[Keyboard] Updated Kintsugi to support encoder mapping (#18492)
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@@ -1,4 +1,4 @@
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/* Copyright 2021 adpenrose
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/* Copyright 2022 adpenrose
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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@@ -23,105 +23,52 @@
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* |---------------------------------------------------------------------|
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* |Caps |A |S |D |F |G |H |J |K |L |; |' | Enter | ENC |
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* |---------------------------------------------------------------------|
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* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M1 |
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* |Shft |Z |X |C |V |B |N |M |, |. |/ |Shift |Up| M0(3) |
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* |---------------------------------------------------------------------|
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* |Ctrl|GUI |Alt | Space |MO(2) |MO(3)| |Lt |Dn |Rt |
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* |Ctrl|GUI |Alt | Space |MO(1) |MO(2)| |Lt |Dn |Rt |
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* `---------------------------------------------------------------------|'
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*/
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Base */
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[0] = LAYOUT_65_ansi_blocker(
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[0] = LAYOUT(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_MUTE,
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_DEL,
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(2), MO(3), KC_LEFT, KC_DOWN, KC_RIGHT
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(3),
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KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, MO(1), MO(2), KC_LEFT, KC_DOWN, KC_RIGHT
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),
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[1] = LAYOUT_65_ansi_blocker(
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[1] = LAYOUT(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[2] = LAYOUT_65_ansi_blocker(
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[2] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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[3] = LAYOUT_65_ansi_blocker(
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_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,
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[3] = LAYOUT(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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QK_BOOT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MPLY,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______
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),
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};
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/* Encoder */
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#ifdef ENCODER_ENABLE
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bool encoder_update_user(uint8_t index, bool clockwise) {
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/* Used to change the layer using the encoder. */
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static int8_t selected_layer = 0;
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if (clockwise){
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/* Check if left shift is pressed: */
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if (selected_layer < 4 && get_mods() & MOD_BIT(KC_LSFT)){
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selected_layer ++;
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/* If already on the last layer, jumps back to the first layer: */
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if (selected_layer == 4) {
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selected_layer = 0;
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}
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/* Move to the selected layer. */
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layer_move(selected_layer);
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} else if (get_mods() & MOD_BIT(KC_RSFT)){ /* Check if right shift is pressed: */
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switch (get_highest_layer(layer_state)){
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default:
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/* Go to the next track. */
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tap_code(KC_MNXT);
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break;
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}
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} else {
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/* If shift isn't pressed, encoder will do this stuff: */
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switch (get_highest_layer(layer_state)){
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default:
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/* Turn up the volume of the system. */
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tap_code(KC_VOLU);
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break;
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}
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}
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} else {
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/* Check if left shift is pressed: */
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if (selected_layer > -1 && get_mods() & MOD_BIT(KC_LSFT)){
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selected_layer --;
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/* If already on the first layer, jumps up to the last layer: */
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if (selected_layer == -1) {
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selected_layer = 3;
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}
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/* Move to the selected layer. */
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layer_move(selected_layer);
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} else if (get_mods() & MOD_BIT(KC_RSFT)){ /* Check if right shift is pressed: */
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switch (get_highest_layer(layer_state)){
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default:
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/* Go to the previous track. */
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tap_code(KC_MPRV);
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break;
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}
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} else {
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/* If shift isn't pressed, encoder will do this stuff: */
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switch (get_highest_layer(layer_state)){
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default:
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/* Turn down the volume of the system. */
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tap_code(KC_VOLD);
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break;
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}
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}
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}
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return false;
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}
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#if defined(ENCODER_MAP_ENABLE)
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const uint16_t PROGMEM encoder_map[][NUM_ENCODERS][2] = {
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[0] = { ENCODER_CCW_CW(KC_VOLD, KC_VOLU) },
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[1] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
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[2] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) },
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[3] = { ENCODER_CCW_CW(KC_TRNS, KC_TRNS) }
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};
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#endif
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#ifdef OLED_ENABLE
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@@ -134,9 +81,9 @@ int icon_med_wpm = 50; // WPM required to display the medium sn
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int icon_fast_wpm = 72; // WPM required to display the fast snail
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// Layer names: Should be exactly 5 characters in length if vertical display, or 6 characters if horizontal
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#define MA_LAYER_NAME "QWRTY" // Layer 0 name
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#define L1_LAYER_NAME "KICAD" // Layer 1 name
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#define L1_LAYER_NAME "FUNCT" // Layer 1 name
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#define L2_LAYER_NAME "NMPAD" // Layer 2 name
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#define L3_LAYER_NAME "FUNCT" // Layer 3 name
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#define L3_LAYER_NAME "RANDM" // Layer 3 name
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// Constants required for the background render, the graph render and the WPM counter. THESE VALUES SHOULD NOT BE CHANGED.
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bool first_loop = true;
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int timer = 0;
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@@ -3,3 +3,4 @@ LTO_ENABLE = yes
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WPM_ENABLE = yes
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SPACE_CADET_ENABLE = no
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MAGIC_ENABLE = no
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ENCODER_MAP_ENABLE = yes
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