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/* Copyright 2016-2017 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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#include "quantum.h"
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#if !defined(RGBLIGHT_ENABLE) && !defined(RGB_MATRIX_ENABLE)
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# include "rgb.h"
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#endif
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#ifdef PROTOCOL_LUFA
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# include "outputselect.h"
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#endif
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#ifndef BREATHING_PERIOD
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# define BREATHING_PERIOD 6
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#endif
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#include "backlight.h"
extern backlight_config_t backlight_config ;
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#ifdef FAUXCLICKY_ENABLE
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# include "fauxclicky.h"
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#endif
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#ifdef API_ENABLE
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# include "api.h"
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#endif
#ifdef MIDI_ENABLE
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# include "process_midi.h"
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#endif
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#ifdef VELOCIKEY_ENABLE
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# include "velocikey.h"
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#endif
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#ifdef HAPTIC_ENABLE
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# include "haptic.h"
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#endif
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#ifdef ENCODER_ENABLE
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# include "encoder.h"
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#endif
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#ifdef AUDIO_ENABLE
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# ifndef GOODBYE_SONG
# define GOODBYE_SONG SONG(GOODBYE_SOUND)
# endif
# ifndef AG_NORM_SONG
# define AG_NORM_SONG SONG(AG_NORM_SOUND)
# endif
# ifndef AG_SWAP_SONG
# define AG_SWAP_SONG SONG(AG_SWAP_SOUND)
# endif
# ifndef CG_NORM_SONG
# define CG_NORM_SONG SONG(AG_NORM_SOUND)
# endif
# ifndef CG_SWAP_SONG
# define CG_SWAP_SONG SONG(AG_SWAP_SOUND)
# endif
float goodbye_song [][ 2 ] = GOODBYE_SONG ;
float ag_norm_song [][ 2 ] = AG_NORM_SONG ;
float ag_swap_song [][ 2 ] = AG_SWAP_SONG ;
float cg_norm_song [][ 2 ] = CG_NORM_SONG ;
float cg_swap_song [][ 2 ] = CG_SWAP_SONG ;
# ifdef DEFAULT_LAYER_SONGS
float default_layer_songs [][ 16 ][ 2 ] = DEFAULT_LAYER_SONGS ;
# endif
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#endif
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static void do_code16 ( uint16_t code , void ( * f )( uint8_t )) {
switch ( code ) {
case QK_MODS ... QK_MODS_MAX :
break ;
default :
return ;
}
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if ( code & QK_LCTL ) f ( KC_LCTL );
if ( code & QK_LSFT ) f ( KC_LSFT );
if ( code & QK_LALT ) f ( KC_LALT );
if ( code & QK_LGUI ) f ( KC_LGUI );
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if ( code < QK_RMODS_MIN ) return ;
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if ( code & QK_RCTL ) f ( KC_RCTL );
if ( code & QK_RSFT ) f ( KC_RSFT );
if ( code & QK_RALT ) f ( KC_RALT );
if ( code & QK_RGUI ) f ( KC_RGUI );
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}
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static inline void qk_register_weak_mods ( uint8_t kc ) {
add_weak_mods ( MOD_BIT ( kc ));
send_keyboard_report ();
}
static inline void qk_unregister_weak_mods ( uint8_t kc ) {
del_weak_mods ( MOD_BIT ( kc ));
send_keyboard_report ();
}
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static inline void qk_register_mods ( uint8_t kc ) {
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add_weak_mods ( MOD_BIT ( kc ));
send_keyboard_report ();
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}
static inline void qk_unregister_mods ( uint8_t kc ) {
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del_weak_mods ( MOD_BIT ( kc ));
send_keyboard_report ();
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}
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void register_code16 ( uint16_t code ) {
if ( IS_MOD ( code ) || code == KC_NO ) {
do_code16 ( code , qk_register_mods );
} else {
do_code16 ( code , qk_register_weak_mods );
}
register_code ( code );
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}
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void unregister_code16 ( uint16_t code ) {
unregister_code ( code );
if ( IS_MOD ( code ) || code == KC_NO ) {
do_code16 ( code , qk_unregister_mods );
} else {
do_code16 ( code , qk_unregister_weak_mods );
}
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}
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void tap_code16 ( uint16_t code ) {
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register_code16 ( code );
#if TAP_CODE_DELAY > 0
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wait_ms ( TAP_CODE_DELAY );
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#endif
unregister_code16 ( code );
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}
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__attribute__ (( weak )) bool process_action_kb ( keyrecord_t * record ) { return true ; }
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__attribute__ (( weak )) bool process_record_kb ( uint16_t keycode , keyrecord_t * record ) { return process_record_user ( keycode , record ); }
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__attribute__ (( weak )) bool process_record_user ( uint16_t keycode , keyrecord_t * record ) { return true ; }
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void reset_keyboard ( void ) {
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clear_keyboard ();
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#if defined(MIDI_ENABLE) && defined(MIDI_BASIC)
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process_midi_all_notes_off ();
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#endif
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#ifdef AUDIO_ENABLE
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# ifndef NO_MUSIC_MODE
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music_all_notes_off ();
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# endif
uint16_t timer_start = timer_read ();
PLAY_SONG ( goodbye_song );
shutdown_user ();
while ( timer_elapsed ( timer_start ) < 250 ) wait_ms ( 1 );
stop_all_notes ();
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#else
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shutdown_user ();
wait_ms ( 250 );
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#endif
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#ifdef HAPTIC_ENABLE
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haptic_shutdown ();
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#endif
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// this is also done later in bootloader.c - not sure if it's neccesary here
#ifdef BOOTLOADER_CATERINA
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* ( uint16_t * ) 0x0800 = 0x7777 ; // these two are a-star-specific
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#endif
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bootloader_jump ();
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}
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/* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise.
* Used to ensure that the correct keycode is released if the key is released.
*/
static bool grave_esc_was_shifted = false ;
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/* Convert record into usable keycode via the contained event. */
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uint16_t get_record_keycode ( keyrecord_t * record ) { return get_event_keycode ( record -> event ); }
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/* Convert event into usable keycode. Checks the layer cache to ensure that it
* retains the correct keycode after a layer change, if the key is still pressed.
*/
uint16_t get_event_keycode ( keyevent_t event ) {
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#if !defined(NO_ACTION_LAYER) && !defined(STRICT_LAYER_RELEASE)
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/* TODO: Use store_or_get_action() or a similar function. */
if ( ! disable_action_cache ) {
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uint8_t layer ;
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if ( event . pressed ) {
layer = layer_switch_get_layer ( event . key );
update_source_layers_cache ( event . key , layer );
} else {
layer = read_source_layers_cache ( event . key );
}
return keymap_key_to_keycode ( layer , event . key );
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} else
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#endif
return keymap_key_to_keycode ( layer_switch_get_layer ( event . key ), event . key );
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}
/* Main keycode processing function. Hands off handling to other functions,
* then processes internal Quantum keycodes, then processes ACTIONs.
