A: // Ctrl-[a-z]
return MOD_BIT(KC_LCTRL)<<8 | (KC_A + (code-0x01));
case 0x1B: return KC_ESC;
case 0x1C: return KC_RIGHT;
case 0x1D: return KC_LEFT;
case 0x1E: return KC_UP;
case 0x1F: return KC_DOWN;
case 0x20: return KC_SPACE;
case 0x21: return MOD_BIT(KC_LSHIFT)<<8 | KC_1; // !
case 0x22: return MOD_BIT(KC_LSHIFT)<<8 | KC_QUOTE; // "
case 0x23: return MOD_BIT(KC_LSHIFT)<<8 | KC_3; // #
case 0x24: return MOD_BIT(KC_LSHIFT)<<8 | KC_4; // $
case 0x25: return MOD_BIT(KC_LSHIFT)<<8 | KC_5; // %
case 0x26: return MOD_BIT(KC_LSHIFT)<<8 | KC_7; // &
case 0x27: return KC_QUOTE; // '
case 0x28: return MOD_BIT(KC_LSHIFT)<<8 | KC_9; // (
case 0x29: return MOD_BIT(KC_LSHIFT)<<8 | KC_0; // )
case 0x2A: return MOD_BIT(KC_LSHIFT)<<8 | KC_8; // *
case 0x2B: return MOD_BIT(KC_LSHIFT)<<8 | KC_EQUAL; // +
case 0x2C: return KC_COMMA; // ,
case 0x2D: return KC_MINUS; // -
case 0x2E: return KC_DOT; // .
case 0x2F: return KC_SLASH; // /
case 0x30: return KC_0;
case 0x31 ... 0x39: // 1-9
return KC_1 + (code-0x31);
case 0x3A: return MOD_BIT(KC_LSHIFT)<<8 | KC_SCLN; // :
case 0x3B: return KC_SCLN; // ;
case 0x3C: return MOD_BIT(KC_LSHIFT)<<8 | KC_COMMA; // <
case 0x3D: return KC_EQUAL; // =
case 0x3E: return MOD_BIT(KC_LSHIFT)<<8 | KC_DOT; // >
case 0x3F: return MOD_BIT(KC_LSHIFT)<<8 | KC_SLASH; // ?
case 0x40: return MOD_BIT(KC_LSHIFT)<<8 | KC_2; // @
case 0x41 ... 0x5A: // A-Z
return MOD_BIT(KC_LSHIFT)<<8 | (KC_A + (code-0x41));
case 0x5B: return KC_LBRACKET; // [
case 0x5C: return KC_BSLASH; //
case 0x5D: return KC_RBRACKET; // ]
case 0x5E: return MOD_BIT(KC_LSHIFT)<<8 | KC_6; // ^
case 0x5F: return MOD_BIT(KC_LSHIFT)<<8 | KC_MINUS; // _
case 0x61 ... 0x7A: // a-z
return KC_A + (code-0x61);
case 0x7B: return MOD_BIT(KC_LSHIFT)<<8 | KC_LBRACKET; // {
case 0x7C: return MOD_BIT(KC_LSHIFT)<<8 | KC_BSLASH; // |
case 0x7D: return MOD_BIT(KC_LSHIFT)<<8 | KC_RBRACKET; // }
case 0x7E: return MOD_BIT(KC_LSHIFT)<<8 | KC_GRAVE; // }
case 0x7F: return KC_DELETE; //
}
return 0;
}
uint8_t matrix_scan(void)
{
uint16_t code = serial_recv2();
if (code == -1) {
return 0;
}
print_hex8(code); print(" ");
// echo back
serial_send(code);
type_key(code2key(code));
return code;
}
inline
bool matrix_has_ghost(void)
{
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return false;
}
inline
matrix_row_t matrix_get_row(uint8_t row)
{
return 0;
}
void matrix_print(void)
{
print("\nr/c 0123456789ABCDEF\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
print("\n");
}
}

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@@ -1,93 +0,0 @@
# Target file name (without extension).
TARGET = ibm4704_usb
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# project specific files
SRC = keymap_common.c \
matrix.c \
led.c \
protocol/ibm4704.c
ifdef KEYMAP
SRC := keymap_$(KEYMAP).c $(SRC)
else
SRC := keymap_plain.c $(SRC)
endif
CONFIG_H = config.h
# MCU name
#MCU = at90usb1287
MCU = atmega32u4
# Processor frequency.
# This will define a symbol, F_CPU, in all source code files equal to the
# processor frequency in Hz. You can then use this symbol in your source code to
# calculate timings. Do NOT tack on a 'UL' at the end, this will be done
# automatically to create a 32-bit value in your source code.
#
# This will be an integer division of F_USB below, as it is sourced by
# F_USB after it has run through any CPU prescalers. Note that this value
# does not *change* the processor frequency - it should merely be updated to
# reflect the processor speed set externally so that the code can use accurate
# software delays.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# comment out to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

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@@ -1,72 +0,0 @@
IBM 4704 to USB keyboard converter
==================================
This firmware converts IBM 4704 keyboard protocol to USB HID.
Keyboard initialization process takes a few seconds at start up. During that you will hear buzzer from the keyboard. **You need to plug USB cable after hooking up your keyboard to the converter.**
Update
------
2015/09/07 Added keymap for Alps 102-key. Thanks, tai @ geekhack!
2015/05/05 Added keymaps for 107-key, 77-key and 50-key. Thanks, orihalcon @ geekhack!
2015/05/19 Fixed a protocol handling bug.
Supported Keyboard
------------------
### IBM capacitive switch models:
- 6019273 Model 100 50-key (grid layout) http://kishy.ca/?p=894
- 6019284 Model 200 62-key Alpha(60% layout) http://kishy.ca/?p=894
- 6019303 Model 300 77-key Expanded Alpha http://deskthority.net/photos-f62/ibm-6019303-t8502.html
- 6020218 Model 400 107-key Full key http://kishy.ca/?p=894
### Alps switch(vintage Green) models:
- 5954339 Japanese 102-key http://deskthority.net/post87127.html#p87127
- 6112883 Japanese 102-key http://geekhack.org/index.php?topic=52888.msg1194489#msg1194489
- 6112884 Japanese 102-key http://geekhack.org/index.php?topic=50437.msg1193047#msg1193047
- 6341739 Chinese 102-key http://geekhack.org/index.php?topic=52888.msg1176566#msg1176566
Connector
---------
Keyboard Plug from front:
DSUB-9
-------------
\ N 2 3 4 5 /
\ N N N N /
---------
2 GND
3 VCC 5V
4 DATA
5 CLOCK
N No connection/No pin.
Connection
----------
In case of using ATMega32U4(Teensy2.0):
1. Supply power with VCC and GND.
2. Connect CLOCK to PD1 and DATA to PD0. You can change pin with config.h.
3. Optionally you may need pull-up register. 1KOhm probably work.
Build Firmware
--------------
Just run `make`:
$ make
To select keymap:
$ make KEYMAP=[plain|...]
Keymap
------
Several version of keymap are available in advance but you are recommended to define your favorite layout yourself. To define your own keymap create file named `keymap_<name>.c` and see keymap document(you can find in top README.md) and existent keymap files.
Use `KEYMAP_ALPS102()` to define your keymap for Alps models.

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@@ -1,61 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include <avr/interrupt.h>
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x4707
#define DEVICE_VER 0x0001
#define MANUFACTURER t.m.k.
#define PRODUCT IBM 4704 keyboard converter
#define DESCRIPTION convert IBM 4704 keyboard to USB
/* matrix size */
#define MATRIX_ROWS 16 // keycode bit3-6
#define MATRIX_COLS 8 // keycode bit0-2
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RCTRL)) || \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* Pin configuration */
#define IBM4704_CLOCK_PORT PORTD
#define IBM4704_CLOCK_PIN PIND
#define IBM4704_CLOCK_DDR DDRD
#define IBM4704_CLOCK_BIT 1
#define IBM4704_DATA_PORT PORTD
#define IBM4704_DATA_PIN PIND
#define IBM4704_DATA_DDR DDRD
#define IBM4704_DATA_BIT 0
/* Pin interrupt on rising edge of clock */
#define IBM4704_INT_INIT() do { EICRA |= ((1<<ISC11)|(1<<ISC10)); } while (0)
#define IBM4704_INT_ON() do { EIFR |= (1<<INTF1); EIMSK |= (1<<INT1); } while (0)
#define IBM4704_INT_OFF() do { EIMSK &= ~(1<<INT1); } while (0)
#define IBM4704_INT_VECT INT1_vect
#endif

