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/* Copyright 2016-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include "quantum.h"
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#ifdef PROTOCOL_LUFA
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#include "outputselect.h"
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#endif
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#ifndef TAPPING_TERM
#define TAPPING_TERM 200
#endif
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#ifndef BREATHING_PERIOD
#define BREATHING_PERIOD 6
#endif
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#include "backlight.h"
extern backlight_config_t backlight_config ;
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#ifdef FAUXCLICKY_ENABLE
#include "fauxclicky.h"
#endif
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#ifdef API_ENABLE
#include "api.h"
#endif
#ifdef MIDI_ENABLE
#include "process_midi.h"
#endif
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#ifdef AUDIO_ENABLE
#ifndef GOODBYE_SONG
#define GOODBYE_SONG SONG(GOODBYE_SOUND)
#endif
#ifndef AG_NORM_SONG
#define AG_NORM_SONG SONG(AG_NORM_SOUND)
#endif
#ifndef AG_SWAP_SONG
#define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
#endif
float goodbye_song [][ 2 ] = GOODBYE_SONG ;
float ag_norm_song [][ 2 ] = AG_NORM_SONG ;
float ag_swap_song [][ 2 ] = AG_SWAP_SONG ;
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#ifdef DEFAULT_LAYER_SONGS
float default_layer_songs [][ 16 ][ 2 ] = DEFAULT_LAYER_SONGS ;
#endif
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#endif
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static void do_code16 ( uint16_t code , void ( * f ) ( uint8_t )) {
switch ( code ) {
case QK_MODS ... QK_MODS_MAX :
break ;
default :
return ;
}
if ( code & QK_LCTL )
f ( KC_LCTL );
if ( code & QK_LSFT )
f ( KC_LSFT );
if ( code & QK_LALT )
f ( KC_LALT );
if ( code & QK_LGUI )
f ( KC_LGUI );
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if ( code < QK_RMODS_MIN ) return ;
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if ( code & QK_RCTL )
f ( KC_RCTL );
if ( code & QK_RSFT )
f ( KC_RSFT );
if ( code & QK_RALT )
f ( KC_RALT );
if ( code & QK_RGUI )
f ( KC_RGUI );
}
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static inline void qk_register_weak_mods ( uint8_t kc ) {
add_weak_mods ( MOD_BIT ( kc ));
send_keyboard_report ();
}
static inline void qk_unregister_weak_mods ( uint8_t kc ) {
del_weak_mods ( MOD_BIT ( kc ));
send_keyboard_report ();
}
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static inline void qk_register_mods ( uint8_t kc ) {
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add_weak_mods ( MOD_BIT ( kc ));
send_keyboard_report ();
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}
static inline void qk_unregister_mods ( uint8_t kc ) {
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del_weak_mods ( MOD_BIT ( kc ));
send_keyboard_report ();
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}
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void register_code16 ( uint16_t code ) {
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if ( IS_MOD ( code ) || code == KC_NO ) {
do_code16 ( code , qk_register_mods );
} else {
do_code16 ( code , qk_register_weak_mods );
}
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register_code ( code );
}
void unregister_code16 ( uint16_t code ) {
unregister_code ( code );
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if ( IS_MOD ( code ) || code == KC_NO ) {
do_code16 ( code , qk_unregister_mods );
} else {
do_code16 ( code , qk_unregister_weak_mods );
}
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}
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__attribute__ (( weak ))
bool process_action_kb ( keyrecord_t * record ) {
return true ;
}
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__attribute__ (( weak ))
bool process_record_kb ( uint16_t keycode , keyrecord_t * record ) {
return process_record_user ( keycode , record );
}
__attribute__ (( weak ))
bool process_record_user ( uint16_t keycode , keyrecord_t * record ) {
return true ;
}
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void reset_keyboard ( void ) {
clear_keyboard ();
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#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
process_midi_all_notes_off ();
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#endif
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#ifdef AUDIO_ENABLE
#ifndef NO_MUSIC_MODE
music_all_notes_off ();
#endif
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uint16_t timer_start = timer_read ();
PLAY_SONG ( goodbye_song );
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shutdown_user ();
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while ( timer_elapsed ( timer_start ) < 250 )
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wait_ms ( 1 );
stop_all_notes ();
#else
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shutdown_user ();
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wait_ms ( 250 );
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#endif
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// this is also done later in bootloader.c - not sure if it's neccesary here
#ifdef BOOTLOADER_CATERINA
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* ( uint16_t * ) 0x0800 = 0x7777 ; // these two are a-star-specific
#endif
bootloader_jump ();
}
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// Shift / paren setup
#ifndef LSPO_KEY
#define LSPO_KEY KC_9
#endif
#ifndef RSPC_KEY
#define RSPC_KEY KC_0
#endif
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// Shift / Enter setup
#ifndef SFTENT_KEY
#define SFTENT_KEY KC_ENT
#endif
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static bool shift_interrupted [ 2 ] = { 0 , 0 };
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static uint16_t scs_timer [ 2 ] = { 0 , 0 };
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/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
* Used to ensure that the correct keycode is released if the key is released.