*/
bool process_record_quantum ( keyrecord_t * record ) {
uint16_t keycode = get_record_keycode ( record );
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// This is how you use actions here
// if (keycode == KC_LEAD) {
// action_t action;
// action.code = ACTION_DEFAULT_LAYER_SET(0);
// process_action(record, action);
// return false;
// }
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#ifdef VELOCIKEY_ENABLE
if ( velocikey_enabled () && record -> event . pressed ) {
velocikey_accelerate ();
}
#endif
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#ifdef TAP_DANCE_ENABLE
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preprocess_tap_dance ( keycode , record );
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#endif
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if ( ! (
#if defined(KEY_LOCK_ENABLE)
// Must run first to be able to mask key_up events.
process_key_lock ( & keycode , record ) &&
#endif
#if defined(AUDIO_ENABLE) && defined(AUDIO_CLICKY)
process_clicky ( keycode , record ) &&
#endif // AUDIO_CLICKY
#ifdef HAPTIC_ENABLE
process_haptic ( keycode , record ) &&
#endif // HAPTIC_ENABLE
#if defined(RGB_MATRIX_ENABLE)
process_rgb_matrix ( keycode , record ) &&
#endif
process_record_kb ( keycode , record ) &&
#if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED)
process_midi ( keycode , record ) &&
#endif
#ifdef AUDIO_ENABLE
process_audio ( keycode , record ) &&
#endif
#ifdef STENO_ENABLE
process_steno ( keycode , record ) &&
#endif
#if (defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC))) && !defined(NO_MUSIC_MODE)
process_music ( keycode , record ) &&
#endif
#ifdef TAP_DANCE_ENABLE
process_tap_dance ( keycode , record ) &&
#endif
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
process_unicode_common ( keycode , record ) &&
#endif
#ifdef LEADER_ENABLE
process_leader ( keycode , record ) &&
#endif
#ifdef COMBO_ENABLE
process_combo ( keycode , record ) &&
#endif
#ifdef PRINTING_ENABLE
process_printer ( keycode , record ) &&
#endif
#ifdef AUTO_SHIFT_ENABLE
process_auto_shift ( keycode , record ) &&
#endif
#ifdef TERMINAL_ENABLE
process_terminal ( keycode , record ) &&
#endif
#ifdef SPACE_CADET_ENABLE
process_space_cadet ( keycode , record ) &&
#endif
true )) {
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return false ;
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}
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// Shift / paren setup
switch ( keycode ) {
case RESET :
if ( record -> event . pressed ) {
reset_keyboard ();
}
return false ;
case DEBUG :
if ( record -> event . pressed ) {
debug_enable ^= 1 ;
if ( debug_enable ) {
print ( "DEBUG: enabled. \n " );
} else {
print ( "DEBUG: disabled. \n " );
}
}
return false ;
case EEPROM_RESET :
if ( record -> event . pressed ) {
eeconfig_init ();
}
return false ;
#ifdef FAUXCLICKY_ENABLE
case FC_TOG :
if ( record -> event . pressed ) {
FAUXCLICKY_TOGGLE ;
}
return false ;
case FC_ON :
if ( record -> event . pressed ) {
FAUXCLICKY_ON ;
}
return false ;
case FC_OFF :
if ( record -> event . pressed ) {
FAUXCLICKY_OFF ;
}
return false ;
#endif
#if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
case RGB_TOG :
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if ( record -> event . pressed ) {
# else
if ( ! record -> event . pressed ) {
# endif
rgblight_toggle ();
}
return false ;
case RGB_MODE_FORWARD :
if ( record -> event . pressed ) {
uint8_t shifted = get_mods () & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ));
if ( shifted ) {
rgblight_step_reverse ();
} else {
rgblight_step ();
}
}
return false ;
case RGB_MODE_REVERSE :
if ( record -> event . pressed ) {
uint8_t shifted = get_mods () & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ));
if ( shifted ) {
rgblight_step ();
} else {
rgblight_step_reverse ();
}
}
return false ;
case RGB_HUI :
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if ( record -> event . pressed ) {
# else
if ( ! record -> event . pressed ) {
# endif
rgblight_increase_hue ();
}
return false ;
case RGB_HUD :
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if ( record -> event . pressed ) {
# else
if ( ! record -> event . pressed ) {
# endif
rgblight_decrease_hue ();
}
return false ;
case RGB_SAI :
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if ( record -> event . pressed ) {
# else
if ( ! record -> event . pressed ) {
# endif
rgblight_increase_sat ();
}
return false ;
case RGB_SAD :
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if ( record -> event . pressed ) {
# else
if ( ! record -> event . pressed ) {
# endif
rgblight_decrease_sat ();
}
return false ;
case RGB_VAI :
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if ( record -> event . pressed ) {
# else
if ( ! record -> event . pressed ) {
# endif
rgblight_increase_val ();
}
return false ;
case RGB_VAD :
// Split keyboards need to trigger on key-up for edge-case issue
# ifndef SPLIT_KEYBOARD
if ( record -> event . pressed ) {
# else
if ( ! record -> event . pressed ) {
# endif
rgblight_decrease_val ();
}
return false ;
case RGB_SPI :
if ( record -> event . pressed ) {
rgblight_increase_speed ();
}
return false ;
case RGB_SPD :
if ( record -> event . pressed ) {
rgblight_decrease_speed ();
}
return false ;
case RGB_MODE_PLAIN :
if ( record -> event . pressed ) {
rgblight_mode ( RGBLIGHT_MODE_STATIC_LIGHT );
}
return false ;
case RGB_MODE_BREATHE :
# ifdef RGBLIGHT_EFFECT_BREATHING
if ( record -> event . pressed ) {
if (( RGBLIGHT_MODE_BREATHING <= rgblight_get_mode ()) && ( rgblight_get_mode () < RGBLIGHT_MODE_BREATHING_end )) {
rgblight_step ();
} else {
rgblight_mode ( RGBLIGHT_MODE_BREATHING );
}
}
# endif
return false ;
case RGB_MODE_RAINBOW :
# ifdef RGBLIGHT_EFFECT_RAINBOW_MOOD
if ( record -> event . pressed ) {
if (( RGBLIGHT_MODE_RAINBOW_MOOD <= rgblight_get_mode ()) && ( rgblight_get_mode () < RGBLIGHT_MODE_RAINBOW_MOOD_end )) {
rgblight_step ();
} else {
rgblight_mode ( RGBLIGHT_MODE_RAINBOW_MOOD );
