New RGBKB Zen Rev1 keymap (#7609)
* adding my zen 1 keymap updated layers and custom keycodes * added slack + paste defined custom keycode S_H_P and added to layer 3 * added custom keycodes defined and inserted T_H_B and T_H_T * enabled tap dance adjusted rules to include tap dance * tap dance enumeration and timing added a TD key to send space on press and . on double tap. added tapping term to set tap detection time. * added custom keycode added E_SS to print string * added mouskey + enum keycode added in mousekey to rules. added custom code DC_C to double click and copy. * updated custom keycode string added a space into the output string for S_H_P * removed colemak layer colemak commented out, started adjusting MOs * added 1 key copy paste used from https://github.com/qmk/qmk_firmware/blob/master/users/drashna/process_records.c#L116-L130 * updated rgb and copyright line * updated tapcode KC_CCCV * Update keyboards/rgbkb/zen/rev1/keymaps/starcaller_v1.1/config.h Co-Authored-By: Drashna Jaelre <drashna@live.com> * updated keymap folder name to my username
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fauxpark
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keyboards/rgbkb/zen/rev1/keymaps/starcalleramethyst/config.h
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keyboards/rgbkb/zen/rev1/keymaps/starcalleramethyst/config.h
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/*
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Copyright 2019 starcalleramethyst
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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/* Use I2C or Serial, not both */
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#define USE_SERIAL
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// #define USE_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#undef RGBLED_NUM
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 16
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#define RGBLIGHT_HUE_STEP 8
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#define RGBLIGHT_SAT_STEP 8
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#define RGBLIGHT_VAL_STEP 8
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#define TAPPING_TERM 200
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