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@@ -1,182 +0,0 @@
IBM 4704 Keyboard
=================
IBM capacitive switch models:
6019273 Model 100 50-key (grid layout) http://kishy.ca/?p=894
6019284 Model 200 62-key Alpha(60% layout) http://kishy.ca/?p=894
6019303 Model 300 77-key Expanded Alpha http://deskthority.net/photos-f62/ibm-6019303-t8502.html
6020218 Model 400 107-key Full key http://kishy.ca/?p=894
Alps switch(vintage Green) models:
5954339 Japanese 102-key http://deskthority.net/post87127.html#p87127
6112883 Japanese 102-key http://geekhack.org/index.php?topic=52888.msg1194489#msg1194489
6112884 Japanese 102-key http://geekhack.org/index.php?topic=50437.msg1193047#msg1193047
6341739 Chinese 102-key http://geekhack.org/index.php?topic=52888.msg1176566#msg1176566
Resourse
--------
The IBM 4704: lots of pictures and info
http://kishy.dyndns.org/?p=648#more-648
Brochure:
http://ed-thelen.org/comp-hist/IBM-ProdAnn/4700.pdf
IBM 4704 Keyboard Protocol
==========================
On powering up keyboard sends keyboard ID; A3h for 6019284(62-key), for example.
After that the keyboard enters FC command mode and waits for parameter data from host
so that it doesn't send any scancode until you send 'FF'(End of FC command mode).
Keyboard ID
-------------------------------
Model 100 50-key A2h
Model 200 62-key A3h
Model 300 77-key A4h
Model 400 107-key A5h
Japanese/Chinese 102-key A6h
Connector
---------
Keyboard Plug from front
DSUB-9
-------------
\ N 2 3 4 5 /
\ N N N N /
---------
2 GND
3 VCC 5V
4 DATA
5 CLOCK
N No connection/No pin.
Keyboard to Host
----------------
Data bits are LSB first and Pairty is odd. Clock has around 60us high and 30us low part.
____ __ __ __ __ __ __ __ __ __ _______
Clock \_____/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
____ ____ ____ ____ ____ ____ ____ ____ ____ ____
Data ____/ X____X____X____X____X____X____X____X____X____X________
Start 0 1 2 3 4 5 6 7 P Stop
Start bit: can be long as 300-350us.
Inhibit: Pull Data line down to inhibit keyboard to send.
Timing: Host reads bit while Clock is hi.(rising edge)
Stop bit: Keyboard pulls down Data line to lo after 9th clock.
Host to Keyboard
----------------
Data bits are LSB first and Pairty is odd. Clock has around 60us high and 30us low part.
____ __ __ __ __ __ __ __ __ __ ________
Clock \______/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
^ ____ ____ ____ ____ ____ ____ ____ ____ ____ ____ ___
Data ____|__/ X____X____X____X____X____X____X____X____X____X \___
| Start 0 1 2 3 4 5 6 7 P Stop
Request by host
Start bit: can be long as 300-350us.
Request: Host pulls Clock line down to request to send a command.
Timing: After Request keyboard pull up Data and down Clock line to low for start bit.
After request host release Clock line once Data line becomes hi.
Host wirtes a bit while Clock is hi and Keyboard reads while low.
Stop bit: Host releases or pulls up Data line to hi after 9th clock and waits for keybaord pull down the line to lo.
Scancodes
---------
Keyboard doesn't send Break code for all keys except for Alt by default.
6019284 62-key:
,-----------------------------------------------------------.
| `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|???|BS |
|-----------------------------------------------------------|
|Tab | Q| W| E| R| T| Y| U| I| O| P| ¢| \| PD2|
|-----------------------------------------------------------|
|Ctrl | A| S| D| F| G| H| J| K| L| ;| '| {}| PD3|
|-----------------------------------------------------------|
|Shif| <>| Z| X| C| V| B| N| M| ,| ,| /|???|Shift |
|-----------------------------------------------------------|
|Reset|blk|Alt | Space |Alt |blk|Enter|
`-----------------------------------------------------------'
+----------+---------------------+----------+----------+
|` 00|PD1 04|Caps 20|LShift 30|Reset 31|
|1 18|q 05|a 21|<> 3E|Rblank 41|
|2 19|w 06|s 22|z 32|Alt 3F|
|3 1A|e 13|d 23|x 33|Space 40|
|4 10|r 14|f 24|c 34|Alt 3F|
|5 11|t 15|g 25|v 35|Lblank 42|
|6 12|y 16|h 26|b 36|Enter 2F|
|7 08|u 17|j 27|n 37| |
|8 09|i 01|k 28|m 38| |
|9 0A|o 02|l 29|, 39| |
|0 0F|p 03|; 2A|. 3A| |
|- 1F|¢ 1B|' 2B|/ 3B| |
|= 0D|\ 1C|{} 2C|??? 3C| |
|??? 0C|PD2 1D|PD3 2D|RShift 3D| |
|BS 0E| | | | |
+----------+---------------------+----------+----------+
Bit7 is 'press flag' which set 1 on press and 0 on release when break code is enabled.
NOTE: When break code is enabled the key sends scancode with setting 7th bit on press
and without it on release. That is, '`' sends 80h on press and 00h on release.
Keyboard command
----------------
Keyboard accepts these commands from host.
Description Entry point
-----------------------------------------------------------
FF Soft Reset 0008h
FE Resend 00e8h
FD Buzzer(emits a short beep) 00edh
FC Set Key Flag 00f6h
FB Soft Reset 0008h
FA Reset 0000h
Keyboard response
-----------------
Keyobard sends these bytes to host.
Description Entry point
-----------------------------------------------------------
FE Overflow(key event/receive data) 00c5h, 0346h
Memory test error 0224h
FD Command out of bound 00d8h
Key out of bound
7E Read/Parity error in receive from host 00bch
Set Key Flag command(FC)
------------------------
After 'Power on Reset' firmware enters this command mode and waits for data from host,
so that you don't need to send 'FC' and it doesn't send any scancode until you send 'FF'.
Data sent from host:
bit: 7 6 ... 0
en | |
| `-----`--- scan code
`------------- enable bit(0: enable repeat, 1: enable break)
00-79 Enable repeat
80-F9 Enable break(FA-FF are used as other commands, see above.)
FE Resend(011ah) no need to use
FF End(0114h) exits FC command mode.
Response from keyboard:
FD Out of bound - Invalid scancode
-- OK - No response means that command is accepted.
Examples:
To enable break code of all keys.
FC 80 81 ... F7 FF

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@@ -1,17 +0,0 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP_50(
F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, \
1, 2, 3, 4, 5, 6, 7, 8, 9, 0, \
Q, W, E, R, T, Y, U, I, O, P, \
A, S, D, F, G, H, J, K, L, SCLN, \
Z, X, C, V, B, N, M, COMM,DOT, SLSH \
),
};
const uint16_t PROGMEM fn_actions[] = {
};

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@@ -1,50 +0,0 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Layer 0:
* ,---------------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|BS |BS |F21| |PSC|SLK|PAU| |F1 |F2 |F3 |F4 |
* |---------------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|F22| |Ins|Hom|PgU| |F5 |F6 |F7 |F8 |
* |---------------------------------------------------------------| |-----------| |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Ret|Ret |F23| |Del|End|PgD| |F9 |F10|F11|F12|
* |---------------------------------------------------------------| |-----------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shf|Shift |F24| | |Up | | |F13|F14|F15|F16|
* |---------------------------------------------------------------| |-----------| |---------------|
* |Fn0 |Gui|Alt | Space |Alt* |Gui|Fn0 | |Lef|Dow|Rig| |F17|F18|F19|F20|
* `---------------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_ALPS102(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC,BSPC,F21, PSCR,SLCK,PAUS, F1, F2, F3, F4, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, F22, INS, HOME,PGUP, F5, F6, F7, F8, \
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,GRV, ENT, F23, DEL, END, PGDN, F9, F10, F11, F12, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,RSFT, F24, NO, UP, NO, F13, F14, F15, F16, \
FN0, LGUI,LALT, SPC, RALT,RGUI, FN0, LEFT,DOWN,RGHT, F17, F18, F19, F20 \
),
/* Layer 1:
* ,---------------------------------------------------------------. ,-----------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|BS |BS |F21| |VoD|VoU|Mut| |F1 |F2 |F3 |F4 |
* |---------------------------------------------------------------| |-----------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|F22| |Ins|Hom|PgU| |F5 |F6 |F7 |F8 |
* |---------------------------------------------------------------| |-----------| |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Ret|Ret |F23| |Del|End|PgD| |F9 |F10|F11|F12|
* |---------------------------------------------------------------| |-----------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shf|Shift |F24| | |PgU| | |F13|F14|F15|F16|
* |---------------------------------------------------------------| |-----------| |---------------|
* |Fn0 |Gui|Alt | Space |Alt* |Gui|Fn0 | |Hom|PgD|End| |F17|F18|F19|F20|
* `---------------------------------------------------------------' `-----------' `---------------'
*/
KEYMAP_ALPS102(
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, VOLD,VOLU,MUTE, TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,TRNS,TRNS, TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS, TRNS, TRNS,PGUP,TRNS, TRNS,TRNS,TRNS,TRNS, \
TRNS,TRNS,TRNS, TRNS, TRNS,TRNS, TRNS, HOME,PGDN,END, TRNS,TRNS,TRNS,TRNS \
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@@ -1,30 +0,0 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn keycode to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
return (action_t){ .code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]) };
}