}
}
# endif
return false ;
case RGB_MODE_SWIRL :
# ifdef RGBLIGHT_EFFECT_RAINBOW_SWIRL
if ( record -> event . pressed ) {
if (( RGBLIGHT_MODE_RAINBOW_SWIRL <= rgblight_get_mode ()) && ( rgblight_get_mode () < RGBLIGHT_MODE_RAINBOW_SWIRL_end )) {
rgblight_step ();
} else {
rgblight_mode ( RGBLIGHT_MODE_RAINBOW_SWIRL );
}
}
# endif
return false ;
case RGB_MODE_SNAKE :
# ifdef RGBLIGHT_EFFECT_SNAKE
if ( record -> event . pressed ) {
if (( RGBLIGHT_MODE_SNAKE <= rgblight_get_mode ()) && ( rgblight_get_mode () < RGBLIGHT_MODE_SNAKE_end )) {
rgblight_step ();
} else {
rgblight_mode ( RGBLIGHT_MODE_SNAKE );
}
}
# endif
return false ;
case RGB_MODE_KNIGHT :
# ifdef RGBLIGHT_EFFECT_KNIGHT
if ( record -> event . pressed ) {
if (( RGBLIGHT_MODE_KNIGHT <= rgblight_get_mode ()) && ( rgblight_get_mode () < RGBLIGHT_MODE_KNIGHT_end )) {
rgblight_step ();
} else {
rgblight_mode ( RGBLIGHT_MODE_KNIGHT );
}
}
# endif
return false ;
case RGB_MODE_XMAS :
# ifdef RGBLIGHT_EFFECT_CHRISTMAS
if ( record -> event . pressed ) {
rgblight_mode ( RGBLIGHT_MODE_CHRISTMAS );
}
# endif
return false ;
case RGB_MODE_GRADIENT :
# ifdef RGBLIGHT_EFFECT_STATIC_GRADIENT
if ( record -> event . pressed ) {
if (( RGBLIGHT_MODE_STATIC_GRADIENT <= rgblight_get_mode ()) && ( rgblight_get_mode () < RGBLIGHT_MODE_STATIC_GRADIENT_end )) {
rgblight_step ();
} else {
rgblight_mode ( RGBLIGHT_MODE_STATIC_GRADIENT );
}
}
# endif
return false ;
case RGB_MODE_RGBTEST :
# ifdef RGBLIGHT_EFFECT_RGB_TEST
if ( record -> event . pressed ) {
rgblight_mode ( RGBLIGHT_MODE_RGB_TEST );
}
# endif
return false ;
#endif // defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE)
#ifdef VELOCIKEY_ENABLE
case VLK_TOG :
if ( record -> event . pressed ) {
velocikey_toggle ();
}
return false ;
#endif
#ifdef PROTOCOL_LUFA
case OUT_AUTO :
if ( record -> event . pressed ) {
set_output ( OUTPUT_AUTO );
}
return false ;
case OUT_USB :
if ( record -> event . pressed ) {
set_output ( OUTPUT_USB );
}
return false ;
# ifdef BLUETOOTH_ENABLE
case OUT_BT :
if ( record -> event . pressed ) {
set_output ( OUTPUT_BLUETOOTH );
}
return false ;
# endif
#endif
case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_ALT_GUI :
case MAGIC_SWAP_LCTL_LGUI ... MAGIC_TOGGLE_CTL_GUI :
if ( record -> event . pressed ) {
// MAGIC actions (BOOTMAGIC without the boot)
if ( ! eeconfig_is_enabled ()) {
eeconfig_init ();
}
/* keymap config */
keymap_config . raw = eeconfig_read_keymap ();
switch ( keycode ) {
case MAGIC_SWAP_CONTROL_CAPSLOCK :
keymap_config . swap_control_capslock = true ;
break ;
case MAGIC_CAPSLOCK_TO_CONTROL :
keymap_config . capslock_to_control = true ;
break ;
case MAGIC_SWAP_LALT_LGUI :
keymap_config . swap_lalt_lgui = true ;
break ;
case MAGIC_SWAP_RALT_RGUI :
keymap_config . swap_ralt_rgui = true ;
break ;
case MAGIC_SWAP_LCTL_LGUI :
keymap_config . swap_lctl_lgui = true ;
break ;
case MAGIC_SWAP_RCTL_RGUI :
keymap_config . swap_rctl_rgui = true ;
break ;
case MAGIC_NO_GUI :
keymap_config . no_gui = true ;
break ;
case MAGIC_SWAP_GRAVE_ESC :
keymap_config . swap_grave_esc = true ;
break ;
case MAGIC_SWAP_BACKSLASH_BACKSPACE :
keymap_config . swap_backslash_backspace = true ;
break ;
case MAGIC_HOST_NKRO :
keymap_config . nkro = true ;
break ;
case MAGIC_SWAP_ALT_GUI :
keymap_config . swap_lalt_lgui = keymap_config . swap_ralt_rgui = true ;
#ifdef AUDIO_ENABLE
PLAY_SONG ( ag_swap_song );
#endif
break ;
case MAGIC_SWAP_CTL_GUI :
keymap_config . swap_lctl_lgui = keymap_config . swap_rctl_rgui = true ;
#ifdef AUDIO_ENABLE
PLAY_SONG ( cg_swap_song );
#endif
break ;
case MAGIC_UNSWAP_CONTROL_CAPSLOCK :
keymap_config . swap_control_capslock = false ;
break ;
case MAGIC_UNCAPSLOCK_TO_CONTROL :
keymap_config . capslock_to_control = false ;
break ;
case MAGIC_UNSWAP_LALT_LGUI :
keymap_config . swap_lalt_lgui = false ;
break ;
case MAGIC_UNSWAP_RALT_RGUI :
keymap_config . swap_ralt_rgui = false ;
break ;
case MAGIC_UNSWAP_LCTL_LGUI :
keymap_config . swap_lctl_lgui = false ;
break ;
case MAGIC_UNSWAP_RCTL_RGUI :
keymap_config . swap_rctl_rgui = false ;
break ;
case MAGIC_UNNO_GUI :
keymap_config . no_gui = false ;
break ;
case MAGIC_UNSWAP_GRAVE_ESC :
keymap_config . swap_grave_esc = false ;
break ;
case MAGIC_UNSWAP_BACKSLASH_BACKSPACE :
keymap_config . swap_backslash_backspace = false ;
break ;
case MAGIC_UNHOST_NKRO :
keymap_config . nkro = false ;
break ;
case MAGIC_UNSWAP_ALT_GUI :
keymap_config . swap_lalt_lgui = keymap_config . swap_ralt_rgui = false ;
#ifdef AUDIO_ENABLE
PLAY_SONG ( ag_norm_song );
#endif
break ;
case MAGIC_UNSWAP_CTL_GUI :
keymap_config . swap_lctl_lgui = keymap_config . swap_rctl_rgui = false ;
#ifdef AUDIO_ENABLE
PLAY_SONG ( cg_norm_song );
#endif
break ;
case MAGIC_TOGGLE_ALT_GUI :
keymap_config . swap_lalt_lgui = ! keymap_config . swap_lalt_lgui ;
keymap_config . swap_ralt_rgui = keymap_config . swap_lalt_lgui ;
#ifdef AUDIO_ENABLE
if ( keymap_config . swap_ralt_rgui ) {
PLAY_SONG ( ag_swap_song );
} else {
PLAY_SONG ( ag_norm_song );
}
#endif
break ;
case MAGIC_TOGGLE_CTL_GUI :
keymap_config . swap_lctl_lgui = ! keymap_config . swap_lctl_lgui ;
keymap_config . swap_rctl_rgui = keymap_config . swap_lctl_lgui ;
#ifdef AUDIO_ENABLE
if ( keymap_config . swap_rctl_rgui ) {
PLAY_SONG ( cg_swap_song );
} else {
PLAY_SONG ( cg_norm_song );
}
#endif
break ;
case MAGIC_TOGGLE_NKRO :
keymap_config . nkro = ! keymap_config . nkro ;
break ;
default :
break ;
}
eeconfig_update_keymap ( keymap_config . raw );
clear_keyboard (); // clear to prevent stuck keys
return false ;
}
break ;
case GRAVE_ESC : {
uint8_t shifted = get_mods () & (( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ) | MOD_BIT ( KC_LGUI ) | MOD_BIT ( KC_RGUI )));
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#ifdef GRAVE_ESC_ALT_OVERRIDE
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// if ALT is pressed, ESC is always sent
// this is handy for the cmd+opt+esc shortcut on macOS, among other things.