*/
static bool grave_esc_was_shifted = false ;
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bool process_record_quantum ( keyrecord_t * record ) {
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/* This gets the keycode from the key pressed */
keypos_t key = record -> event . key ;
uint16_t keycode ;
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
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/* TODO: Use store_or_get_action() or a similar function. */
if ( ! disable_action_cache ) {
uint8_t layer ;
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if ( record -> event . pressed ) {
layer = layer_switch_get_layer ( key );
update_source_layers_cache ( key , layer );
} else {
layer = read_source_layers_cache ( key );
}
keycode = keymap_key_to_keycode ( layer , key );
} else
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#endif
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keycode = keymap_key_to_keycode ( layer_switch_get_layer ( key ), key );
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// This is how you use actions here
// if (keycode == KC_LEAD) {
// action_t action;
// action.code = ACTION_DEFAULT_LAYER_SET(0);
// process_action(record, action);
// return false;
// }
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#ifdef TAP_DANCE_ENABLE
preprocess_tap_dance ( keycode , record );
#endif
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if ( ! (
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#if defined(KEY_LOCK_ENABLE)
// Must run first to be able to mask key_up events.
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process_key_lock ( & keycode , record ) &&
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#endif
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#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
process_clicky ( keycode , record ) &&
#endif //AUDIO_CLICKY
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process_record_kb ( keycode , record ) &&
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#if defined(RGB_MATRIX_ENABLE) && defined(RGB_MATRIX_KEYPRESSES)
process_rgb_matrix ( keycode , record ) &&
#endif
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#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
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process_midi ( keycode , record ) &&
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#endif
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#ifdef AUDIO_ENABLE
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process_audio ( keycode , record ) &&
#endif
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#ifdef STENO_ENABLE
process_steno ( keycode , record ) &&
#endif
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#if ( defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
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process_music ( keycode , record ) &&
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#endif
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#ifdef TAP_DANCE_ENABLE
process_tap_dance ( keycode , record ) &&
#endif
#ifndef DISABLE_LEADER
process_leader ( keycode , record ) &&
#endif
#ifndef DISABLE_CHORDING
process_chording ( keycode , record ) &&
#endif
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#ifdef COMBO_ENABLE
process_combo ( keycode , record ) &&
#endif
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#ifdef UNICODE_ENABLE
process_unicode ( keycode , record ) &&
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#endif
#ifdef UCIS_ENABLE
process_ucis ( keycode , record ) &&
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#endif
#ifdef PRINTING_ENABLE
process_printer ( keycode , record ) &&
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#endif
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#ifdef AUTO_SHIFT_ENABLE
process_auto_shift ( keycode , record ) &&
#endif
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#ifdef UNICODEMAP_ENABLE
process_unicode_map ( keycode , record ) &&
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#endif
#ifdef TERMINAL_ENABLE
process_terminal ( keycode , record ) &&
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#endif
true )) {
return false ;
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}
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// Shift / paren setup
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switch ( keycode ) {
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case RESET :
if ( record -> event . pressed ) {
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reset_keyboard ();
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}
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return false ;
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case DEBUG :
if ( record -> event . pressed ) {
debug_enable = true ;
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print ( "DEBUG: enabled. \n " );
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}
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return false ;
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#ifdef FAUXCLICKY_ENABLE
case FC_TOG :
if ( record -> event . pressed ) {
FAUXCLICKY_TOGGLE ;
}
return false ;
case FC_ON :
if ( record -> event . pressed ) {
FAUXCLICKY_ON ;
}
return false ;
case FC_OFF :
if ( record -> event . pressed ) {
FAUXCLICKY_OFF ;
}
return false ;
#endif
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#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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case RGB_TOG :
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// Split keyboards need to trigger on key-up for edge-case issue
#ifndef SPLIT_KEYBOARD
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if ( record -> event . pressed ) {
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#else
if ( ! record -> event . pressed ) {
#endif
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rgblight_toggle ();
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
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case RGB_MODE_FORWARD :
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if ( record -> event . pressed ) {
uint8_t shifted = get_mods () & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ));