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@@ -1,146 +0,0 @@
/*
Copyright 2011,2012,2013 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef KEYMAP_COMMON_H
#define KEYMAP_COMMON_H
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "action.h"
#include "action_macro.h"
#include "report.h"
#include "print.h"
#include "debug.h"
#include "keymap.h"
// 32*8(256) byte array which converts PS/2 code into USB code
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* 107-key */
#define KEYMAP( \
K46,K64, K00,K18,K19,K1A,K10,K11,K12,K08,K09,K0A,K0F,K1F,K0D,K0C,K0E, K6A,K6B,K6C, K47,K48,K49,K4A, \
K56,K66, K04,K05,K06,K13,K14,K15,K16,K17,K01,K02,K03,K1B,K1C,K1D, K6D,K6E,K6F, K4B,K4C,K4D,K4E, \
K71,K77, K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K2A,K2B,K2C,K2D, K70,K65,K72, K50,K51,K52,K53, \
K44,K45, K30,K3E,K32,K33,K34,K35,K36,K37,K38,K39,K3A,K3B,K3C,K3D, K74,K75,K76, K5E,K58,K59,K5A, \
K54,K55, K31,K41,K3F, K40, K42,K2F, K78,K67,K79, K5B,K5C,K5D,K57 \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_NO }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_NO, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_NO, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_NO, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_NO, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
{ KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_##K5E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_##K64, KC_##K65, KC_##K66, KC_##K67 }, \
{ KC_NO, KC_NO, KC_##K6A, KC_##K6B, KC_##K6C, KC_##K6D, KC_##K6E, KC_##K6F }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_NO, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_##K78, KC_##K79, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
/* 77-key */
#define KEYMAP_77( \
K00,K18,K19,K1A,K10,K11,K12,K08,K09,K0A,K0F,K1F,K0D,K0C,K0E, K6A,K6B,K6C, \
K04,K05,K06,K13,K14,K15,K16,K17,K01,K02,K03,K1B,K1C,K1D, K6D,K6E,K6F, \
K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K2A,K2B,K2C,K2D, K70,K65,K72, \
K30,K3E,K32,K33,K34,K35,K36,K37,K38,K39,K3A,K3B,K3C,K3D, K74,K75,K76, \
K31,K41,K3F, K40, K42,K2F, K78,K67,K79 \
) KEYMAP( \
F1, F2, K00,K18,K19,K1A,K10,K11,K12,K08,K09,K0A,K0F,K1F,K0D,K0C,K0E, K6A,K6B,K6C, NLCK,PSLS,PAST,PMNS, \
F3, F4, K04,K05,K06,K13,K14,K15,K16,K17,K01,K02,K03,K1B,K1C,K1D, K6D,K6E,K6F, P7, P8, P9, PPLS, \
F5, F6, K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K2A,K2B,K2C,K2D, K70,K65,K72, P4, P5, P6, PPLS, \
F7, F8, K30,K3E,K32,K33,K34,K35,K36,K37,K38,K39,K3A,K3B,K3C,K3D, K74,K75,K76, P1, P2, P3, PENT, \
F9, F10, K31,K41,K3F, K40, K42,K2F, K78,K67,K79 P0, P0, PDOT,PENT \
)
/* 62-key */
#define KEYMAP_62( \
K00,K18,K19,K1A,K10,K11,K12,K08,K09,K0A,K0F,K1F,K0D,K0C,K0E, \
K04,K05,K06,K13,K14,K15,K16,K17,K01,K02,K03,K1B,K1C,K1D, \
K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K2A,K2B,K2C,K2D, \
K30,K3E,K32,K33,K34,K35,K36,K37,K38,K39,K3A,K3B,K3C,K3D, \
K31,K41,K3F, K40, K42,K2F \
) KEYMAP( \
F1, F2, K00,K18,K19,K1A,K10,K11,K12,K08,K09,K0A,K0F,K1F,K0D,K0C,K0E, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, \
F3, F4, K04,K05,K06,K13,K14,K15,K16,K17,K01,K02,K03,K1B,K1C,K1D, DEL, END, PGDN, P7, P8, P9, PPLS, \
F5, F6, K20,K21,K22,K23,K24,K25,K26,K27,K28,K29,K2A,K2B,K2C,K2D, PSCR,SLCK,PAUS, P4, P5, P6, PPLS, \
F7, F8, K30,K3E,K32,K33,K34,K35,K36,K37,K38,K39,K3A,K3B,K3C,K3D, F11, UP, F12, P1, P2, P3, PENT, \
F9, F10, K31,K41,K3F, K40, K42,K2F, LEFT,DOWN,RGHT, P0, P0, PDOT,PENT \
)
/* 50-key */
#define KEYMAP_50( \
K00,K01,K02, K03,K04,K05, K20,K21,K22,K23, \
K08,K09,K0A, K0B,K0C,K0D, K28,K29,K2A,K35, \
K10,K11,K12, K13,K14,K15, K30,K31,K32,K36, \
K18,K19,K1A, K1B,K1C,K1D, K38,K39,K3A,K37, \
K16,K1E,K0E, K0F,K1F,K17, K33,K3B,K2B,K3F \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_NO, KC_NO, }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_NO, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_NO, KC_NO, KC_NO, KC_##K3F }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, } \
}
/* Alps 102-key */
#define KEYMAP_ALPS102( \
K00, K0F, K01, K02, K03, K04, K05, K06, K07, K08, K09, K0A, K0B, K0C, K0D, K0E, K44, K45, K46, K43, K41, K42, K4A, \
K10, K11, K12, K13, K14, K15, K16, K17, K18, K19, K1A, K1B, K1C, K1D, K1E, K54, K55, K56, K50, K51, K52, K5A, \
K20, K21, K22, K23, K24, K25, K26, K27, K28, K29, K2A, K2B, K2C, K2D, K2E, K64, K65, K66, K60, K61, K62, K6B, \
K30, K32, K33, K34, K35, K36, K37, K38, K39, K3A, K3B, K3C, K3D, K3E, K74, K75, K76, K70, K71, K72, K7B, \
K31, K47, K3F, K40, K4F, K48, K2F, K77, K67, K57, K73, K63, K53, K4E \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_NO, }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
{ KC_##K48, KC_NO, KC_##K4A, KC_NO, KC_NO, KC_NO, KC_##K4E, KC_##K4F }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_NO, KC_NO, KC_##K5A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_##K60, KC_##K61, KC_##K62, KC_##K63, KC_##K64, KC_##K65, KC_##K66, KC_##K67 }, \
{ KC_NO, KC_NO, KC_NO, KC_##K6B, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_##K70, KC_##K71, KC_##K72, KC_##K73, KC_##K74, KC_##K75, KC_##K76, KC_##K77 }, \
{ KC_NO, KC_NO, KC_NO, KC_##K7B, KC_NO, KC_NO, KC_NO, KC_NO, } \
}
#endif

View File

@@ -1,85 +0,0 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|???|BS |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|xxx|Ret |
* |-----------------------------------------------------------|
* |Shif|xxx| Z| X| C| V| B| N| M| ,| ,| /|xxx|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui|Alt | Space |Alt |Gui|Ctrl |
* `-----------------------------------------------------------'
*/
KEYMAP_62(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT,NO, ENT, \
LSFT,NO, Z, X, C, V, B, N, M, COMM,DOT, FN2, NO, FN0, \
LCTL,LGUI,LALT, FN3, RGUI,RCTL \
),
KEYMAP_62(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, BSPC, \
LCTL,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,NO, ENT, \
LSFT,NO, NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,NO, TRNS, \
LCTL,LGUI,LALT, SPC, RGUI,RCTL \
),
KEYMAP_62(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,WH_U,WH_R,WSTP,WBAK,WFWD,BSPC, \
LCTL,NO, ACL0,ACL1,ACL2,NO, MS_L,MS_D,MS_U,MS_R,TRNS,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, NO, RSFT,\
LCTL,LGUI,LALT, BTN1, RGUI,RCTL \
),
KEYMAP_62(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, HOME,PGDN,UP, PGUP,END, HOME,PGDN,PGUP,END, NO, NO, NO, BSPC, \
LCTL,NO, LEFT,DOWN,RGHT,NO, LEFT,DOWN,UP, RGHT,NO, NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, TRNS,NO, RSFT, \
LCTL,LGUI,LALT, SPC, RGUI,RCTL \
),
KEYMAP_62(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, NO, NO, NO, NO, NO, WH_L,WH_D,MS_U,WH_U,WH_R,BTN4,BTN5,FN4, \
LCTL,VOLD,VOLU,MUTE,NO, NO, BTN2,MS_L,MS_D,MS_R,BTN1,NO, NO, ENT, \
LSFT,NO, NO, NO, NO, NO, BTN3,BTN2,BTN1,BTN4,BTN5,NO, NO, NO, \
LCTL,LGUI,LALT, TRNS, RGUI,RCTL \
),
};
enum macro_id {
ALT_TAB,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SCLN),
[2] = ACTION_LAYER_TAP_KEY(3, KC_SLASH),
[3] = ACTION_LAYER_TAP_KEY(4, KC_SPC),
[4] = ACTION_MACRO(ALT_TAB),
};
/*
* Macro definition
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
keyevent_t event = record->event;
switch (id) {
case ALT_TAB:
return (event.pressed ?
MACRO( D(LALT), D(TAB), END ) :
MACRO( U(TAB), END ));
}
return MACRO_NONE;
}