if ( get_mods () & ( MOD_BIT ( KC_LALT ) | MOD_BIT ( KC_RALT ))) {
shifted = 0 ;
}
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#endif
#ifdef GRAVE_ESC_CTRL_OVERRIDE
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// if CTRL is pressed, ESC is always sent
// this is handy for the ctrl+shift+esc shortcut on windows, among other things.
if ( get_mods () & ( MOD_BIT ( KC_LCTL ) | MOD_BIT ( KC_RCTL ))) {
shifted = 0 ;
}
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#endif
#ifdef GRAVE_ESC_GUI_OVERRIDE
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// if GUI is pressed, ESC is always sent
if ( get_mods () & ( MOD_BIT ( KC_LGUI ) | MOD_BIT ( KC_RGUI ))) {
shifted = 0 ;
}
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#endif
#ifdef GRAVE_ESC_SHIFT_OVERRIDE
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// if SHIFT is pressed, ESC is always sent
if ( get_mods () & ( MOD_BIT ( KC_LSHIFT ) | MOD_BIT ( KC_RSHIFT ))) {
shifted = 0 ;
}
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#endif
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if ( record -> event . pressed ) {
grave_esc_was_shifted = shifted ;
add_key ( shifted ? KC_GRAVE : KC_ESCAPE );
} else {
del_key ( grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE );
}
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send_keyboard_report ();
return false ;
}
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#if defined(BACKLIGHT_ENABLE) && defined(BACKLIGHT_BREATHING)
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case BL_BRTG : {
if ( record -> event . pressed ) {
backlight_toggle_breathing ();
}
return false ;
}
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#endif
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}
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return process_action_kb ( record );
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}
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__attribute__ (( weak )) const bool ascii_to_shift_lut [ 128 ] PROGMEM = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
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0 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 0 , 1 , 0 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 1 , 0 , 0 , 0 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 1 , 1 , 0 };
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__attribute__ (( weak )) const bool ascii_to_altgr_lut [ 128 ] PROGMEM = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 ,
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0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 };
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__attribute__ (( weak )) const uint8_t ascii_to_keycode_lut [ 128 ] PROGMEM = { // NUL SOH STX ETX EOT ENQ ACK BEL
XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX ,
// BS TAB LF VT FF CR SO SI
KC_BSPC , KC_TAB , KC_ENT , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX ,
// DLE DC1 DC2 DC3 DC4 NAK SYN ETB
XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX ,
// CAN EM SUB ESC FS GS RS US
XXXXXXX , XXXXXXX , XXXXXXX , KC_ESC , XXXXXXX , XXXXXXX , XXXXXXX , XXXXXXX ,
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// ! " # $ % & '
KC_SPC , KC_1 , KC_QUOT , KC_3 , KC_4 , KC_5 , KC_7 , KC_QUOT ,
// ( ) * + , - . /
KC_9 , KC_0 , KC_8 , KC_EQL , KC_COMM , KC_MINS , KC_DOT , KC_SLSH ,
// 0 1 2 3 4 5 6 7
KC_0 , KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 ,
// 8 9 : ; < = > ?
KC_8 , KC_9 , KC_SCLN , KC_SCLN , KC_COMM , KC_EQL , KC_DOT , KC_SLSH ,
// @ A B C D E F G
KC_2 , KC_A , KC_B , KC_C , KC_D , KC_E , KC_F , KC_G ,
// H I J K L M N O
KC_H , KC_I , KC_J , KC_K , KC_L , KC_M , KC_N , KC_O ,
// P Q R S T U V W
KC_P , KC_Q , KC_R , KC_S , KC_T , KC_U , KC_V , KC_W ,
// X Y Z [ \ ] ^ _
KC_X , KC_Y , KC_Z , KC_LBRC , KC_BSLS , KC_RBRC , KC_6 , KC_MINS ,
// ` a b c d e f g
KC_GRV , KC_A , KC_B , KC_C , KC_D , KC_E , KC_F , KC_G ,
// h i j k l m n o
KC_H , KC_I , KC_J , KC_K , KC_L , KC_M , KC_N , KC_O ,
// p q r s t u v w
KC_P , KC_Q , KC_R , KC_S , KC_T , KC_U , KC_V , KC_W ,
// x y z { | } ~ DEL
KC_X , KC_Y , KC_Z , KC_LBRC , KC_BSLS , KC_RBRC , KC_GRV , KC_DEL };
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void send_string ( const char * str ) { send_string_with_delay ( str , 0 ); }
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void send_string_P ( const char * str ) { send_string_with_delay_P ( str , 0 ); }
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void send_string_with_delay ( const char * str , uint8_t interval ) {
while ( 1 ) {
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char ascii_code = * str ;
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if ( ! ascii_code ) break ;
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if ( ascii_code == SS_TAP_CODE ) {
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// tap
uint8_t keycode = * ( ++ str );
register_code ( keycode );
unregister_code ( keycode );
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} else if ( ascii_code == SS_DOWN_CODE ) {
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// down
uint8_t keycode = * ( ++ str );
register_code ( keycode );
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} else if ( ascii_code == SS_UP_CODE ) {
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// up
uint8_t keycode = * ( ++ str );
unregister_code ( keycode );
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} else {
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send_char ( ascii_code );
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}
++ str ;
// interval
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{
uint8_t ms = interval ;
while ( ms -- ) wait_ms ( 1 );
}
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}
}
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void send_string_with_delay_P ( const char * str , uint8_t interval ) {
while ( 1 ) {
char ascii_code = pgm_read_byte ( str );
if ( ! ascii_code ) break ;
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if ( ascii_code == SS_TAP_CODE ) {
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// tap
uint8_t keycode = pgm_read_byte ( ++ str );
register_code ( keycode );
unregister_code ( keycode );
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} else if ( ascii_code == SS_DOWN_CODE ) {
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// down
uint8_t keycode = pgm_read_byte ( ++ str );
register_code ( keycode );
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} else if ( ascii_code == SS_UP_CODE ) {
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// up
uint8_t keycode = pgm_read_byte ( ++ str );
unregister_code ( keycode );
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} else {
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send_char ( ascii_code );
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}
++ str ;
// interval
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{
uint8_t ms = interval ;
while ( ms -- ) wait_ms ( 1 );
}
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}
}
void send_char ( char ascii_code ) {
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uint8_t keycode = pgm_read_byte ( & ascii_to_keycode_lut [( uint8_t ) ascii_code ]);
bool is_shifted = pgm_read_byte ( & ascii_to_shift_lut [( uint8_t ) ascii_code ]);
bool is_altgred = pgm_read_byte ( & ascii_to_altgr_lut [( uint8_t ) ascii_code ]);
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if ( is_shifted ) {
register_code ( KC_LSFT );
}
if ( is_altgred ) {
register_code ( KC_RALT );
}
tap_code ( keycode );
if ( is_altgred ) {
unregister_code ( KC_RALT );
}
if ( is_shifted ) {
unregister_code ( KC_LSFT );
}
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}