if ( shifted ) {
rgblight_step_reverse ();
}
else {
rgblight_step ();
}
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
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case RGB_MODE_REVERSE :
if ( record -> event . pressed ) {
uint8_t shifted = get_mods () & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ));
if ( shifted ) {
rgblight_step ();
}
else {
rgblight_step_reverse ();
}
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
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case RGB_HUI :
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// Split keyboards need to trigger on key-up for edge-case issue
#ifndef SPLIT_KEYBOARD
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if ( record -> event . pressed ) {
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#else
if ( ! record -> event . pressed ) {
#endif
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rgblight_increase_hue ();
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
case RGB_HUD :
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// Split keyboards need to trigger on key-up for edge-case issue
#ifndef SPLIT_KEYBOARD
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if ( record -> event . pressed ) {
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#else
if ( ! record -> event . pressed ) {
#endif
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rgblight_decrease_hue ();
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
case RGB_SAI :
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// Split keyboards need to trigger on key-up for edge-case issue
#ifndef SPLIT_KEYBOARD
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if ( record -> event . pressed ) {
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#else
if ( ! record -> event . pressed ) {
#endif
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rgblight_increase_sat ();
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
case RGB_SAD :
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// Split keyboards need to trigger on key-up for edge-case issue
#ifndef SPLIT_KEYBOARD
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if ( record -> event . pressed ) {
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#else
if ( ! record -> event . pressed ) {
#endif
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rgblight_decrease_sat ();
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
case RGB_VAI :
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// Split keyboards need to trigger on key-up for edge-case issue
#ifndef SPLIT_KEYBOARD
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if ( record -> event . pressed ) {
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#else
if ( ! record -> event . pressed ) {
#endif
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rgblight_increase_val ();
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
case RGB_VAD :
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// Split keyboards need to trigger on key-up for edge-case issue
#ifndef SPLIT_KEYBOARD
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if ( record -> event . pressed ) {
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#else
if ( ! record -> event . pressed ) {
#endif
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rgblight_decrease_val ();
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
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case RGB_SPI :
if ( record -> event . pressed ) {
rgblight_increase_speed ();
}
return false ;
case RGB_SPD :
if ( record -> event . pressed ) {
rgblight_decrease_speed ();
}
return false ;
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case RGB_MODE_PLAIN :
if ( record -> event . pressed ) {
rgblight_mode ( 1 );
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#ifdef SPLIT_KEYBOARD
RGB_DIRTY = true ;
#endif
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}
return false ;
case RGB_MODE_BREATHE :
if ( record -> event . pressed ) {
if (( 2 <= rgblight_get_mode ()) && ( rgblight_get_mode () < 5 )) {
rgblight_step ();
} else {
rgblight_mode ( 2 );
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}
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}
return false ;
case RGB_MODE_RAINBOW :
if ( record -> event . pressed ) {
if (( 6 <= rgblight_get_mode ()) && ( rgblight_get_mode () < 8 )) {
rgblight_step ();
} else {
rgblight_mode ( 6 );
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}
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}
return false ;
case RGB_MODE_SWIRL :
if ( record -> event . pressed ) {
if (( 9 <= rgblight_get_mode ()) && ( rgblight_get_mode () < 14 )) {
rgblight_step ();
} else {
rgblight_mode ( 9 );
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}
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}
return false ;
case RGB_MODE_SNAKE :
if ( record -> event . pressed ) {
if (( 15 <= rgblight_get_mode ()) && ( rgblight_get_mode () < 20 )) {
rgblight_step ();
} else {
rgblight_mode ( 15 );
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}
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}
return false ;
case RGB_MODE_KNIGHT :
if ( record -> event . pressed ) {
if (( 21 <= rgblight_get_mode ()) && ( rgblight_get_mode () < 23 )) {
rgblight_step ();
} else {
rgblight_mode ( 21 );
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}
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}
return false ;
case RGB_MODE_XMAS :
if ( record -> event . pressed ) {
rgblight_mode ( 24 );
}
return false ;
case RGB_MODE_GRADIENT :
if ( record -> event . pressed ) {
if (( 25 <= rgblight_get_mode ()) && ( rgblight_get_mode () < 34 )) {
rgblight_step ();
} else {
rgblight_mode ( 25 );
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}
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}
return false ;
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case RGB_MODE_RGBTEST :
if ( record -> event . pressed ) {
rgblight_mode ( 35 );
}
return false ;
#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
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#ifdef PROTOCOL_LUFA
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case OUT_AUTO :
if ( record -> event . pressed ) {
set_output ( OUTPUT_AUTO );
}
return false ;