View File

@@ -1,50 +0,0 @@
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,-----------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|???|BS |
* |-----------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |-----------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Ret|Ret |
* |-----------------------------------------------------------|
* |Shif|Shf| Z| X| C| V| B| N| M| ,| ,| /|???|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui|Alt | Space |Alt* |Gui|Fn |
* `-----------------------------------------------------------'
*/
KEYMAP(
F1, F2, GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, NO, BSPC, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, \
F3, F4, TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSLS, DEL, END, PGDN, P7, P8, P9, PPLS, \
F5, F6, LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,ENT, ENT, PSCR,SLCK,PAUS, P4, P5, P6, PPLS, \
F7, F8, LSFT,LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,NO, RSFT, F11, UP, F12, P1, P2, P3, PENT, \
F9, F10, LCTL,LGUI,LALT, SPC, RGUI,FN0, LEFT,DOWN,RGHT, P0, P0, PDOT,PENT \
),
/* 1: HHKB
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|???|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pau| Up| | Ins|
* |-----------------------------------------------------------|
* |Ctrl |VoD|VoU|VoM| | | *| /|Hom|PgU|Lef|Rig|Ret|Ret |
* |-----------------------------------------------------------|
* |Shif|Shi| | | | | | +| -|End|PgD|Dow|???|Shift |
* |-----------------------------------------------------------|
* |Ctrl |Gui|Alt | Space |Alt* |Gui|Fn |
* `-----------------------------------------------------------'
*/
KEYMAP(
F1, F2, ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, NO, DEL, INS, HOME,PGUP, NLCK,PSLS,PAST,PMNS, \
F3, F4, CAPS,NO, NO, NO, NO, NO, NO, NO, PSCR,SLCK,PAUS, UP, NO, INS, DEL, END, PGDN, P7, P8, P9, PPLS, \
F5, F6, TRNS,VOLD,VOLU,MUTE,NO, NO, PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, ENT, PSCR,SLCK,PAUS, P4, P5, P6, PPLS, \
F7, F8, TRNS,TRNS,NO, NO, NO, NO, NO, PPLS,PMNS,END, PGDN,DOWN,NO, TRNS, F11, UP, F12, P1, P2, P3, PENT, \
F9, F10, TRNS,TRNS,TRNS, TRNS, TRNS,TRNS, LEFT,DOWN,RGHT, P0, P0, PDOT,PENT \
),
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

View File

@@ -1,24 +0,0 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdint.h"
#include "led.h"
void led_set(uint8_t usb_led)
{
}

View File

@@ -1,162 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "action.h"
#include "print.h"
#include "debug.h"
#include "util.h"
#include "ibm4704.h"
#include "matrix.h"
static void matrix_make(uint8_t code);
static void matrix_break(uint8_t code);
static void matrix_clear(void);
/*
* Matrix Array usage:
* IBM 4704 scan codes are assigned into 128(16x8)-cell matrix.
*
* 8bit wide
* +---------+
* 0| |
* :| XX | 00-7F
* f| |
* +---------+
*
* Exceptions:
*/
static uint8_t matrix[MATRIX_ROWS];
// scan code bits 7654 3210
// R:row/C:column -RRR RCCC
#define ROW(code) ((code>>3)&0x0f)
#define COL(code) (code&0x07)
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
static void enable_break(void)
{
print("Enable break: ");
while (ibm4704_send(0xFC)) { _delay_ms(10); }
// valid scancode: 00-79h
for (uint8_t code = 0; code < 0x7F; code++) {
while (ibm4704_send(0x80|code)) _delay_ms(10);
_delay_ms(5); // wait for response
// No response(FF) when ok, FD when out of bound
xprintf("s%02X:r%02X ", code, ibm4704_recv());
}
while (ibm4704_send(0xFF)) { _delay_ms(10); } // End
print("End\n");
}
void matrix_setup(void)
{
ibm4704_init();
}
void matrix_init(void)
{
debug_enable = true;
print("IBM 4704 converter\n");
matrix_clear();
_delay_ms(2000); // wait for keyboard starting up
xprintf("Keyboard ID: %02X\n", ibm4704_recv());
enable_break();
}
/*
* IBM 4704 Scan Code
*/
uint8_t matrix_scan(void)
{
uint8_t code = ibm4704_recv();
if (code==0xFF) {
// Not receivd
return 0;
} else if ((code&0x7F) >= 0x7A) {
// 0xFF-FA and 0x7F-7A is not scancode
xprintf("Error: %02X\n", code);
matrix_clear();
return 0;
} else if (code&0x80) {
dprintf("%02X\n", code);
matrix_make(code);
} else {
dprintf("%02X\n", code);
matrix_break(code);
}
return 1;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
xprintf("%02X: %08b\n", row, bitrev(matrix_get_row(row)));
}
}
inline
static void matrix_make(uint8_t code)
{
matrix[ROW(code)] |= 1<<COL(code);
}
inline
static void matrix_break(uint8_t code)
{
matrix[ROW(code)] &= ~(1<<COL(code));
}
inline
static void matrix_clear(void)
{
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
}

View File

@@ -1,96 +0,0 @@
# Target file name (without extension).
TARGET = m0110_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu
ifdef KEYMAP
SRC += keymap_$(KEYMAP).c
else
SRC += keymap_default.c
endif
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
MCU = atmega32u2 # TMK converter rev2
#MCU = atmega32u4 # TMK converter rev1
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

View File

@@ -1,98 +0,0 @@
# Target file name (without extension).
TARGET = m0110_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu
ifdef KEYMAP
SRC += keymap_$(KEYMAP).c
else
SRC += keymap_default.c
endif
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=512
# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

View File

@@ -1,96 +0,0 @@
# Target file name (without extension).
TARGET = m0110_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu
ifdef KEYMAP
SRC += keymap_$(KEYMAP).c
else
SRC += keymap_default.c
endif
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = atmega32u2 # TMK converter rev2
MCU = atmega32u4 # TMK converter rev1
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

View File

@@ -1,96 +0,0 @@
# Target file name (without extension).
TARGET = m0110_lufa
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = matrix.c \
led.c \
keymap_common.c \
m0110.c
# To use own keymap file run make like: make keymap=hasu
ifdef KEYMAP
SRC += keymap_$(KEYMAP).c
else
SRC += keymap_default.c
endif
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
MCU = atmega32u2 # TMK converter rev2
#MCU = atmega32u4 # TMK converter rev1
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task
OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in bytes
# Teensy halfKay 512
# Atmel DFU loader 4096
# LUFA bootloader 4096
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
#NKRO_ENABLE = yes # USB Nkey Rollover - not yet supported in LUFA
#KEYMAP_SECTION_ENABLE = yes # fixed address keymap for keymap editor
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

