Configure keyboard matrix from info.json (#10817)
* Make parameters from info.json available to the build system * move all clueboard settings to info.json * code formatting * make flake8 happy * make flake8 happy * make qmk lint happy * Add support for specifying led indicators in json * move led indicators to the clueboard info.json * Apply suggestions from code review Co-authored-by: Erovia <Erovia@users.noreply.github.com> * add missing docstring Co-authored-by: Erovia <Erovia@users.noreply.github.com>
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@@ -20,76 +20,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "config_common.h"
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/* USB Device descriptor parameter */
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#define VENDOR_ID 0xC1ED
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#define PRODUCT_ID 0x2312
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#define DEVICE_VER 0x0001
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#define MANUFACTURER Clueboard
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#define PRODUCT Cluepad with RGB Underlighting
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#define DESCRIPTION QMK keyboard firmware for Cluepad
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/* key matrix size */
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#define MATRIX_ROWS 5
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#define MATRIX_COLS 4
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// ROWS: Top to bottom, COLS: Left to right
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/* Row pin configuration
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* row: 0 1 2 3 4
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* pin:
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*/
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#define MATRIX_ROW_PINS { B0, D3, D5, D4, D6 }
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/* Column pin configuration
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* col: 0 1 2 3
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* pin: F4 E6 B1 D2
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*/
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#define MATRIX_COL_PINS { F4, E6, B1, D2 }
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#define UNUSED_PINS
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/* COL2ROW or ROW2COL */
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#define DIODE_DIRECTION COL2ROW
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/* define if matrix has ghost */
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//#define MATRIX_HAS_GHOST
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/* Set 0 if debouncing isn't needed */
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#define DEBOUNCE 5
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/* Number of backlighting levels */
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#define BACKLIGHT_LEVELS 3
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/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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#define LOCKING_SUPPORT_ENABLE
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/* Locking resynchronize hack */
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#define LOCKING_RESYNC_ENABLE
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/* Underlight configuration
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*/
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#define RGB_DI_PIN F6
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#define RGBLIGHT_ANIMATIONS
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#define RGBLED_NUM 4 // Number of LEDs
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#define RGBLIGHT_HUE_STEP 10
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#define RGBLIGHT_SAT_STEP 17
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#define RGBLIGHT_VAL_STEP 17
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/*
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* Feature disable options
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* These options are also useful to firmware size reduction.
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*/
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/* disable debug print */
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//#define NO_DEBUG
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/* Debug forcibly enabled */
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#define ALWAYS_DEBUG
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/* disable print */
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//#define NO_PRINT
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/* disable action features */
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//#define NO_ACTION_LAYER
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//#define NO_ACTION_TAPPING
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//#define NO_ACTION_ONESHOT
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//#define NO_ACTION_MACRO
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//#define NO_ACTION_FUNCTION
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#endif
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