case OUT_USB :
if ( record -> event . pressed ) {
set_output ( OUTPUT_USB );
}
return false ;
#ifdef BLUETOOTH_ENABLE
case OUT_BT :
if ( record -> event . pressed ) {
set_output ( OUTPUT_BLUETOOTH );
}
return false ;
#endif
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#endif
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case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO :
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if ( record -> event . pressed ) {
// MAGIC actions (BOOTMAGIC without the boot)
if ( ! eeconfig_is_enabled ()) {
eeconfig_init ();
}
/* keymap config */
keymap_config . raw = eeconfig_read_keymap ();
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switch ( keycode )
{
case MAGIC_SWAP_CONTROL_CAPSLOCK :
keymap_config . swap_control_capslock = true ;
break ;
case MAGIC_CAPSLOCK_TO_CONTROL :
keymap_config . capslock_to_control = true ;
break ;
case MAGIC_SWAP_LALT_LGUI :
keymap_config . swap_lalt_lgui = true ;
break ;
case MAGIC_SWAP_RALT_RGUI :
keymap_config . swap_ralt_rgui = true ;
break ;
case MAGIC_NO_GUI :
keymap_config . no_gui = true ;
break ;
case MAGIC_SWAP_GRAVE_ESC :
keymap_config . swap_grave_esc = true ;
break ;
case MAGIC_SWAP_BACKSLASH_BACKSPACE :
keymap_config . swap_backslash_backspace = true ;
break ;
case MAGIC_HOST_NKRO :
keymap_config . nkro = true ;
break ;
case MAGIC_SWAP_ALT_GUI :
keymap_config . swap_lalt_lgui = true ;
keymap_config . swap_ralt_rgui = true ;
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#ifdef AUDIO_ENABLE
PLAY_SONG ( ag_swap_song );
#endif
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break ;
case MAGIC_UNSWAP_CONTROL_CAPSLOCK :
keymap_config . swap_control_capslock = false ;
break ;
case MAGIC_UNCAPSLOCK_TO_CONTROL :
keymap_config . capslock_to_control = false ;
break ;
case MAGIC_UNSWAP_LALT_LGUI :
keymap_config . swap_lalt_lgui = false ;
break ;
case MAGIC_UNSWAP_RALT_RGUI :
keymap_config . swap_ralt_rgui = false ;
break ;
case MAGIC_UNNO_GUI :
keymap_config . no_gui = false ;
break ;
case MAGIC_UNSWAP_GRAVE_ESC :
keymap_config . swap_grave_esc = false ;
break ;
case MAGIC_UNSWAP_BACKSLASH_BACKSPACE :
keymap_config . swap_backslash_backspace = false ;
break ;
case MAGIC_UNHOST_NKRO :
keymap_config . nkro = false ;
break ;
case MAGIC_UNSWAP_ALT_GUI :
keymap_config . swap_lalt_lgui = false ;
keymap_config . swap_ralt_rgui = false ;
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#ifdef AUDIO_ENABLE
PLAY_SONG ( ag_norm_song );
#endif
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break ;
case MAGIC_TOGGLE_NKRO :
keymap_config . nkro = ! keymap_config . nkro ;
break ;
default :
break ;
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}
eeconfig_update_keymap ( keymap_config . raw );
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clear_keyboard (); // clear to prevent stuck keys
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return false ;
}
break ;
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case KC_LSPO : {
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if ( record -> event . pressed ) {
shift_interrupted [ 0 ] = false ;
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scs_timer [ 0 ] = timer_read ();
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register_mods ( MOD_BIT ( KC_LSFT ));
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}
else {
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#ifdef DISABLE_SPACE_CADET_ROLLOVER
if ( get_mods () & MOD_BIT ( KC_RSFT )) {
shift_interrupted [ 0 ] = true ;
shift_interrupted [ 1 ] = true ;
}
#endif
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if ( ! shift_interrupted [ 0 ] && timer_elapsed ( scs_timer [ 0 ]) < TAPPING_TERM ) {
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register_code ( LSPO_KEY );
unregister_code ( LSPO_KEY );
}
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unregister_mods ( MOD_BIT ( KC_LSFT ));
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}
return false ;
}
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case KC_RSPC : {
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if ( record -> event . pressed ) {
shift_interrupted [ 1 ] = false ;
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scs_timer [ 1 ] = timer_read ();
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register_mods ( MOD_BIT ( KC_RSFT ));
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}
else {
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#ifdef DISABLE_SPACE_CADET_ROLLOVER
if ( get_mods () & MOD_BIT ( KC_LSFT )) {
shift_interrupted [ 0 ] = true ;
shift_interrupted [ 1 ] = true ;
}
#endif
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if ( ! shift_interrupted [ 1 ] && timer_elapsed ( scs_timer [ 1 ]) < TAPPING_TERM ) {
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register_code ( RSPC_KEY );
unregister_code ( RSPC_KEY );
}
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unregister_mods ( MOD_BIT ( KC_RSFT ));
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}
return false ;
}
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case KC_SFTENT : {
if ( record -> event . pressed ) {
shift_interrupted [ 1 ] = false ;
scs_timer [ 1 ] = timer_read ();
register_mods ( MOD_BIT ( KC_RSFT ));
}
else if ( ! shift_interrupted [ 1 ] && timer_elapsed ( scs_timer [ 1 ]) < TAPPING_TERM ) {
unregister_mods ( MOD_BIT ( KC_RSFT ));
register_code ( SFTENT_KEY );
unregister_code ( SFTENT_KEY );
}
else {
unregister_mods ( MOD_BIT ( KC_RSFT ));
}
return false ;
}
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case GRAVE_ESC : {
uint8_t shifted = get_mods () & (( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT )
| MOD_BIT ( KC_LGUI ) | MOD_BIT ( KC_RGUI )));
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#ifdef GRAVE_ESC_ALT_OVERRIDE
// if ALT is pressed, ESC is always sent
// this is handy for the cmd+opt+esc shortcut on macOS, among other things.
if ( get_mods () & ( MOD_BIT ( KC_LALT ) | MOD_BIT ( KC_RALT ))) {
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shifted = 0 ;
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}
#endif
#ifdef GRAVE_ESC_CTRL_OVERRIDE
// if CTRL is pressed, ESC is always sent
// this is handy for the ctrl+shift+esc shortcut on windows, among other things.