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void set_single_persistent_default_layer ( uint8_t default_layer ) {
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#if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS)
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PLAY_SONG ( default_layer_songs [ default_layer ]);
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#endif
eeconfig_update_default_layer ( 1U << default_layer );
default_layer_set ( 1U << default_layer );
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}
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layer_state_t update_tri_layer_state ( layer_state_t state , uint8_t layer1 , uint8_t layer2 , uint8_t layer3 ) {
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layer_state_t mask12 = ( 1UL << layer1 ) | ( 1UL << layer2 );
layer_state_t mask3 = 1UL << layer3 ;
return ( state & mask12 ) == mask12 ? ( state | mask3 ) : ( state & ~ mask3 );
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}
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void update_tri_layer ( uint8_t layer1 , uint8_t layer2 , uint8_t layer3 ) { layer_state_set ( update_tri_layer_state ( layer_state , layer1 , layer2 , layer3 )); }
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void tap_random_base64 ( void ) {
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#if defined(__AVR_ATmega32U4__)
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uint8_t key = ( TCNT0 + TCNT1 + TCNT3 + TCNT4 ) % 64 ;
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#else
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uint8_t key = rand () % 64 ;
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#endif
switch ( key ) {
case 0 ... 25 :
register_code ( KC_LSFT );
register_code ( key + KC_A );
unregister_code ( key + KC_A );
unregister_code ( KC_LSFT );
break ;
case 26 ... 51 :
register_code ( key - 26 + KC_A );
unregister_code ( key - 26 + KC_A );
break ;
case 52 :
register_code ( KC_0 );
unregister_code ( KC_0 );
break ;
case 53 ... 61 :
register_code ( key - 53 + KC_1 );
unregister_code ( key - 53 + KC_1 );
break ;
case 62 :
register_code ( KC_LSFT );
register_code ( KC_EQL );
unregister_code ( KC_EQL );
unregister_code ( KC_LSFT );
break ;
case 63 :
register_code ( KC_SLSH );
unregister_code ( KC_SLSH );
break ;
}
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}
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__attribute__ (( weak )) void bootmagic_lite ( void ) {
// The lite version of TMK's bootmagic based on Wilba.
// 100% less potential for accidentally making the
// keyboard do stupid things.
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// We need multiple scans because debouncing can't be turned off.
matrix_scan ();
#if defined(DEBOUNCING_DELAY) && DEBOUNCING_DELAY > 0
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wait_ms ( DEBOUNCING_DELAY * 2 );
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#elif defined(DEBOUNCE) && DEBOUNCE > 0
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wait_ms ( DEBOUNCE * 2 );
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#else
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wait_ms ( 30 );
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#endif
matrix_scan ();
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// If the Esc and space bar are held down on power up,
// reset the EEPROM valid state and jump to bootloader.
// Assumes Esc is at [0,0].
// This isn't very generalized, but we need something that doesn't
// rely on user's keymaps in firmware or EEPROM.
if ( matrix_get_row ( BOOTMAGIC_LITE_ROW ) & ( 1 << BOOTMAGIC_LITE_COLUMN )) {
eeconfig_disable ();
// Jump to bootloader.
bootloader_jump ();
}
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}
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void matrix_init_quantum () {
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#ifdef BOOTMAGIC_LITE
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bootmagic_lite ();
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#endif
if ( ! eeconfig_is_enabled ()) {
eeconfig_init ();
}
#ifdef BACKLIGHT_ENABLE
# ifdef LED_MATRIX_ENABLE
led_matrix_init ();
# else
backlight_init_ports ();
# endif
#endif
#ifdef AUDIO_ENABLE
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audio_init ();
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#endif
#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_init ();
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#endif
#ifdef ENCODER_ENABLE
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encoder_init ();
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#endif
#if defined(UNICODE_ENABLE) || defined(UNICODEMAP_ENABLE) || defined(UCIS_ENABLE)
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unicode_input_mode_init ();
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#endif
#ifdef HAPTIC_ENABLE
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haptic_init ();
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#endif
#ifdef OUTPUT_AUTO_ENABLE
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set_output ( OUTPUT_AUTO );
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#endif
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#ifdef DIP_SWITCH_ENABLE
dip_switch_init ();
#endif
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matrix_init_kb ();
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}
void matrix_scan_quantum () {
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#if defined(AUDIO_ENABLE) && !defined(NO_MUSIC_MODE)
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matrix_scan_music ();
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#endif
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#ifdef TAP_DANCE_ENABLE
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matrix_scan_tap_dance ();
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#endif
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#ifdef COMBO_ENABLE
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matrix_scan_combo ();
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#endif
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#if defined(BACKLIGHT_ENABLE)
# if defined(LED_MATRIX_ENABLE)
led_matrix_task ();
# elif defined(BACKLIGHT_PIN)
backlight_task ();
# endif
#endif
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#ifdef RGB_MATRIX_ENABLE
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rgb_matrix_task ();
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#endif
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#ifdef ENCODER_ENABLE
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encoder_read ();
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#endif
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#ifdef HAPTIC_ENABLE
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haptic_task ();
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#endif
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#ifdef DIP_SWITCH_ENABLE
dip_switch_read ( false );
#endif
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matrix_scan_kb ();
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}
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#if defined(BACKLIGHT_ENABLE) && (defined(BACKLIGHT_PIN) || defined(BACKLIGHT_PINS))
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// This logic is a bit complex, we support 3 setups:
//
// 1. Hardware PWM when backlight is wired to a PWM pin.
// Depending on this pin, we use a different output compare unit.
// 2. Software PWM with hardware timers, but the used timer
// depends on the Audio setup (Audio wins over Backlight).
// 3. Full software PWM, driven by the matrix scan, if both timers are used by Audio.