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M0110/M0110A to USB keyboard converter
======================================
This firmware converts the protocol of Apple Macintosh keyboard **M0110**, **M0110A** and **M0120** into USB. Target of this project is USB AVR controller like **ATmega32U2** and **ATmega32U4**. Using this converter you can revive these retro keyboards with modern computer.
Read README of top directory too.
Pictures of **M0110 + M0120** and **M0110A**.
![M0110+M0120](http://i.imgur.com/dyvXb2Tm.jpg)
![M0110A](http://i.imgur.com/HuHOEoHm.jpg)
- M0110A support was contributed by [skagon@github](https://github.com/skagon).
- M0120 also is supported. keys(+ * / and ,) on M0120 are recognized as cursor keys.
Update
------
- 2013/08: Change port for signals `PF` to `PD`
- 2013/09: Change port again, it uses inversely `PD0` for data and `PD1` for clock line now.
- 2014/06: Change keymaps
- 2015/03: Add support for "International"(ISO) keyboard(keymap_intl.c)
Building Hardware
-----------------
You need [TMK converter] or AVR dev board like PJRC [Teensy]. Port of the MCU `PD1` is assigned to `CLOCK` line and `PD0` to `DATA` by default, you can change pin configuration with editing `config.h`.
[![M0110 Converter](http://i.imgur.com/4G2ZOegm.jpg)](http://i.imgur.com/4G2ZOeg.jpg)
### 4P4C phone handset cable
Note that original cable used with Mac is **straight** while phone handset cable is **crossover**.
<http://en.wikipedia.org/wiki/Modular_connector#4P4C>
Close-up picture of handset cable. You can see one end of plug has reverse color codes against the other. Click to enlarge.
[![4P4C cable](http://i.imgur.com/3S9P1mYm.jpg?1)](http://i.imgur.com/3S9P1mY.jpg?1)
[Teensy]: http://www.pjrc.com/teensy/
[TMK converter]: https://github.com/tmk/keyboard_converter
### Socket Pinout
- <http://pinouts.ru/Inputs/MacKeyboard_pinout.shtml>
![Jack fig](http://www.kbdbabel.org/conn/kbd_connector_macplus.png)
### Pull-up Resistor
You may need pull-up resistors on signal lines(`CLOCK`, `DATA`) in particular when you have long or coiled cable. **1k-10k Ohm** will be OK for this purpose. In that case the converter may not read signal from keyboard correctly without pull-up resistors.
Building Firmware
-----------------
To compile firmware you need AVR GCC. You can edit *Makefile* and *config.h* to change compile options and pin configuration. Also `KEYMAP` option can be used to select keymap.
$ git clone git://github.com/tmk/tmk_keyboard.git (or download source)
$ cd m0110_usb
$ make -f Makefile.rev2 clean
$ make -f Makefile.rev2 [KEYMAP={default|intl|spacefn|hasu}]
Use `Maefile.tmk_rev1` for TMK converter Rev.1, `Makefile.teensy` for Teensy instead.
Keymap
------
To create your own keymap copy existent keymap file to `keymap_name.c` and edit it.
Debug
-----
You can use [PJRC HID listen](http://www.pjrc.com/teensy/hid_listen.html) to see debug output. The converter has some functions for debug, press `<Magic>+H` simultaneously to get help.
- Magic combo: `Shift+Option+⌘` or `Shift+Option+Ctrl`(`Shift+Alt+Gui` or `Shift+Alt+Control`)

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@@ -1,62 +0,0 @@
/*
Copyright 2011,2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x0110
#define DEVICE_VER 0x0101
#define MANUFACTURER t.m.k.
#define PRODUCT M0110 keyboard converter
#define DESCRIPTION convert M0110 keyboard to USB
/* matrix size */
#define MATRIX_ROWS 14
#define MATRIX_COLS 8
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/* magic key */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT) | MOD_BIT(KC_LGUI)) || \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_LALT) | MOD_BIT(KC_LCTL)) \
)
/* boot magic key */
#define BOOTMAGIC_KEY_SALT KC_FN0
#define BOOTMAGIC_KEY_CAPSLOCK_TO_CONTROL KC_LCAP
/* ports */
#define M0110_CLOCK_PORT PORTD
#define M0110_CLOCK_PIN PIND
#define M0110_CLOCK_DDR DDRD
#define M0110_CLOCK_BIT 1
#define M0110_DATA_PORT PORTD
#define M0110_DATA_PIN PIND
#define M0110_DATA_DDR DDRD
#define M0110_DATA_BIT 0
#endif

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@@ -1,37 +0,0 @@
/*
Copyright 2011,2012,2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <avr/pgmspace.h>
#include "action.h"
#include "keycode.h"
#include "keymap.h"
#include "keymap_common.h"
/* translates key to keycode */
uint8_t keymap_key_to_keycode(uint8_t layer, keypos_t key)
{
return pgm_read_byte(&keymaps[(layer)][(key.row)][(key.col)]);
}
/* translates Fn index to action */
action_t keymap_fn_to_action(uint8_t keycode)
{
action_t action;
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
return action;
}

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@@ -1,133 +0,0 @@
/*
Copyright 2011,2012,2014,2015 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "keymap.h"
extern const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS];
extern const uint16_t fn_actions[];
/* Common layout for M0110 and M0110A
* This keymap works with both keyboards. As you can see, the M0110A is
* a superset of M0110 keyboard, only one exception is 'Enter'(34) of M0110
* does not exist on the M0110A.
*
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Clr| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Opt |Mac | Space |Ent| \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*
* M0110A scan codes
* ,---------------------------------------------------------. ,---------------.
* | 32| 12| 13| 14| 15| 17| 16| 1A| 1C| 19| 1D| 1B| 18| 33| | 47| 68| 6D| 62|
* |---------------------------------------------------------| |---------------|
* | 30| 0C| 0D| 0E| 0F| 10| 11| 20| 22| 1F| 23| 21| 1E| | | 59| 5B| 5C| 4E|
* |-----------------------------------------------------' | |---------------|
* | 39| 00| 01| 02| 03| 05| 04| 26| 28| 25| 29| 27| 24| | 56| 57| 58| 66|
* |---------------------------------------------------------| |---------------|
* | 38| 06| 07| 08| 09| 0B| 2D| 2E| 2B| 2F| 2C| 38| 4D| | 53| 54| 55| |
* `---------------------------------------------------------' |-----------| 4C|
* | 3A| 37| 31 | 2A| 46| 42| 48| | 52| 41| |
* `---------------------------------------------------------' `---------------'
*
* M0110 + M0120 scan codes
* ,---------------------------------------------------------. ,---------------.
* | 32| 12| 13| 14| 15| 17| 16| 1A| 1C| 19| 1D| 1B| 18| 33| | 47| 68| 6D| 62|
* |---------------------------------------------------------| |---------------|
* | 30| 0C| 0D| 0E| 0F| 10| 11| 20| 22| 1F| 23| 21| 1E| 2A| | 59| 5B| 5C| 4E|
* |---------------------------------------------------------| |---------------|
* | 39| 00| 01| 02| 03| 05| 04| 26| 28| 25| 29| 27| 24| | 56| 57| 58| 66|
* |---------------------------------------------------------| |---------------|
* | 38| 06| 07| 08| 09| 0B| 2D| 2E| 2B| 2F| 2C| 38| | 53| 54| 55| |
* `---------------------------------------------------------' |-----------| 4C|
* | 3A| 37| 31 | 34| 3A| | 52| 41| |
* `------------------------------------------------' `---------------'
* Two right and left keys of 38 and 3A are identical, you cannot discriminate those two.
*/
#define KEYMAP( \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27, K24, K56,K57,K58,K66, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C, K4D, K53,K54,K55,K4C, \
K3A,K37, K31, K34,K2A,K46,K42,K48, K52, K41 \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_NO, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_NO, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_##K41, KC_##K42, KC_NO, KC_NO, KC_NO, KC_##K46, KC_##K47 }, \
{ KC_##K48, KC_NO, KC_NO, KC_NO, KC_##K4C, KC_##K4D, KC_##K4E, KC_NO }, \
{ KC_NO, KC_NO, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##K62, KC_NO, KC_NO, KC_NO, KC_##K66, KC_NO }, \
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
}
/* International keyboard layout for M0110 + M0120
* https://en.wikipedia.org/wiki/File:Apple_Macintosh_Plus_Keyboard.jpg
* Probably International keyboard layout of M0110A doesn't exist.
*
* M0110 + M0120 scan codes
* ,---------------------------------------------------------. ,---------------.
* | 32| 12| 13| 14| 15| 17| 16| 1A| 1C| 19| 1D| 1B| 18| 33| | 47| 68| 6D| 62|
* |---------------------------------------------------------| |---------------|
* | 30| 0C| 0D| 0E| 0F| 10| 11| 20| 22| 1F| 23| 21| 1E| 2A| | 59| 5B| 5C| 4E|
* |------------------------------------------------------, | |---------------|
* | 39| 00| 01| 02| 03| 05| 04| 26| 28| 25| 29| 27| 24| | | 56| 57| 58| 66|
* |---------------------------------------------------------| |---------------|
* | 38| 06| 07| 08| 09| 0B| 2D| 2E| 2B| 2F| 2C| 0A| 38| | 53| 54| 55| |
* `---------------------------------------------------------' |-----------| 4C|
* | 3A| 37| 34 | 31| 3A| | 52| 41| |
* `------------------------------------------------' `---------------'
* Two right and left keys of 38 and 3A are identical, you cannot discriminate those two.
*/
#define KEYMAP_INTL( \
K32,K12,K13,K14,K15,K17,K16,K1A,K1C,K19,K1D,K1B,K18,K33, K47,K68,K6D,K62, \
K30,K0C,K0D,K0E,K0F,K11,K10,K20,K22,K1F,K23,K21,K1E,K2A, K59,K5B,K5C,K4E, \
K39,K00,K01,K02,K03,K05,K04,K26,K28,K25,K29,K27,K24, K56,K57,K58,K66, \
K38,K06,K07,K08,K09,K0B,K2D,K2E,K2B,K2F,K2C,K0A, K53,K54,K55,K4C, \
K3A,K37, K34, K31, K52, K41 \
) { \
{ KC_##K00, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_NO, KC_NO, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_##K41, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K47 }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_##K4C, KC_NO, KC_##K4E, KC_NO }, \
{ KC_NO, KC_NO, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_NO, KC_##K5B, KC_##K5C, KC_NO, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_##K62, KC_NO, KC_NO, KC_NO, KC_##K66, KC_NO }, \
{ KC_##K68, KC_NO, KC_NO, KC_NO, KC_NO, KC_##K6D, KC_NO, KC_NO }, \
}