if ( get_mods () & ( MOD_BIT ( KC_LCTL ) | MOD_BIT ( KC_RCTL ))) {
shifted = 0 ;
}
#endif
#ifdef GRAVE_ESC_GUI_OVERRIDE
// if GUI is pressed, ESC is always sent
if ( get_mods () & ( MOD_BIT ( KC_LGUI ) | MOD_BIT ( KC_RGUI ))) {
shifted = 0 ;
}
#endif
#ifdef GRAVE_ESC_SHIFT_OVERRIDE
// if SHIFT is pressed, ESC is always sent
if ( get_mods () & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ))) {
shifted = 0 ;
}
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#endif
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if ( record -> event . pressed ) {
grave_esc_was_shifted = shifted ;
add_key ( shifted ? KC_GRAVE : KC_ESCAPE );
}
else {
del_key ( grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE );
}
send_keyboard_report ();
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return false ;
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}
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#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
case BL_BRTG : {
if ( record -> event . pressed )
breathing_toggle ();
return false ;
}
#endif
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default : {
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shift_interrupted [ 0 ] = true ;
shift_interrupted [ 1 ] = true ;
break ;
}
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}
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return process_action_kb ( record );
}
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__attribute__ (( weak ))
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const bool ascii_to_shift_lut [ 0x80 ] PROGMEM = {
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 1 , 1 , 1 , 1 , 1 , 1 , 0 ,
1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 1 , 0 , 1 , 0 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 ,
1 , 1 , 1 , 0 , 0 , 0 , 1 , 1 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 1 , 1 , 1 , 1 , 0
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};
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__attribute__ (( weak ))
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const uint8_t ascii_to_keycode_lut [ 0x80 ] PROGMEM = {
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
KC_BSPC , KC_TAB , KC_ENT , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
0 , 0 , 0 , KC_ESC , 0 , 0 , 0 , 0 ,
KC_SPC , KC_1 , KC_QUOT , KC_3 , KC_4 , KC_5 , KC_7 , KC_QUOT ,
KC_9 , KC_0 , KC_8 , KC_EQL , KC_COMM , KC_MINS , KC_DOT , KC_SLSH ,
KC_0 , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 ,
KC_8 , KC_9 , KC_SCLN , KC_SCLN , KC_COMM , KC_EQL , KC_DOT , KC_SLSH ,
KC_2 , KC_A , KC_B , KC_C , KC_D , KC_E , KC_F , KC_G ,
KC_H , KC_I , KC_J , KC_K , KC_L , KC_M , KC_N , KC_O ,
KC_P , KC_Q , KC_R , KC_S , KC_T , KC_U , KC_V , KC_W ,
KC_X , KC_Y , KC_Z , KC_LBRC , KC_BSLS , KC_RBRC , KC_6 , KC_MINS ,
KC_GRV , KC_A , KC_B , KC_C , KC_D , KC_E , KC_F , KC_G ,
KC_H , KC_I , KC_J , KC_K , KC_L , KC_M , KC_N , KC_O ,
KC_P , KC_Q , KC_R , KC_S , KC_T , KC_U , KC_V , KC_W ,
KC_X , KC_Y , KC_Z , KC_LBRC , KC_BSLS , KC_RBRC , KC_GRV , KC_DEL
};
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void send_string ( const char * str ) {
send_string_with_delay ( str , 0 );
}
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void send_string_P ( const char * str ) {
send_string_with_delay_P ( str , 0 );
}
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void send_string_with_delay ( const char * str , uint8_t interval ) {
while ( 1 ) {
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char ascii_code = * str ;
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if ( ! ascii_code ) break ;
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if ( ascii_code == 1 ) {
// tap
uint8_t keycode = * ( ++ str );
register_code ( keycode );
unregister_code ( keycode );
} else if ( ascii_code == 2 ) {
// down
uint8_t keycode = * ( ++ str );
register_code ( keycode );
} else if ( ascii_code == 3 ) {
// up
uint8_t keycode = * ( ++ str );
unregister_code ( keycode );
} else {
send_char ( ascii_code );
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}
++ str ;
// interval
{ uint8_t ms = interval ; while ( ms -- ) wait_ms ( 1 ); }
}
}
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void send_string_with_delay_P ( const char * str , uint8_t interval ) {
while ( 1 ) {
char ascii_code = pgm_read_byte ( str );
if ( ! ascii_code ) break ;
if ( ascii_code == 1 ) {
// tap
uint8_t keycode = pgm_read_byte ( ++ str );
register_code ( keycode );
unregister_code ( keycode );
} else if ( ascii_code == 2 ) {
// down
uint8_t keycode = pgm_read_byte ( ++ str );
register_code ( keycode );
} else if ( ascii_code == 3 ) {
// up
uint8_t keycode = pgm_read_byte ( ++ str );
unregister_code ( keycode );
} else {
send_char ( ascii_code );
}
++ str ;
// interval
{ uint8_t ms = interval ; while ( ms -- ) wait_ms ( 1 ); }
}
}
void send_char ( char ascii_code ) {
uint8_t keycode ;
keycode = pgm_read_byte ( & ascii_to_keycode_lut [( uint8_t ) ascii_code ]);
if ( pgm_read_byte ( & ascii_to_shift_lut [( uint8_t ) ascii_code ])) {
register_code ( KC_LSFT );
register_code ( keycode );
unregister_code ( keycode );
unregister_code ( KC_LSFT );
} else {
register_code ( keycode );
unregister_code ( keycode );
}
}
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void set_single_persistent_default_layer ( uint8_t default_layer ) {
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#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
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PLAY_SONG ( default_layer_songs [ default_layer ]);
#endif
eeconfig_update_default_layer ( 1U << default_layer );
default_layer_set ( 1U << default_layer );
}
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uint32_t update_tri_layer_state ( uint32_t state , uint8_t layer1 , uint8_t layer2 , uint8_t layer3 ) {
uint32_t mask12 = ( 1UL << layer1 ) | ( 1UL << layer2 );
uint32_t mask3 = 1UL << layer3 ;
return ( state & mask12 ) == mask12 ? ( state | mask3 ) : ( state & ~ mask3 );
}
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void update_tri_layer ( uint8_t layer1 , uint8_t layer2 , uint8_t layer3 ) {
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layer_state_set ( update_tri_layer_state ( layer_state , layer1 , layer2 , layer3 ));
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}
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void tap_random_base64 ( void ) {