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# if (defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB647__) || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)) && (BACKLIGHT_PIN == B5 || BACKLIGHT_PIN == B6 || BACKLIGHT_PIN == B7)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK1
# define TOIEx TOIE1
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# if BACKLIGHT_PIN == B5
# define COMxx1 COM1A1
# define OCRxx OCR1A
# elif BACKLIGHT_PIN == B6
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == B7
# define COMxx1 COM1C1
# define OCRxx OCR1C
# endif
# elif (defined(__AVR_AT90USB646__) || defined(__AVR_AT90USB647__) || defined(__AVR_AT90USB1286__) || defined(__AVR_AT90USB1287__) || defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__)) && (BACKLIGHT_PIN == C4 || BACKLIGHT_PIN == C5 || BACKLIGHT_PIN == C6)
# define HARDWARE_PWM
# define ICRx ICR3
# define TCCRxA TCCR3A
# define TCCRxB TCCR3B
# define TIMERx_OVF_vect TIMER3_OVF_vect
# define TIMSKx TIMSK3
# define TOIEx TOIE3
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# if BACKLIGHT_PIN == C4
# if (defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__))
# error This MCU has no C4 pin!
# else
# define COMxx1 COM3C1
# define OCRxx OCR3C
# endif
# elif BACKLIGHT_PIN == C5
# if (defined(__AVR_ATmega16U4__) || defined(__AVR_ATmega32U4__))
# error This MCU has no C5 pin!
# else
# define COMxx1 COM3B1
# define OCRxx OCR3B
# endif
# elif BACKLIGHT_PIN == C6
# define COMxx1 COM3A1
# define OCRxx OCR3A
# endif
# elif (defined(__AVR_ATmega16U2__) || defined(__AVR_ATmega32U2__)) && (BACKLIGHT_PIN == B7 || BACKLIGHT_PIN == C5 || BACKLIGHT_PIN == C6)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK1
# define TOIEx TOIE1
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# if BACKLIGHT_PIN == B7
# define COMxx1 COM1C1
# define OCRxx OCR1C
# elif BACKLIGHT_PIN == C5
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == C6
# define COMxx1 COM1A1
# define OCRxx OCR1A
# endif
# elif defined(__AVR_ATmega32A__) && (BACKLIGHT_PIN == D4 || BACKLIGHT_PIN == D5)
# define HARDWARE_PWM
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_OVF_vect TIMER1_OVF_vect
# define TIMSKx TIMSK
# define TOIEx TOIE1
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# if BACKLIGHT_PIN == D4
# define COMxx1 COM1B1
# define OCRxx OCR1B
# elif BACKLIGHT_PIN == D5
# define COMxx1 COM1A1
# define OCRxx OCR1A
# endif
# else
# if !defined(BACKLIGHT_CUSTOM_DRIVER)
# if !defined(B5_AUDIO) && !defined(B6_AUDIO) && !defined(B7_AUDIO)
// Timer 1 is not in use by Audio feature, Backlight can use it
# pragma message "Using hardware timer 1 with software PWM"
# define HARDWARE_PWM
# define BACKLIGHT_PWM_TIMER
# define ICRx ICR1
# define TCCRxA TCCR1A
# define TCCRxB TCCR1B
# define TIMERx_COMPA_vect TIMER1_COMPA_vect
# define TIMERx_OVF_vect TIMER1_OVF_vect
# if defined(__AVR_ATmega32A__) // This MCU has only one TIMSK register
# define TIMSKx TIMSK
# else
# define TIMSKx TIMSK1
# endif
# define TOIEx TOIE1
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# define OCIExA OCIE1A
# define OCRxx OCR1A
# elif !defined(C6_AUDIO) && !defined(C5_AUDIO) && !defined(C4_AUDIO)
# pragma message "Using hardware timer 3 with software PWM"
// Timer 3 is not in use by Audio feature, Backlight can use it
# define HARDWARE_PWM
# define BACKLIGHT_PWM_TIMER
# define ICRx ICR1
# define TCCRxA TCCR3A
# define TCCRxB TCCR3B
# define TIMERx_COMPA_vect TIMER3_COMPA_vect
# define TIMERx_OVF_vect TIMER3_OVF_vect
# define TIMSKx TIMSK3
# define TOIEx TOIE3
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# define OCIExA OCIE3A
# define OCRxx OCR3A
# else
# pragma message "Audio in use - using pure software PWM"
# define NO_HARDWARE_PWM
# endif
# else
# pragma message "Custom driver defined - using pure software PWM"
# define NO_HARDWARE_PWM
# endif
# endif
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# ifndef BACKLIGHT_ON_STATE
# define BACKLIGHT_ON_STATE 0
# endif
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void backlight_on ( uint8_t backlight_pin ) {
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# if BACKLIGHT_ON_STATE == 0
writePinLow ( backlight_pin );
# else
writePinHigh ( backlight_pin );
# endif
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}
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void backlight_off ( uint8_t backlight_pin ) {
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# if BACKLIGHT_ON_STATE == 0
writePinHigh ( backlight_pin );
# else
writePinLow ( backlight_pin );
# endif
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}
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# if defined(NO_HARDWARE_PWM) || defined(BACKLIGHT_PWM_TIMER) // pwm through software
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// we support multiple backlight pins
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# ifndef BACKLIGHT_LED_COUNT
# define BACKLIGHT_LED_COUNT 1
# endif
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# if BACKLIGHT_LED_COUNT == 1
# define BACKLIGHT_PIN_INIT \
{ BACKLIGHT_PIN }
# else
# define BACKLIGHT_PIN_INIT BACKLIGHT_PINS
# endif
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# define FOR_EACH_LED(x) \
for (uint8_t i = 0; i < BACKLIGHT_LED_COUNT; i++) { \
uint8_t backlight_pin = backlight_pins[i]; \
{ x } \
}
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static const uint8_t backlight_pins [ BACKLIGHT_LED_COUNT ] = BACKLIGHT_PIN_INIT ;
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# else // full hardware PWM
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// we support only one backlight pin
static const uint8_t backlight_pin = BACKLIGHT_PIN ;
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# define FOR_EACH_LED(x) x
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# endif
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# ifdef NO_HARDWARE_PWM
__attribute__ (( weak )) void backlight_init_ports ( void ) {
// Setup backlight pin as output and output to on state.
FOR_EACH_LED ( setPinOutput ( backlight_pin ); backlight_on ( backlight_pin );)
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# ifdef BACKLIGHT_BREATHING
if ( is_backlight_breathing ()) {
breathing_enable ();
}
# endif
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}
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__attribute__ (( weak )) void backlight_set ( uint8_t level ) {}
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uint8_t backlight_tick = 0 ;
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# ifndef BACKLIGHT_CUSTOM_DRIVER
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void backlight_task ( void ) {
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if (( 0xFFFF >> (( BACKLIGHT_LEVELS - get_backlight_level ()) * (( BACKLIGHT_LEVELS + 1 ) / 2 ))) & ( 1 << backlight_tick )) {
FOR_EACH_LED ( backlight_on ( backlight_pin );)
} else {
FOR_EACH_LED ( backlight_off ( backlight_pin );)
}
backlight_tick = ( backlight_tick + 1 ) % 16 ;
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}
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# endif
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# ifdef BACKLIGHT_BREATHING
# ifndef BACKLIGHT_CUSTOM_DRIVER
# error "Backlight breathing only available with hardware PWM. Please disable."
# endif
# endif
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# else // hardware pwm through timer
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# ifdef BACKLIGHT_PWM_TIMER
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// The idea of software PWM assisted by hardware timers is the following
// we use the hardware timer in fast PWM mode like for hardware PWM, but
// instead of letting the Output Match Comparator control the led pin
// (which is not possible since the backlight is not wired to PWM pins on the
// CPU), we do the LED on/off by oursleves.