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@@ -1,137 +0,0 @@
/*
Copyright 2011,2012,2015 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "keycode.h"
#include "keymap_common.h"
#ifdef KEYMAP_SECTION_ENABLE
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] __attribute__ ((section (".keymap.keymaps"))) = {
#else
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
#endif
/* Default:
* M0110 M0120
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| -|
* |---------------------------------------------------------| |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Fn |Opt| | 0| .| |
* `-----------------------------------------------' `---------------'
* M0110A
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
[0] = KEYMAP(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
LALT,LGUI, SPC, FN0, FN13,LEFT,RGHT,DOWN, P0, PDOT
),
/* Cursor Layer:
* M0110 M0120
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |INS| | | 7| 8| 9| -|
* |---------------------------------------------------------| |---------------|
* |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift |End| |PgD| | | | |End|PgD|Dow|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Fn |Opt| | 0| .| |
* `-----------------------------------------------' `---------------'
* M0110A
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up |INS| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift |End| |PgD| | | | |End|PgD|Dow|Shft|PgU| | 1| 2| 3| |
* |---------------------------------------------------------| |-----------|Ent|
* |Opt |Mac | Space | \|Hom|End|PgD| | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
[1] = KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, INS, P7, P8, P9, PMNS,
LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT, ENT, P4, P5, P6, PPLS,
LSFT,END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, PGUP, P1, P2, P3, PENT,
LALT,LGUI, SPC, FN0, FN13,HOME,END, PGDN, P0, PDOT
),
};
/*
* Fn action definition
*/
#ifdef KEYMAP_SECTION_ENABLE
const uint16_t fn_actions[] __attribute__ ((section (".keymap.fn_actions"))) = {
#else
const uint16_t fn_actions[] PROGMEM = {
#endif
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_MOMENTARY(2),
[2] = ACTION_LAYER_MOMENTARY(3),
[3] = ACTION_LAYER_MOMENTARY(4),
[4] = ACTION_LAYER_MOMENTARY(5),
[5] = ACTION_LAYER_MOMENTARY(6),
[6] = ACTION_LAYER_MOMENTARY(7),
[7] = ACTION_LAYER_TOGGLE(1),
[8] = ACTION_LAYER_TOGGLE(2),
[9] = ACTION_LAYER_TOGGLE(3),
[10] = ACTION_LAYER_TAP_TOGGLE(1),
[11] = ACTION_LAYER_TAP_TOGGLE(2),
[12] = ACTION_LAYER_TAP_TOGGLE(3),
[13] = ACTION_LAYER_TAP_KEY(1, KC_BSLASH),
[14] = ACTION_LAYER_TAP_KEY(2, KC_TAB),
[15] = ACTION_LAYER_TAP_KEY(3, KC_ENTER),
[16] = ACTION_LAYER_TAP_KEY(4, KC_SPACE),
[17] = ACTION_LAYER_TAP_KEY(5, KC_SCOLON),
[18] = ACTION_LAYER_TAP_KEY(6, KC_QUOTE),
[19] = ACTION_LAYER_TAP_KEY(7, KC_SLASH),
[20] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_SPACE),
[21] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SPACE),
[22] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_QUOTE),
[23] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_ENTER),
[24] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC),
[25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPACE),
[26] = ACTION_MODS_ONESHOT(MOD_LCTL),
[27] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_ESC),
[28] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_BSPACE),
[29] = ACTION_MODS_ONESHOT(MOD_LSFT),
[30] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_GRAVE),
[31] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_BSLASH),
};

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@@ -1,87 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "keycode.h"
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default:
* M0110
* ,---------------------------------------------------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs|
* |---------------------------------------------------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \|
* |---------------------------------------------------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| Fn| '|Return|
* |---------------------------------------------------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| Fn|Shift |
* `---------------------------------------------------------'
* |Fn |alt | Fn |Gui |Fn |
* `-----------------------------------------------'
*/
[0] = KEYMAP(
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, FN3, QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, FN1, UP, P1, P2, P3, PENT,
FN0, LALT, FN2, LGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
),
// IJKL cursor
[1] = KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, HOME,PGDN,UP, PGUP,END, NO, NO, P7, P8, P9, PMNS,
LCTL,VOLD,VOLU,MUTE,NO, NO, HOME,LEFT,DOWN,RGHT,END, NO, ENT, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, NO, PGUP, P1, P2, P3, PENT,
TRNS,LALT, SPC, LGUI,BSLS,HOME,END, PGDN, P0, PDOT
),
// HJKL cursor
[2] = KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,NO, NO, NO, NO, NO, HOME,PGDN,UP, PGUP,END, NO, NO, P7, P8, P9, PMNS,
LCTL,VOLD,VOLU,MUTE,NO, NO, LEFT,DOWN,UP, RGHT,NO, NO, ENT, P4, P5, P6, PPLS,
LSFT,NO, NO, NO, NO, NO, HOME,PGDN,PGUP,END, TRNS, PGUP, P1, P2, P3, PENT,
TRNS,LALT, SPC, LGUI,BSLS,HOME,END, PGDN, P0, PDOT
),
// Mousekey
[3] = KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,Q, W, E, R, T, WH_L,WH_D,MS_U,WH_U,WH_R,WBAK,WFWD, P7, P8, P9, PMNS,
LCTL,VOLD,VOLU,MUTE,NO, NO, BTN2,MS_L,MS_D,MS_R,BTN1,NO, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, BTN2,BTN1,BTN4,BTN5,NO, PGUP, P1, P2, P3, PENT,
NO, LALT, TRNS, LGUI,BSLS,HOME,END, PGDN, P0, PDOT
),
// Mousekey
[4] = KEYMAP(
GRV, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,Q, W, E, R, T, WH_L,WH_D,MS_U,WH_U,WH_R,WBAK,WFWD, P7, P8, P9, PMNS,
LCTL,VOLD,VOLU,MUTE,NO, NO, BTN2,MS_L,MS_D,MS_R,TRNS,NO, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, BTN2,BTN1,BTN4,BTN5,NO, PGUP, P1, P2, P3, PENT,
NO, LALT, BTN1, LGUI,BSLS,HOME,END, PGDN, P0, PDOT
),
};
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
[1] = ACTION_LAYER_TAP_KEY(2, KC_SLASH),
[2] = ACTION_LAYER_TAP_KEY(3, KC_SPACE),
[3] = ACTION_LAYER_TAP_KEY(4, KC_SCOLON),
};

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@@ -1,73 +0,0 @@
/*
Copyright 2015 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "keycode.h"
#include "keymap_common.h"
const uint8_t keymaps[][MATRIX_ROWS][MATRIX_COLS] PROGMEM = {
/* International keyboard
* M0110 M0120
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| -| +| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Ret| | 7| 8| 9| /|
* |------------------------------------------------------, | |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| \| | | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------|
* |Shif| <| Z| X| C| V| B| N| M| ,| ,| /| | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Fn | | | 0| .| |
* `-----------------------------------------------' `---------------'
*/
[0] = KEYMAP_INTL(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,EQL, PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,ENT, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,BSLS, P4, P5, P6, PPLS,
LSFT,NUBS,Z, X, C, V, B, N, M, COMM,DOT, SLSH, P1, P2, P3, PENT,
LALT,LGUI, SPC, FN0, P0, PDOT
),
/* Cursor Layer
* ,---------------------------------------------------------. ,---------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Delet| |Nlk| -| +| *|
* |---------------------------------------------------------| |---------------|
* |Caps |Hom| Up|PgU| | | | |Psc|Slk|Pau|Up | |Ret| | 7| 8| 9| /|
* |------------------------------------------------------, | |---------------|
* |Ctrl |Lef|Dow|Rig| | | | |Hom|PgU|Lef|Rig|Ins| | | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------|
* |Shif| <|End| |PgD| | | | |End|PgD|Dow| | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Fn | | | 0| .| |
* `-----------------------------------------------' `---------------'
*/
[1] = KEYMAP_INTL(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
CAPS,HOME,UP, PGUP,NO, NO, NO, NO, PSCR,SLCK,PAUS,UP, NO, ENT, P7, P8, P9, PMNS,
LCTL,LEFT,DOWN,RGHT,NO, NO, NO, NO, HOME,PGUP,LEFT,RGHT,INS, P4, P5, P6, PPLS,
LSFT,NO, END, NO, PGDN,NO, NO, NO, NO, END, PGDN,DOWN, P1, P2, P3, PENT,
LALT,LGUI, SPC, FN0, P0, PDOT
),
};
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_MOMENTARY(1),
};

