Adds optional hebrew layout (Unicode) (#14156)
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@@ -146,7 +146,7 @@ bool led_middle_on = TRUE; // Set to off later, if startup setting is off.
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bool isolate_trigger = FALSE; // detects if _FUN layer move was pressed, and no other key (no normal use of Shift).
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bool capslock; // keeps track of capslock state
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bool numlock; // keeps track of numlock state
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layer_state_t state_recall; // We are calling the function set_led_colors_ from this file as well.
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//layer_state_t state_recall; // We are calling the function set_led_colors_ from this file as well.
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// speed measuring
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bool speed_measure = SPEED_INIT_VALUE; // feature activated or not on startup
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uint32_t speed_counttime; // counts the time
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@@ -289,8 +289,8 @@ void speed_led (int speed) {
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// do this in one place to handle left/right leds being off here
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void isolate_rgblight_set () {
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# ifdef RGBLIGHT_ENABLE
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# ifdef RGBLIGHT_ENABLE
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if (!leds_on) { // left/right leds are off
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// overwrite previously colors
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uint8_t led0r = 0; uint8_t led0g = 0; uint8_t led0b = 0;
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@@ -305,8 +305,8 @@ void isolate_rgblight_set () {
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setrgb(led2r, led2g, led2b, (LED_TYPE *)&led[2]); // Led 2
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}
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rgblight_set ();
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# endif
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}
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@@ -335,7 +335,7 @@ void indicate_fun_stay (void) {
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// _RAR layer leds
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// It is a function because this is called when the Base layer OTHER_BASE key is pressed
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// It is a function because this is also called when the Base layer OTHER_BASE key is pressed
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void indicate_base (void) {
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# ifdef RGBLIGHT_ENABLE
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@@ -614,6 +614,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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# include "./base_numpad.c" // Numbers pad
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# endif
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// * Hebrew *
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# if defined(BASE_HEBREW__DEF_BASE) || defined(BASE_HEBREW__ALT_BASE)
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# include "./base_hebrew.c" // Hebrew
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# endif
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// // ⬇ insert your ./base_YOUR_KEYMAP.c #include here:
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