// The timer is setup to count up to 0xFFFF, and we set the Output Compare
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// register to the current 16bits backlight level (after CIE correction).
// This means the CPU will trigger a compare match interrupt when the counter
// reaches the backlight level, where we turn off the LEDs,
// but also an overflow interrupt when the counter rolls back to 0,
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// in which we're going to turn on the LEDs.
// The LED will then be on for OCRxx/0xFFFF time, adjusted every 244Hz.
// Triggered when the counter reaches the OCRx value
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ISR ( TIMERx_COMPA_vect ) { FOR_EACH_LED ( backlight_off ( backlight_pin );) }
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// Triggered when the counter reaches the TOP value
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// this one triggers at F_CPU/65536 =~ 244 Hz
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ISR ( TIMERx_OVF_vect ) {
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# ifdef BACKLIGHT_BREATHING
if ( is_breathing ()) {
breathing_task ();
}
# endif
// for very small values of OCRxx (or backlight level)
// we can't guarantee this whole code won't execute
// at the same time as the compare match interrupt
// which means that we might turn on the leds while
// trying to turn them off, leading to flickering
// artifacts (especially while breathing, because breathing_task
// takes many computation cycles).
// so better not turn them on while the counter TOP is very low.
if ( OCRxx > 256 ) {
FOR_EACH_LED ( backlight_on ( backlight_pin );)
}
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}
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# endif
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# define TIMER_TOP 0xFFFFU
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// See http://jared.geek.nz/2013/feb/linear-led-pwm
static uint16_t cie_lightness ( uint16_t v ) {
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if ( v <= 5243 ) // if below 8% of max
return v / 9 ; // same as dividing by 900%
else {
uint32_t y = ((( uint32_t ) v + 10486 ) << 8 ) / ( 10486 + 0xFFFFUL ); // add 16% of max and compare
// to get a useful result with integer division, we shift left in the expression above
// and revert what we've done again after squaring.
y = y * y * y >> 8 ;
if ( y > 0xFFFFUL ) // prevent overflow
return 0xFFFFU ;
else
return ( uint16_t ) y ;
}
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}
// range for val is [0..TIMER_TOP]. PWM pin is high while the timer count is below val.
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static inline void set_pwm ( uint16_t val ) { OCRxx = val ; }
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# ifndef BACKLIGHT_CUSTOM_DRIVER
__attribute__ (( weak )) void backlight_set ( uint8_t level ) {
if ( level > BACKLIGHT_LEVELS ) level = BACKLIGHT_LEVELS ;
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if ( level == 0 ) {
# ifdef BACKLIGHT_PWM_TIMER
if ( OCRxx ) {
TIMSKx &= ~ ( _BV ( OCIExA ));
TIMSKx &= ~ ( _BV ( TOIEx ));
FOR_EACH_LED ( backlight_off ( backlight_pin );)
}
# else
// Turn off PWM control on backlight pin
TCCRxA &= ~ ( _BV ( COMxx1 ));
# endif
} else {
# ifdef BACKLIGHT_PWM_TIMER
if ( ! OCRxx ) {
TIMSKx |= _BV ( OCIExA );
TIMSKx |= _BV ( TOIEx );
}
# else
// Turn on PWM control of backlight pin
TCCRxA |= _BV ( COMxx1 );
# endif
}
// Set the brightness
set_pwm ( cie_lightness ( TIMER_TOP * ( uint32_t ) level / BACKLIGHT_LEVELS ));
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}
void backlight_task ( void ) {}
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# endif // BACKLIGHT_CUSTOM_DRIVER
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# ifdef BACKLIGHT_BREATHING
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# define BREATHING_NO_HALT 0
# define BREATHING_HALT_OFF 1
# define BREATHING_HALT_ON 2
# define BREATHING_STEPS 128
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static uint8_t breathing_period = BREATHING_PERIOD ;
static uint8_t breathing_halt = BREATHING_NO_HALT ;
static uint16_t breathing_counter = 0 ;
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# ifdef BACKLIGHT_PWM_TIMER
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static bool breathing = false ;
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bool is_breathing ( void ) { return breathing ; }
# define breathing_interrupt_enable() \
do { \
breathing = true; \
} while (0)
# define breathing_interrupt_disable() \
do { \
breathing = false; \
} while (0)
# else
bool is_breathing ( void ) { return !! ( TIMSKx & _BV ( TOIEx )); }
# define breathing_interrupt_enable() \
do { \
TIMSKx |= _BV(TOIEx); \
} while (0)
# define breathing_interrupt_disable() \
do { \
TIMSKx &= ~_BV(TOIEx); \
} while (0)
# endif
# define breathing_min() \
do { \
breathing_counter = 0; \
} while (0)
# define breathing_max() \
do { \
breathing_counter = breathing_period * 244 / 2; \
} while (0)
void breathing_enable ( void ) {
breathing_counter = 0 ;
breathing_halt = BREATHING_NO_HALT ;
breathing_interrupt_enable ();
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}
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void breathing_pulse ( void ) {
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if ( get_backlight_level () == 0 )
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breathing_min ();
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else
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breathing_max ();
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breathing_halt = BREATHING_HALT_ON ;
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breathing_interrupt_enable ();
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}
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void breathing_disable ( void ) {
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breathing_interrupt_disable ();
// Restore backlight level
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backlight_set ( get_backlight_level ());
}
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void breathing_self_disable ( void ) {
if ( get_backlight_level () == 0 )
breathing_halt = BREATHING_HALT_OFF ;
else
breathing_halt = BREATHING_HALT_ON ;
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}
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void breathing_toggle ( void ) {
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if ( is_breathing ())
breathing_disable ();
else
breathing_enable ();
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}
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void breathing_period_set ( uint8_t value ) {
if ( ! value ) value = 1 ;
breathing_period = value ;
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}
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void breathing_period_default ( void ) { breathing_period_set ( BREATHING_PERIOD ); }
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void breathing_period_inc ( void ) { breathing_period_set ( breathing_period + 1 ); }
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void breathing_period_dec ( void ) { breathing_period_set ( breathing_period - 1 ); }
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/* To generate breathing curve in python:
* from math import sin, pi; [int(sin(x/128.0*pi)**4*255) for x in range(128)]
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*/
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static const uint8_t breathing_table [ BREATHING_STEPS ] PROGMEM = { 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 1 , 1 , 2 , 3 , 4 , 5 , 6 , 8 , 10 , 12 , 15 , 17 , 20 , 24 , 28 , 32 , 36 , 41 , 46 , 51 , 57 , 63 , 70 , 76 , 83 , 91 , 98 , 106 , 113 , 121 , 129 , 138 , 146 , 154 , 162 , 170 , 178 , 185 , 193 , 200 , 207 , 213 , 220 , 225 , 231 , 235 , 240 , 244 , 247 , 250 , 252 , 253 , 254 , 255 , 254 , 253 , 252 , 250 , 247 , 244 , 240 , 235 , 231 , 225 , 220 , 213 , 207 , 200 , 193 , 185 , 178 , 170 , 162 , 154 , 146 , 138 , 129 , 121 , 113 , 106 , 98 , 91 , 83 , 76 , 70 , 63 , 57 , 51 , 46 , 41 , 36 , 32 , 28 , 24 , 20 , 17 , 15 , 12 , 10 , 8 , 6 , 5 , 4 , 3 , 2 , 1 , 1 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 , 0 };
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// Use this before the cie_lightness function.