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#if defined(__AVR_ATmega32U4__)
uint8_t key = ( TCNT0 + TCNT1 + TCNT3 + TCNT4 ) % 64 ;
#else
uint8_t key = rand () % 64 ;
#endif
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switch ( key ) {
case 0 ... 25 :
register_code ( KC_LSFT );
register_code ( key + KC_A );
unregister_code ( key + KC_A );
unregister_code ( KC_LSFT );
break ;
case 26 ... 51 :
register_code ( key - 26 + KC_A );
unregister_code ( key - 26 + KC_A );
break ;
case 52 :
register_code ( KC_0 );
unregister_code ( KC_0 );
break ;
case 53 ... 61 :
register_code ( key - 53 + KC_1 );
unregister_code ( key - 53 + KC_1 );
break ;
case 62 :
register_code ( KC_LSFT );
register_code ( KC_EQL );
unregister_code ( KC_EQL );
unregister_code ( KC_LSFT );
break ;
case 63 :
register_code ( KC_SLSH );
unregister_code ( KC_SLSH );
break ;
}
}
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void matrix_init_quantum () {
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#ifdef BACKLIGHT_ENABLE
backlight_init_ports ();
#endif
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#ifdef AUDIO_ENABLE
audio_init ();
#endif
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_init ();
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#endif
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matrix_init_kb ();
}
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uint8_t rgb_matrix_task_counter = 0 ;
#ifndef RGB_MATRIX_SKIP_FRAMES
#define RGB_MATRIX_SKIP_FRAMES 1
#endif
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void matrix_scan_quantum () {
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#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
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matrix_scan_music ();
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#endif
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#ifdef TAP_DANCE_ENABLE
matrix_scan_tap_dance ();
#endif
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#ifdef COMBO_ENABLE
matrix_scan_combo ();
#endif
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#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
backlight_task ();
#endif
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#ifdef RGB_MATRIX_ENABLE
rgb_matrix_task ();
if ( rgb_matrix_task_counter == 0 ) {
rgb_matrix_update_pwm_buffers ();
}
rgb_matrix_task_counter = (( rgb_matrix_task_counter + 1 ) % ( RGB_MATRIX_SKIP_FRAMES + 1 ));
#endif
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matrix_scan_kb ();
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}
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#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_PIN)
static const uint8_t backlight_pin = BACKLIGHT_PIN ;
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// depending on the pin, we use a different output compare unit
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#if BACKLIGHT_PIN == B7
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# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define COMxx1 COM1C1
# define OCRxx OCR1C
# define ICRx ICR1
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#elif BACKLIGHT_PIN == B6
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# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define COMxx1 COM1B1
# define OCRxx OCR1B
# define ICRx ICR1
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#elif BACKLIGHT_PIN == B5
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# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define COMxx1 COM1A1
# define OCRxx OCR1A
# define ICRx ICR1
#elif BACKLIGHT_PIN == C6
# define TCCRxA TCCR3A
# define TCCRxB TCCR3B
# define COMxx1 COM1A1
# define OCRxx OCR3A
# define ICRx ICR3
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#else
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# define NO_HARDWARE_PWM
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#endif
#ifndef BACKLIGHT_ON_STATE
#define BACKLIGHT_ON_STATE 0
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#endif
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#ifdef NO_HARDWARE_PWM // pwm through software
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__attribute__ (( weak ))
void backlight_init_ports ( void )
{
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// Setup backlight pin as output and output to on state.
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// DDRx |= n
_SFR_IO8 (( backlight_pin >> 4 ) + 1 ) |= _BV ( backlight_pin & 0xF );
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#if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8 (( backlight_pin >> 4 ) + 2 ) &= ~ _BV ( backlight_pin & 0xF );
#else
// PORTx |= n
_SFR_IO8 (( backlight_pin >> 4 ) + 2 ) |= _BV ( backlight_pin & 0xF );
#endif
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}
__attribute__ (( weak ))
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void backlight_set ( uint8_t level ) {}
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uint8_t backlight_tick = 0 ;
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#ifndef BACKLIGHT_CUSTOM_DRIVER
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void backlight_task ( void ) {
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if (( 0xFFFF >> (( BACKLIGHT_LEVELS - get_backlight_level ()) * (( BACKLIGHT_LEVELS + 1 ) / 2 ))) & ( 1 << backlight_tick )) {
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#if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8 (( backlight_pin >> 4 ) + 2 ) &= ~ _BV ( backlight_pin & 0xF );
#else
// PORTx |= n
_SFR_IO8 (( backlight_pin >> 4 ) + 2 ) |= _BV ( backlight_pin & 0xF );
#endif
} else {
#if BACKLIGHT_ON_STATE == 0
// PORTx |= n
_SFR_IO8 (( backlight_pin >> 4 ) + 2 ) |= _BV ( backlight_pin & 0xF );
#else
// PORTx &= ~n
_SFR_IO8 (( backlight_pin >> 4 ) + 2 ) &= ~ _BV ( backlight_pin & 0xF );
#endif
}
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backlight_tick = ( backlight_tick + 1 ) % 16 ;
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}
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#endif
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#ifdef BACKLIGHT_BREATHING
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#ifndef BACKLIGHT_CUSTOM_DRIVER
#error "Backlight breathing only available with hardware PWM. Please disable."
