[Keyboard] add keyboard wm1 (#7466)
* add new keyborad wm1 * 删除print信息 * add info.json and modified the default keymap.c * add keyboard name and maintainer in info.json * add readme.md file for new keyboard * add default/keymap/readme.md * modified the main readme file * change keyboard name from wm1 to wm1_hotswap * update readme * update imgur link in readme * update readme to add more pic and subtopic * change wm1 keyboard pic to direct show up * add copyright to config.h * modified the info.json to change the label * set the debug config to no in rule.mk * rename wn1.c wm1.h to wm1_hotswap.c, wm1_hotswap.h * fix spelling mistake * update the rule.mk to new version * fix the LED operation in wm1_hotswap.c * delete the definition of kc_trns * change layout to conform to electrical position * delete backslashes in keymap.c * update info.json according to the layout * change the return of led_update_kb * delete unused comments in rule.mk * delete unused definition in wm1_hotswap.h * add a if statement to support user override func * fix comment in rules.mk
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39
keyboards/heliar/wm1_hotswap/wm1_hotswap.c
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39
keyboards/heliar/wm1_hotswap/wm1_hotswap.c
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/* Copyright 2019 HELIAR MK
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "wm1_hotswap.h"
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void keyboard_pre_init_kb(void)
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{
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setPinOutput(D7);
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writePinHigh(D7);
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setPinOutput(D6);
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writePinHigh(D6);
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setPinOutput(D4);
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writePinHigh(D4);
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}
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bool led_update_kb(led_t led_state) {
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if (led_update_user(led_state)){
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writePin(D7, !led_state.num_lock);
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writePin(D6, !led_state.caps_lock);
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writePin(D4, !led_state.scroll_lock);
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}
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return true;
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}
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