[Keyboard] Use DIRECT_PINS instead of empty MATRIX_ROW_PINS: sixshooter (#8130)
* [Keyboard] Use DIRECT_PINS instead of empty MATRIX_ROW_PINS: sixshooter * [Keyboard] Reform the matrix into 2x3: sixshooter
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@@ -4,10 +4,12 @@
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#include "quantum.h"
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#define LAYOUT( \
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K00, K01, K02, \
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K03, K04, K05 \
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) { \
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{ K00, K01, K02, K03, K04, K05 }, \
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K00, K01, K02, \
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K03, K04, K05 \
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) \
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{ \
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{ K00, K01, K02 }, \
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{ K03, K04, K05 } \
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}
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inline void sixshooter_led_0_on(void) { DDRB |= (1<<6); PORTB |= (1<<6); }
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