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static inline uint16_t scale_backlight ( uint16_t v ) { return v / BACKLIGHT_LEVELS * get_backlight_level (); }
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# ifdef BACKLIGHT_PWM_TIMER
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void breathing_task ( void )
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# else
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/* Assuming a 16MHz CPU clock and a timer that resets at 64k (ICR1), the following interrupt handler will run
* about 244 times per second.
*/
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ISR ( TIMERx_OVF_vect )
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# endif
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{
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uint16_t interval = ( uint16_t ) breathing_period * 244 / BREATHING_STEPS ;
// resetting after one period to prevent ugly reset at overflow.
breathing_counter = ( breathing_counter + 1 ) % ( breathing_period * 244 );
uint8_t index = breathing_counter / interval % BREATHING_STEPS ;
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if ((( breathing_halt == BREATHING_HALT_ON ) && ( index == BREATHING_STEPS / 2 )) || (( breathing_halt == BREATHING_HALT_OFF ) && ( index == BREATHING_STEPS - 1 ))) {
breathing_interrupt_disable ();
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}
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set_pwm ( cie_lightness ( scale_backlight (( uint16_t ) pgm_read_byte ( & breathing_table [ index ]) * 0x0101U )));
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}
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# endif // BACKLIGHT_BREATHING
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__attribute__ (( weak )) void backlight_init_ports ( void ) {
// Setup backlight pin as output and output to on state.
FOR_EACH_LED ( setPinOutput ( backlight_pin ); backlight_on ( backlight_pin );)
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// I could write a wall of text here to explain... but TL;DW
// Go read the ATmega32u4 datasheet.
// And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on
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# ifdef BACKLIGHT_PWM_TIMER
// TimerX setup, Fast PWM mode count to TOP set in ICRx
TCCRxA = _BV ( WGM11 ); // = 0b00000010;
// clock select clk/1
TCCRxB = _BV ( WGM13 ) | _BV ( WGM12 ) | _BV ( CS10 ); // = 0b00011001;
# else // hardware PWM
// Pin PB7 = OCR1C (Timer 1, Channel C)
// Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0
// (i.e. start high, go low when counter matches.)
// WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0
// Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1
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/*
14.8.3:
"In fast PWM mode, the compare units allow generation of PWM waveforms on the OCnx pins. Setting the COMnx1:0 bits to two will produce a non-inverted PWM [..]."
"In fast PWM mode the counter is incremented until the counter value matches either one of the fixed values 0x00FF, 0x01FF, or 0x03FF (WGMn3:0 = 5, 6, or 7), the value in ICRn (WGMn3:0 = 14), or the value in OCRnA (WGMn3:0 = 15)."
*/
TCCRxA = _BV ( COMxx1 ) | _BV ( WGM11 ); // = 0b00001010;
TCCRxB = _BV ( WGM13 ) | _BV ( WGM12 ) | _BV ( CS10 ); // = 0b00011001;
# endif
// Use full 16-bit resolution. Counter counts to ICR1 before reset to 0.
ICRx = TIMER_TOP ;
backlight_init ();
# ifdef BACKLIGHT_BREATHING
if ( is_backlight_breathing ()) {
breathing_enable ();
}
# endif
}
# endif // hardware backlight
#else // no backlight
__attribute__ (( weak )) void backlight_init_ports ( void ) {}
__attribute__ (( weak )) void backlight_set ( uint8_t level ) {}
#endif // backlight
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#ifdef HD44780_ENABLED
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# include "hd44780.h"
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#endif
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// Functions for spitting out values
//
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void send_dword ( uint32_t number ) { // this might not actually work
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uint16_t word = ( number >> 16 );
send_word ( word );
send_word ( number & 0xFFFFUL );
}
void send_word ( uint16_t number ) {
uint8_t byte = number >> 8 ;
send_byte ( byte );
send_byte ( number & 0xFF );
}
void send_byte ( uint8_t number ) {
uint8_t nibble = number >> 4 ;
send_nibble ( nibble );
send_nibble ( number & 0xF );
}
void send_nibble ( uint8_t number ) {
switch ( number ) {
case 0 :
register_code ( KC_0 );
unregister_code ( KC_0 );
break ;
case 1 ... 9 :
register_code ( KC_1 + ( number - 1 ));
unregister_code ( KC_1 + ( number - 1 ));
break ;
case 0xA ... 0xF :
register_code ( KC_A + ( number - 0xA ));
unregister_code ( KC_A + ( number - 0xA ));
break ;
}
}
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__attribute__ (( weak )) uint16_t hex_to_keycode ( uint8_t hex ) {
hex = hex & 0xF ;
if ( hex == 0x0 ) {
return KC_0 ;
} else if ( hex < 0xA ) {
return KC_1 + ( hex - 0x1 );
} else {
return KC_A + ( hex - 0xA );
}
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}
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void api_send_unicode ( uint32_t unicode ) {
#ifdef API_ENABLE
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uint8_t chunk [ 4 ];
dword_to_bytes ( unicode , chunk );
MT_SEND_DATA ( DT_UNICODE , chunk , 5 );
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#endif
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}
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__attribute__ (( weak )) void led_set_user ( uint8_t usb_led ) {}
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__attribute__ (( weak )) void led_set_kb ( uint8_t usb_led ) { led_set_user ( usb_led ); }
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__attribute__ (( weak )) void led_init_ports ( void ) {}
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__attribute__ (( weak )) void led_set ( uint8_t usb_led ) {
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#if defined(BACKLIGHT_CAPS_LOCK) && defined(BACKLIGHT_ENABLE)
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// Use backlight as Caps Lock indicator
uint8_t bl_toggle_lvl = 0 ;
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if ( IS_LED_ON ( usb_led , USB_LED_CAPS_LOCK ) && ! backlight_config . enable ) {
// Turning Caps Lock ON and backlight is disabled in config
// Toggling backlight to the brightest level
bl_toggle_lvl = BACKLIGHT_LEVELS ;
} else if ( IS_LED_OFF ( usb_led , USB_LED_CAPS_LOCK ) && backlight_config . enable ) {
// Turning Caps Lock OFF and backlight is enabled in config
// Toggling backlight and restoring config level
bl_toggle_lvl = backlight_config . level ;
}
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// Set level without modify backlight_config to keep ability to restore state
backlight_set ( bl_toggle_lvl );
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#endif
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led_set_kb ( usb_led );
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}
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//------------------------------------------------------------------------------
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// Override these functions in your keymap file to play different tunes on
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// different events such as startup and bootloader jump
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__attribute__ (( weak )) void startup_user () {}
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__attribute__ (( weak )) void shutdown_user () {}
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//------------------------------------------------------------------------------