[Keyboard] Adding AEK64 keyboard (#6725)

* Adding AEK64 keyboard

* Deleting useless layout definition

* Resolving many code review issues

* Documenting my 4sStylZ keymap

* Adding default keymap

* Apply suggestions from code review

Code review corrections

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>
Co-Authored-By: fauxpark <fauxpark@gmail.com>

* Update keyboards/handwired/aek64/readme.md

Co-Authored-By: noroadsleft <18669334+noroadsleft@users.noreply.github.com>

* Correcting the NKRO implementation
This commit is contained in:
Noan Mousy
2019-09-17 19:17:03 +02:00
committed by Drashna Jaelre
parent 32b2486c6b
commit ab48ffd5c5
8 changed files with 361 additions and 0 deletions

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/*
Copyright 2012,2013 Jun Wako <wakojun@gmail.com> <4sStylZ@protonmail.ch>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "quantum.h"
/*
* Hardware function pre initialisation.
* See https://docs.qmk.fm/#/custom_quantum_functions?id=example-keyboard_pre_init_user-implementation
*/
void keyboard_pre_init_user(void) {
// Call the keyboard pre init code.
// Set our LED pins as output
setPinOutput(C3);
}
void matrix_init_kb(void) {
// Flash the led 1 sec on startup.
writePinHigh(C3);
wait_ms(1000);
writePinLow(C3);
}