Configure keyboard matrix from info.json (#10817)

* Make parameters from info.json available to the build system

* move all clueboard settings to info.json

* code formatting

* make flake8 happy

* make flake8 happy

* make qmk lint happy

* Add support for specifying led indicators in json

* move led indicators to the clueboard info.json

* Apply suggestions from code review

Co-authored-by: Erovia <Erovia@users.noreply.github.com>

* add missing docstring

Co-authored-by: Erovia <Erovia@users.noreply.github.com>
This commit is contained in:
Zach White
2020-12-30 10:27:37 -08:00
committed by GitHub
parent f231f24dda
commit 47b9b11009
79 changed files with 4791 additions and 3901 deletions

View File

@@ -2,68 +2,12 @@
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xC1ED
#define PRODUCT_ID 0x2320
#define DEVICE_VER 0x0001
#define MANUFACTURER Clueboard
#define PRODUCT Clueboard
#define DESCRIPTION QMK keyboard firmware for Clueboard
/* key matrix size */
#define MATRIX_ROWS 10
#define MATRIX_COLS 8
/* ROWS: Top to bottom, COLS: Left to right
*/
#define MATRIX_ROW_PINS { B2, C7, C6, B6, B5, B0, B3, D5, D3, D2 }
#define MATRIX_COL_PINS { F0, F1, F4, F5, F6, F7, E6, B1 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Set 0 if debouncing isn't needed */
#define DEBOUNCE 5
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
#define LED_CAPS_LOCK_PIN B4
/* Backlight configuration
*/
#define BACKLIGHT_LEVELS 1
/* Underlight configuration
*/
#define RGB_DI_PIN D7
#define RGBLED_NUM 14 // Number of LEDs
#define RGBLIGHT_HUE_STEP 32
#define RGBLIGHT_SAT_STEP 17
#define RGBLIGHT_VAL_STEP 17
#define RGBLIGHT_ANIMATIONS
#define RGBLIGHT_EFFECT_BREATHE_CENTER 1
#define RGBLIGHT_EFFECT_BREATHE_MAX 200
#define RGBLIGHT_EFFECT_CHRISTMAS_INTERVAL 666*2