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@@ -1,71 +0,0 @@
/*
Copyright 2014 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include "keycode.h"
#include "keymap_common.h"
const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Default:
* M0110 M0120
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backs| |Nlk| -| +| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \| | 7| 8| 9| /|
* |---------------------------------------------------------| |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| ,|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shift | | 1| 2| 3| |
* `---------------------------------------------------------' |-----------|Ent|
* |Opt|Mac | Space |Mac |Opt| | 0| .| |
* `-----------------------------------------------' `---------------'
* M0110A
* ,---------------------------------------------------------. ,---------------.
* | `| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Bcksp| |Nlk| =| /| *|
* |---------------------------------------------------------| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| | | 7| 8| 9| -|
* |-----------------------------------------------------' | |---------------|
* |Caps | A| S| D| F| G| H| J| K| L| ;| '|Return| | 4| 5| 6| +|
* |---------------------------------------------------------| |---------------|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /|Shft|Up | | 1| 2| 3| |
* |---------------------------------------------------------' |-----------|Ent|
* |Opt |Mac | Space | \|Lft|Rgt|Dn | | 0| .| |
* `---------------------------------------------------------' `---------------'
*/
[0] = KEYMAP(
GRV, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSPC, NLCK,PEQL,PSLS,PAST,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC, P7, P8, P9, PMNS,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT, ENT, P4, P5, P6, PPLS,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH, UP, P1, P2, P3, PENT,
LALT,LGUI, FN0, RGUI,BSLS,LEFT,RGHT,DOWN, P0, PDOT
),
[1] = KEYMAP(
ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, DEL, NLCK,EQL, PSLS,PAST,
TRNS,TRNS,TRNS,ESC, TRNS,TRNS,TRNS,HOME,UP, END, PSCR,SLCK,PAUS, P7, P8, P9, PMNS,
LCTL,TRNS,TRNS,TRNS,TRNS,TRNS,PGUP,LEFT,DOWN,RGHT,TRNS,TRNS, TRNS, P4, P5, P6, PPLS,
TRNS,TRNS,TRNS,TRNS,TRNS,SPC, PGDN,GRV, FN1, TRNS,APP, PGUP, P1, P2, P3, PENT,
TRNS,TRNS, TRNS, TRNS,INS, HOME,END, PGDN, P0, PDOT
),
};
/*
* Fn action definition
*/
const uint16_t fn_actions[] PROGMEM = {
[0] = ACTION_LAYER_TAP_KEY(1, KC_SPACE),
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // tilde
};

View File

@@ -1,32 +0,0 @@
/*
Copyright 2011 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <avr/io.h>
#include "led.h"
void led_set(uint8_t usb_led)
{
if (usb_led & (1<<USB_LED_CAPS_LOCK)) {
DDRD |= (1<<6);
PORTD |= (1<<6);
} else {
DDRD |= (1<<6);
PORTD &= ~(1<<6);
}
}

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@@ -1,142 +0,0 @@
/*
Copyright 2011,2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* scan matrix
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "debug.h"
#include "host.h"
#include "led.h"
#include "m0110.h"
#include "matrix.h"
#define CAPS 0x39
#define CAPS_BREAK (CAPS | 0x80)
#define ROW(key) ((key)>>3&0x0F)
#define COL(key) ((key)&0x07)
static bool is_modified = false;
// matrix state buffer(1:on, 0:off)
static uint8_t *matrix;
static uint8_t _matrix0[MATRIX_ROWS];
static void register_key(uint8_t key);
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
m0110_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) _matrix0[i] = 0x00;
matrix = _matrix0;
return;
}
uint8_t matrix_scan(void)
{
uint8_t key;
is_modified = false;
key = m0110_recv_key();
if (key == M0110_NULL) {
return 0;
} else if (key == M0110_ERROR) {
return 0;
} else {
is_modified = true;
register_key(key);
}
if (debug_enable) {
print("["); phex(key); print("]\n");
}
return 1;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}
inline
static void register_key(uint8_t key)
{
if (key&0x80) {
matrix[ROW(key)] &= ~(1<<COL(key));
} else {
matrix[ROW(key)] |= (1<<COL(key));
}
}

View File

@@ -1,74 +0,0 @@
#
# Makefile for PJRC Teensy
#
# Target file name (without extension).
TARGET = news_usb_pjrc
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap.c \
matrix.c \
led.c \
news.c
CONFIG_H = config_pjrc.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# *Comment out* to disable the options.
#
BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys(+5000)
EXTRAKEY_ENABLE = yes # Audio control and System control(+600)
CONSOLE_ENABLE = yes # Console for debug
COMMAND_ENABLE = yes # Commands for debug and configuration
#SLEEP_LED_ENABLE = yes # Breathing sleep LED during USB suspend
NKRO_ENABLE = yes # USB Nkey Rollover(+500)
#---------------- Programming Options --------------------------
PROGRAM_CMD = teensy_loader_cli -mmcu=$(MCU) -w -v $(TARGET).hex
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol/pjrc.mk
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

View File

@@ -1,62 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x5021
#define MANUFACTURER t.m.k.
#define PRODUCT SONY NEWS keyboard converter
#define DESCRIPTION converts SONY NEWS protocol into USB
/* matrix size */
#define MATRIX_ROWS 16 // keycode bit: 3-0
#define MATRIX_COLS 8 // keycode bit: 6-4
/* legacy keymap support */
#define USE_LEGACY_KEYMAP
/* key combination for command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \
keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \
)
/* Asynchronous USART
* 8-data bit, non parity, 1-stop bit, no flow control
*/
#ifdef __AVR_ATmega32U4__
# define NEWS_KBD_RX_VECT USART1_RX_vect
# define NEWS_KBD_RX_DATA UDR1
# define NEWS_KBD_RX_BAUD 9600
# define NEWS_KBD_RX_UBBR ((F_CPU/(16UL*NEWS_KBD_RX_BAUD))-1)
# define NEWS_KBD_RX_INIT() do { \
UBRR1L = (uint8_t) NEWS_KBD_RX_UBBR; \
UBRR1H = (uint8_t) (NEWS_KBD_RX_UBBR>>8); \
UCSR1B |= (1<<RXCIE1) | (1<<RXEN1); \
} while(0)
#else
# error "USART configuration is needed."
#endif
#endif

