[Keyboard] Added D48 keyboard (#8548)
* [Keyboard] Added D48 keyboard. * Updated README. * Cleanups. * Moved d48 to handwired/ * Added link to build process album. * Coding conventions cleanups. * Added DS1307 RTC! * Minor cleanups. * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Minor refactoring. * Readme fix. * Moved leftover keymap-specific code from keyboard space into keymap. * Added encoder button pins to extra matrix row. * Updated README, updated pinout & cleaned up the glcdfont * Apply suggestions from code review Co-Authored-By: Drashna Jaelre <drashna@live.com> * Update config.h * Apply suggestions from code review Co-Authored-By: Ryan <fauxpark@gmail.com> * Added default keymap. Refactored existing keymap. * Update keyboards/handwired/d48/README.md Co-Authored-By: Ryan <fauxpark@gmail.com> * Apply suggestions from code review Co-Authored-By: Joel Challis <git@zvecr.com> * Minor alignment fix. * Update keyboards/handwired/d48/glcdfont_d48.c Co-Authored-By: Ryan <fauxpark@gmail.com> * Changes as per PR. * Apply suggestions from code review Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com> Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com> Co-authored-by: Joel Challis <git@zvecr.com> Co-authored-by: James Young <18669334+noroadsleft@users.noreply.github.com>
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keyboards/handwired/d48/keymaps/anderson/lightmode.c
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44
keyboards/handwired/d48/keymaps/anderson/lightmode.c
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#include "lightmode.h"
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#ifdef LIGHTMODE_ENABLE
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/* Light modes switcher */
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uint8_t light_mode = SMOOTHLED;
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void set_light_mode(light_mode_t value, uint32_t color) {
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light_mode = value;
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if (light_mode == SMOOTHLED) {
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smoothled_set(color);
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} else {
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dmc12_start(color, true);
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}
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}
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void process_light_mode(void) {
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if (light_mode == SMOOTHLED) {
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smoothled_process();
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} else {
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dmc12_process();
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}
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}
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void update_light_mode(uint32_t color) {
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if (light_mode == SMOOTHLED) {
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smoothled_set(color);
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} else {
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dmc12_start(color, false);
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}
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}
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void next_light_mode(uint32_t color) {
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light_mode = (light_mode + 1) % LIGHT_MODE_SIZE;
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set_light_mode(light_mode, color);
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}
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void matrix_scan_kb(void) {
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process_light_mode();
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matrix_scan_user();
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}
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#endif
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