[Keyboard] add chromatonemini keyboard (#13516)
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122
keyboards/chromatonemini/chromatonemini.h
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122
keyboards/chromatonemini/chromatonemini.h
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/* Copyright 2021 3araht
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "quantum.h"
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/* This is a shortcut to help you visually see your layout.
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*
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* The first section contains all of the arguments representing the physical
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* layout of the board and position of the keys.
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*
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* The second converts the arguments into a two-dimensional array which
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* represents the switch matrix.
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*/
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#define LAYOUT( \
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enc, sustain, ccw, cw, \
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up, \
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left, right, k01, k03, k05, k07, k09, k11, k13, k15, k17, k19, k21, k23, k25, k27, k29, k31, k33, k35, k37, \
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down, k02, k04, k06, k08, k10, k12, k14, k16, k18, k20, k22, k24, k26, k28, k30, k32, k34, k36 \
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) { \
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{ enc, down, left, right, up, k01, k02, sustain }, \
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{ k03, k04, k05, k06, k07, k08, k09, ccw }, \
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{ k10, k11, k12, k13, k14, k15, k16, cw }, \
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{ k17, k18, k19, k20, k21, k22, k23, KC_NO }, \
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{ k24, k25, k26, k27, k28, k29, k30, KC_NO }, \
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{ k31, k32, k33, k34, k35, k36, k37, KC_NO } \
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}
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#ifdef RGB_MATRIX_ENABLE
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extern led_config_t g_led_config;
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extern const uint8_t led_scale_indicator[12][12];
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extern const uint8_t led_single_col_indicator[37][3];
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// default base layer color
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# define BASE_LAYER_COLOR RGB_DARKGOLDENROD
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// border color
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# define FLIP_BORDER_COLOR RGB_DARKRED
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// flip entirely
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# define FLIPB_LAYER_COLOR RGB_DARKYELLOW
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// channel separation group
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# define SEPALEFT_LAYER_COLOR RGB_DARKGREEN
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# define SEPAHALF_LAYER_COLOR RGB_DARKGREEN
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# define SEPARIGHT_LAYER_COLOR RGB_DARKGREEN
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// Trans group
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# define TRANS_LAYER_COLOR RGB_DARKORANGE
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# define SEPALEFT_T_LAYER_COLOR RGB_DARKORANGE
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# define SEPAHALF_T_LAYER_COLOR RGB_DARKORANGE
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# define SEPARIGHT_T_LAYER_COLOR RGB_DARKORANGE
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# define FLIPT_LAYER_COLOR RGB_DARKORANGE
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#endif // RGB_MATRIX_ENABLE
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// Defines names for use in _FN layer to specify which column to be used to turn on the LEDs.
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// use this with led_single_col_indicator[37][3], ex. led_single_col_indicator[_FN_C2][0].
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enum my_key_names {
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_KEY01= 0,
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_KEY02,
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_KEY03,
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_KEY04,
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_KEY05,
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_KEY06,
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_KEY07,
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_KEY08,
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_KEY09,
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_KEY10,
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_KEY11,
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_KEY12,
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_KEY13,
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_KEY14,
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_KEY15,
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_KEY16,
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_KEY17,
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_KEY18,
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_KEY19,
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_KEY20,
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_KEY21,
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_KEY22,
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_KEY23,
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_KEY24,
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_KEY25,
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_KEY26,
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_KEY27,
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_KEY28,
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_KEY29,
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_KEY30,
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_KEY31,
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_KEY32,
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_KEY33,
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_KEY34,
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_KEY35,
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_KEY36,
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_KEY37,
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};
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#ifdef MIDI_ENABLE
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extern MidiDevice midi_device;
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#endif // MIDI_ENABLE
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uint8_t shift_led_indicator_left(uint8_t scale_indicator_col);
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uint8_t shift_led_indicator_right(uint8_t scale_indicator_col);
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void encoder_action_unregister(void);
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void encoder_action_register(uint8_t index, bool clockwise);
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