Move GMMK Pro to allow for multiple revisions (#16423)

* Added GMMK PRO Rev2 WBG7 MCU compatibility. Added GMMK 2 WBG7 MCU compatibility.

* GMMK PRO MCU Updates only (removed other kbs)

* fix problems

* Optimize the code.

* Update form develop branch

* Update

* Updater from qmk/develop

* Update

* Update config.h

* Update config.h

* Remove gmmk pro rev2

* move moults31/keymap.c

* Update

* tidy up

Co-authored-by: Joy <chang.li@westberrytech.com>
Co-authored-by: zvecr <git@zvecr.com>
This commit is contained in:
GloriousThrall
2022-05-19 19:47:22 -05:00
committed by GitHub
parent b5608cbb6d
commit 83fa6fe916
125 changed files with 82 additions and 23 deletions

View File

@@ -0,0 +1,41 @@
byungyoonc's GMMK Pro Layout
============================
## Keymap
### Base Layer
![GMMK Pro Base Layer Layout Image](https://i.imgur.com/VvEL08Q.png)
Made a bit of a change on the leftmost side of the keyboard to set Home and End closer to the arrow keys. Also uses a shortcut for Windows Task Manager, Windows PowerToys microphone mute.
### Fn Layer
![GMMK Pro Fn Layer Layout Image](https://i.imgur.com/uQy2gSh.png)
F-row media functions roughly matches the Keychron keyboard's layout.
Added Debug key for faster debugging iteration.
Supports Secrets input by Fn + Numbers.
The rest are pretty self-explanatory RGB controls, a GUI toggle and an NKRO toggle.
## Rotary Encoder Rotation
Volume control when no mods, Ctrl+Left/Right when Ctrl is pressed while rotating the encoder.
## RGB Indicators
Uses side strap RGB as the RGB indicators.
- Top third lights on when the Num Lock is turned off.
- Middle third lights on when the Caps Lock is turned on.
- Bottom third lights on when the GUI is disabled (via `GUI_TOG`).
## Debounce
Uses the `DEBOUNCE_TYPE` of `sym_eager_pk` for the shortest response time possible, and `DEBOUNCE` time of `40` in order to eliminate any key chattering.
## NKRO
N-key rollover is turned on by default.
## RGB Matrix
Keypresses effects are enabled.
Disabled default several RGB effects.
Added custom RGB matrix effect `saturated_solid_multisplash`.
Every keypress increases the RGB hue value.