#endif
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#endif
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#else // pwm through timer
#define TIMER_TOP 0xFFFFU
// See http://jared.geek.nz/2013/feb/linear-led-pwm
static uint16_t cie_lightness ( uint16_t v ) {
if ( v <= 5243 ) // if below 8% of max
return v / 9 ; // same as dividing by 900%
else {
uint32_t y = ((( uint32_t ) v + 10486 ) << 8 ) / ( 10486 + 0xFFFFUL ); // add 16% of max and compare
// to get a useful result with integer division, we shift left in the expression above
// and revert what we've done again after squaring.
y = y * y * y >> 8 ;
if ( y > 0xFFFFUL ) // prevent overflow
return 0xFFFFU ;
else
return ( uint16_t ) y ;
}
}
// range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
static inline void set_pwm ( uint16_t val ) {
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OCRxx = val ;
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}
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#ifndef BACKLIGHT_CUSTOM_DRIVER
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__attribute__ (( weak ))
void backlight_set ( uint8_t level ) {
if ( level > BACKLIGHT_LEVELS )
level = BACKLIGHT_LEVELS ;
if ( level == 0 ) {
// Turn off PWM control on backlight pin
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TCCRxA &= ~ ( _BV ( COMxx1 ));
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} else {
// Turn on PWM control of backlight pin
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TCCRxA |= _BV ( COMxx1 );
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}
// Set the brightness
set_pwm ( cie_lightness ( TIMER_TOP * ( uint32_t ) level / BACKLIGHT_LEVELS ));
}
void backlight_task ( void ) {}
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#endif // BACKLIGHT_CUSTOM_DRIVER
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#ifdef BACKLIGHT_BREATHING
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#define BREATHING_NO_HALT 0
#define BREATHING_HALT_OFF 1
#define BREATHING_HALT_ON 2
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#define BREATHING_STEPS 128
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static uint8_t breathing_period = BREATHING_PERIOD ;
static uint8_t breathing_halt = BREATHING_NO_HALT ;
static uint16_t breathing_counter = 0 ;
bool is_breathing ( void ) {
return !! ( TIMSK1 & _BV ( TOIE1 ));
}
#define breathing_interrupt_enable() do {TIMSK1 |= _BV(TOIE1);} while (0)
#define breathing_interrupt_disable() do {TIMSK1 &= ~_BV(TOIE1);} while (0)
#define breathing_min() do {breathing_counter = 0;} while (0)
#define breathing_max() do {breathing_counter = breathing_period * 244 / 2;} while (0)
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void breathing_enable ( void )
{
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breathing_counter = 0 ;
breathing_halt = BREATHING_NO_HALT ;
breathing_interrupt_enable ();
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}
void breathing_pulse ( void )
{
if ( get_backlight_level () == 0 )
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breathing_min ();
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else
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breathing_max ();
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breathing_halt = BREATHING_HALT_ON ;
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breathing_interrupt_enable ();
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}
void breathing_disable ( void )
{
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breathing_interrupt_disable ();
// Restore backlight level
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backlight_set ( get_backlight_level ());
}
void breathing_self_disable ( void )
{
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if ( get_backlight_level () == 0 )
breathing_halt = BREATHING_HALT_OFF ;
else
breathing_halt = BREATHING_HALT_ON ;
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}
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void breathing_toggle ( void ) {
if ( is_breathing ())
breathing_disable ();
else
breathing_enable ();
}
void breathing_period_set ( uint8_t value )
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{
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if ( ! value )
value = 1 ;
breathing_period = value ;
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}
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void breathing_period_default ( void ) {
breathing_period_set ( BREATHING_PERIOD );
}
void breathing_period_inc ( void )
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{
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breathing_period_set ( breathing_period + 1 );
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}
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void breathing_period_dec ( void )
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{
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breathing_period_set ( breathing_period - 1 );
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}
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/* To generate breathing curve in python:
* from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
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*/
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static const uint8_t breathing_table [ BREATHING_STEPS ] PROGMEM = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 2 , 3 , 4 , 5 , 6 , 8 , 10 , 12 , 15 , 17 , 20 , 24 , 28 , 32 , 36 , 41 , 46 , 51 , 57 , 63 , 70 , 76 , 83 , 91 , 98 , 106 , 113 , 121 , 129 , 138 , 146 , 154 , 162 , 170 , 178 , 185 , 193 , 200 , 207 , 213 , 220 , 225 , 231 , 235 , 240 , 244 , 247 , 250 , 252 , 253 , 254 , 255 , 254 , 253 , 252 , 250 , 247 , 244 , 240 , 235 , 231 , 225 , 220 , 213 , 207 , 200 , 193 , 185 , 178 , 170 , 162 , 154 , 146 , 138 , 129 , 121 , 113 , 106 , 98 , 91 , 83 , 76 , 70 , 63 , 57 , 51 , 46 , 41 , 36 , 32 , 28 , 24 , 20 , 17 , 15 , 12 , 10 , 8 , 6 , 5 , 4 , 3 , 2 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 };
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// Use this before the cie_lightness function.
static inline uint16_t scale_backlight ( uint16_t v ) {
return v / BACKLIGHT_LEVELS * get_backlight_level ();
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}
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/* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
* about 244 times per second.