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@@ -1,125 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/pgmspace.h>
#include "keycode.h"
#include "util.h"
#include "keymap.h"
// Following macros help you to define a keymap with the form of actual keyboard layout.
/* SONY NEWS NWP-5461 */
#define KEYMAP( \
K7A, K01,K02,K03,K04,K05, K06,K07,K08,K09,K0A, K68,K69, K64,K65,K52, \
K0B,K0C,K0D,K0E,K0F,K10,K11,K12,K13,K14,K15,K16,K17,K18,K19, K6A, K4B,K4C,K4D,K4E, \
K1A,K1B,K1C,K1D,K1E,K1F,K20,K21,K22,K23,K24,K25,K26,K27, K6B, K4F,K50,K51,K56, \
K28,K29,K2A,K2B,K2C,K2D,K2E,K2F,K30,K31,K32,K33,K34, K35, K6C, K53,K54,K55,K5A, \
K36,K37,K38,K39,K3A,K3B,K3C,K3D,K3E,K3F,K40,K41, K42, K6D, K57,K59,K58, \
K43,K44,K45, K46, K47, K48,K49,K4A, K6E, K66,K5B,K5C,K5D \
) { \
{ KC_NO, KC_##K01, KC_##K02, KC_##K03, KC_##K04, KC_##K05, KC_##K06, KC_##K07 }, \
{ KC_##K08, KC_##K09, KC_##K0A, KC_##K0B, KC_##K0C, KC_##K0D, KC_##K0E, KC_##K0F }, \
{ KC_##K10, KC_##K11, KC_##K12, KC_##K13, KC_##K14, KC_##K15, KC_##K16, KC_##K17 }, \
{ KC_##K18, KC_##K19, KC_##K1A, KC_##K1B, KC_##K1C, KC_##K1D, KC_##K1E, KC_##K1F }, \
{ KC_##K20, KC_##K21, KC_##K22, KC_##K23, KC_##K24, KC_##K25, KC_##K26, KC_##K27 }, \
{ KC_##K28, KC_##K29, KC_##K2A, KC_##K2B, KC_##K2C, KC_##K2D, KC_##K2E, KC_##K2F }, \
{ KC_##K30, KC_##K31, KC_##K32, KC_##K33, KC_##K34, KC_##K35, KC_##K36, KC_##K37 }, \
{ KC_##K38, KC_##K39, KC_##K3A, KC_##K3B, KC_##K3C, KC_##K3D, KC_##K3E, KC_##K3F }, \
{ KC_##K40, KC_##K41, KC_##K42, KC_##K43, KC_##K44, KC_##K45, KC_##K46, KC_##K47 }, \
{ KC_##K48, KC_##K49, KC_##K4A, KC_##K4B, KC_##K4C, KC_##K4D, KC_##K4E, KC_##K4F }, \
{ KC_##K50, KC_##K51, KC_##K52, KC_##K53, KC_##K54, KC_##K55, KC_##K56, KC_##K57 }, \
{ KC_##K58, KC_##K59, KC_##K5A, KC_##K5B, KC_##K5C, KC_##K5D, KC_NO, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_##K64, KC_##K65, KC_##K66, KC_NO }, \
{ KC_##K68, KC_##K69, KC_##K6A, KC_##K6B, KC_##K6C, KC_##K6D, KC_##K6E, KC_NO }, \
{ KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, }, \
{ KC_NO, KC_NO, KC_##K7A, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO } \
}
// Assign Fn key(0-7) to a layer to which switch with the Fn key pressed.
static const uint8_t PROGMEM fn_layer[] = {
0, // Fn0
0, // Fn1
0, // Fn2
0, // Fn3
0, // Fn4
0, // Fn5
0, // Fn6
0 // Fn7
};
// Assign Fn key(0-7) to a keycode sent when release Fn key without use of the layer.
// See layer.c for details.
static const uint8_t PROGMEM fn_keycode[] = {
KC_NO, // Fn0
KC_NO, // Fn1
KC_NO, // Fn2
KC_NO, // Fn3
KC_NO, // Fn4
KC_NO, // Fn5
KC_NO, // Fn6
KC_NO // Fn7
};
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* 0: default
* ,---. ,------------------------, ,------------------------. ,---------.
* |Pow| | F1 | F2 | F3 | F4 | F5 | | F6 | F7 | F8 | F9 | F10| | F11| F12| ,-----------.
* `---' `------------------------' `------------------------' `---------' | *| /| +|
* ,-------------------------------------------------------------. ,---. ,---------------|
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS | |Hlp| | 7| 8| 9| -|
* |-------------------------------------------------------------| |---| |---------------|
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Del| | |Ins| | 4| 5| 6| ,|
* |---------------------------------------------------------' | |---| |---------------|
* |Ctrl | A| S| D| F| G| H| J| K| L| ;| '| `|Return| |Clr| | 1| 2| 3| |
* |-------------------------------------------------------------| |---| |-----------|Ent|
* |Shift | Z| X| C| V| B| N| M| ,| ,| /| |Shift | |PgU| | 0| .| Up| |
* |-------------------------------------------------------------| |---| |---------------|
* |Alt |Gui |Alt | Space | |Gui|App|Ctrl | |PgD| |Tab|Lef|Dow|Rig|
* `-------------------------------------------------------------' `---' `---------------'
*/
KEYMAP(
PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, PAST,PSLS,PPLS,
ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,BSPC, HELP, P7, P8, P9, PMNS,
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,DEL, INS, P4, P5, P6, PCMM,
LCTL,A, S, D, F, G, H, J, K, L, SCLN,QUOT,GRV, ENT, CLR, P1, P2, P3, PENT,
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RO, RSFT, PGUP, P0, PDOT,UP,
LALT,CAPS,LALT, SPC, ERAS, RALT,RGUI,RCTL, PGDN, TAB, LEFT,DOWN,RGHT
),
};
uint8_t keymap_get_keycode(uint8_t layer, uint8_t row, uint8_t col)
{
return pgm_read_byte(&keymaps[(layer)][(row)][(col)]);
}
uint8_t keymap_fn_layer(uint8_t index)
{
return pgm_read_byte(&fn_layer[index]);
}
uint8_t keymap_fn_keycode(uint8_t index)
{
return pgm_read_byte(&fn_keycode[index]);
}

View File

@@ -1,26 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "stdint.h"
#include "news.h"
#include "led.h"
void led_set(uint8_t usb_led)
{
// not supported now
}

View File

@@ -1,142 +0,0 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stdint.h>
#include <stdbool.h>
#include <avr/io.h>
#include <util/delay.h>
#include "print.h"
#include "util.h"
#include "news.h"
#include "matrix.h"
#include "debug.h"
/*
* Matrix Array usage:
*
* ROW: 16
* COL:8
*
* 8bit wide
* +---------+
* 0|00 ... 07|
* 1|08 ... 0F|
* :| ... |
* :| ... |
* E|70 ... 77|
* F|78 ... 7F|
* +---------+
*
*/
static uint8_t matrix[MATRIX_ROWS];
#define ROW(code) ((code>>3)&0xF)
#define COL(code) (code&0x07)
static bool is_modified = false;
inline
uint8_t matrix_rows(void)
{
return MATRIX_ROWS;
}
inline
uint8_t matrix_cols(void)
{
return MATRIX_COLS;
}
void matrix_init(void)
{
news_init();
// initialize matrix state: all keys off
for (uint8_t i=0; i < MATRIX_ROWS; i++) matrix[i] = 0x00;
return;
}
uint8_t matrix_scan(void)
{
is_modified = false;
uint8_t code;
code = news_recv();
if (code == 0) {
return 0;
}
phex(code); print(" ");
if (code&0x80) {
// break code
if (matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] &= ~(1<<COL(code));
is_modified = true;
}
} else {
// make code
if (!matrix_is_on(ROW(code), COL(code))) {
matrix[ROW(code)] |= (1<<COL(code));
is_modified = true;
}
}
return code;
}
bool matrix_is_modified(void)
{
return is_modified;
}
inline
bool matrix_has_ghost(void)
{
return false;
}
inline
bool matrix_is_on(uint8_t row, uint8_t col)
{
return (matrix[row] & (1<<col));
}
inline
uint8_t matrix_get_row(uint8_t row)
{
return matrix[row];
}
void matrix_print(void)
{
print("\nr/c 01234567\n");
for (uint8_t row = 0; row < matrix_rows(); row++) {
phex(row); print(": ");
pbin_reverse(matrix_get_row(row));
print("\n");
}
}
uint8_t matrix_key_count(void)
{
uint8_t count = 0;
for (uint8_t i = 0; i < MATRIX_ROWS; i++) {
count += bitpop(matrix[i]);
}
return count;
}

View File

@@ -1,87 +0,0 @@
# Target file name (without extension).
TARGET = next_usb
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap.c \
matrix.c \
led.c
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
#MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
MCU = atmega32u2 # TMK converter
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
#
# LUFA specific
#
# Target architecture (see library "Board Types" documentation).
ARCH = AVR8
# Input clock frequency.
# This will define a symbol, F_USB, in all source code files equal to the
# input clock frequency (before any prescaling is performed) in Hz. This value may
# differ from F_CPU if prescaling is used on the latter, and is required as the
# raw input clock is fed directly to the PLL sections of the AVR for high speed
# clock generation for the USB and other AVR subsections. Do NOT tack on a 'UL'
# at the end, this will be done automatically to create a 32-bit value in your
# source code.
#
# If no clock division is performed on the input clock inside the AVR (via the
# CPU clock adjust registers or the clock division fuses), this will be equal to F_CPU.
F_USB = $(F_CPU)
# Interrupt driven control endpoint task(+60)
#OPT_DEFS += -DINTERRUPT_CONTROL_ENDPOINT
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#NKRO_ENABLE = yes # USB Nkey Rollover
SRC += next_kbd.c
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/protocol/lufa.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

View File

@@ -1,63 +0,0 @@
# Target file name (without extension).
TARGET = next_usb
# Directory common source filess exist
TMK_DIR = ../../tmk_core
# Directory keyboard dependent files exist
TARGET_DIR = .
# keyboard dependent files
SRC = keymap.c \
matrix.c \
led.c
CONFIG_H = config.h
# MCU name, you MUST set this to match the board you are using
# type "make clean" after changing this, so all files will be rebuilt
#MCU = at90usb162 # Teensy 1.0
MCU = atmega32u4 # Teensy 2.0
#MCU = at90usb646 # Teensy++ 1.0
#MCU = at90usb1286 # Teensy++ 2.0
# Processor frequency.
# Normally the first thing your program should do is set the clock prescaler,
# so your program will run at the correct speed. You should also set this
# variable to same clock speed. The _delay_ms() macro uses this, and many
# examples use this variable to calculate timings. Do not add a "UL" here.
F_CPU = 16000000
# Boot Section Size in *bytes*
# Teensy halfKay 512
# Teensy++ halfKay 1024
# Atmel DFU loader 4096
# LUFA bootloader 4096
# USBaspLoader 2048
OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options
# *Comment out* to disable the options.
#
#BOOTMAGIC_ENABLE = yes # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE = yes # Mouse keys
EXTRAKEY_ENABLE = yes # Audio control and System control
CONSOLE_ENABLE = yes # Console for debug(+400)
COMMAND_ENABLE = yes # Commands for debug and configuration
#NKRO_ENABLE = yes # USB Nkey Rollover
SRC += next_kbd.c
# Search Path
VPATH += $(TARGET_DIR)
VPATH += $(TMK_DIR)
include $(TMK_DIR)/protocol.mk
include $(TMK_DIR)/protocol/pjrc.mk
include $(TMK_DIR)/common.mk
include $(TMK_DIR)/rules.mk

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