*/
ISR ( TIMER1_OVF_vect )
{
uint16_t interval = ( uint16_t ) breathing_period * 244 / BREATHING_STEPS ;
// resetting after one period to prevent ugly reset at overflow.
breathing_counter = ( breathing_counter + 1 ) % ( breathing_period * 244 );
uint8_t index = breathing_counter / interval % BREATHING_STEPS ;
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if ((( breathing_halt == BREATHING_HALT_ON ) && ( index == BREATHING_STEPS / 2 )) ||
(( breathing_halt == BREATHING_HALT_OFF ) && ( index == BREATHING_STEPS - 1 )))
{
breathing_interrupt_disable ();
}
set_pwm ( cie_lightness ( scale_backlight (( uint16_t ) pgm_read_byte ( & breathing_table [ index ]) * 0x0101U )));
}
#endif // BACKLIGHT_BREATHING
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__attribute__ (( weak ))
void backlight_init_ports ( void )
{
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// Setup backlight pin as output and output to on state.
// DDRx |= n
_SFR_IO8 (( backlight_pin >> 4 ) + 1 ) |= _BV ( backlight_pin & 0xF );
#if BACKLIGHT_ON_STATE == 0
// PORTx &= ~n
_SFR_IO8 (( backlight_pin >> 4 ) + 2 ) &= ~ _BV ( backlight_pin & 0xF );
#else
// PORTx |= n
_SFR_IO8 (( backlight_pin >> 4 ) + 2 ) |= _BV ( backlight_pin & 0xF );
#endif
// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
/*
14.8.3:
"In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
"In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
*/
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TCCRxA = _BV ( COMxx1 ) | _BV ( WGM11 ); // = 0b00001010;
TCCRxB = _BV ( WGM13 ) | _BV ( WGM12 ) | _BV ( CS10 ); // = 0b00011001;
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// Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
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ICRx = TIMER_TOP ;
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backlight_init ();
#ifdef BACKLIGHT_BREATHING
breathing_enable ();
#endif
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}
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#endif // NO_HARDWARE_PWM
#else // backlight
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__attribute__ (( weak ))
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void backlight_init_ports ( void ) {}
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__attribute__ (( weak ))
void backlight_set ( uint8_t level ) {}
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#endif // backlight
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#ifdef HD44780_ENABLED
#include "hd44780.h"
#endif
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// Functions for spitting out values
//
void send_dword ( uint32_t number ) { // this might not actually work
uint16_t word = ( number >> 16 );
send_word ( word );
send_word ( number & 0xFFFFUL );
}
void send_word ( uint16_t number ) {
uint8_t byte = number >> 8 ;
send_byte ( byte );
send_byte ( number & 0xFF );
}
void send_byte ( uint8_t number ) {
uint8_t nibble = number >> 4 ;
send_nibble ( nibble );
send_nibble ( number & 0xF );
}
void send_nibble ( uint8_t number ) {
switch ( number ) {
case 0 :
register_code ( KC_0 );
unregister_code ( KC_0 );
break ;
case 1 ... 9 :
register_code ( KC_1 + ( number - 1 ));
unregister_code ( KC_1 + ( number - 1 ));
break ;
case 0xA ... 0xF :
register_code ( KC_A + ( number - 0xA ));
unregister_code ( KC_A + ( number - 0xA ));
break ;
}
}
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__attribute__ (( weak ))
uint16_t hex_to_keycode ( uint8_t hex )
{
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hex = hex & 0xF ;
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if ( hex == 0x0 ) {
return KC_0 ;
} else if ( hex < 0xA ) {
return KC_1 + ( hex - 0x1 );
} else {
return KC_A + ( hex - 0xA );
}
}
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void api_send_unicode ( uint32_t unicode ) {
#ifdef API_ENABLE
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uint8_t chunk [ 4 ];
dword_to_bytes ( unicode , chunk );
MT_SEND_DATA ( DT_UNICODE , chunk , 5 );
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#endif
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}
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__attribute__ (( weak ))
void led_set_user ( uint8_t usb_led ) {
}
__attribute__ (( weak ))
void led_set_kb ( uint8_t usb_led ) {
led_set_user ( usb_led );
}
__attribute__ (( weak ))
void led_init_ports ( void )
{
}
__attribute__ (( weak ))
void led_set ( uint8_t usb_led )
{
// Example LED Code
//
// // Using PE6 Caps Lock LED
// if (usb_led & (1<<USB_LED_CAPS_LOCK))
// {
// // Output high.
// DDRE |= (1<<6);
// PORTE |= (1<<6);
// }
// else
// {
// // Output low.
// DDRE &= ~(1<<6);
// PORTE &= ~(1<<6);
// }
led_set_kb ( usb_led );
}
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//------------------------------------------------------------------------------
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// Override these functions in your keymap file to play different tunes on
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// different events such as startup and bootloader jump
__attribute__ (( weak ))
void startup_user () {}
__attribute__ (( weak ))
void shutdown_user () {}
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//------------------------------------------------------------------------------