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/* Copyright 2016 Jack Humbert
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
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/* Author: Wojciech Siewierski < wojciech dot siewierski at onet dot pl > */
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#pragma once
/* Warn users that this is now deprecated and they should use the core feature instead. */
#pragma message "Dynamic Macros is now a core feature. See updated documentation to see how to configure it: https: //docs.qmk.fm/#/feature_dynamic_macros"
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#include "action_layer.h"
#ifndef DYNAMIC_MACRO_SIZE
/* May be overridden with a custom value. Be aware that the effective
* macro length is half of this value: each keypress is recorded twice
* because of the down-event and up-event. This is not a bug, it's the
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* intended behavior.
*
* Usually it should be fine to set the macro size to at least 256 but
* there have been reports of it being too much in some users' cases,
* so 128 is considered a safe default.
*/
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# define DYNAMIC_MACRO_SIZE 128
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#endif
/* Blink the LEDs to notify the user about some event. */
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void dynamic_macro_led_blink ( void ) {
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#ifdef BACKLIGHT_ENABLE
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backlight_toggle ();
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wait_ms ( 100 );
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backlight_toggle ();
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#endif
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}
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/* Convenience macros used for retrieving the debug info. All of them
* need a `direction` variable accessible at the call site.
*/
#define DYNAMIC_MACRO_CURRENT_SLOT() (direction > 0 ? 1 : 2)
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#define DYNAMIC_MACRO_CURRENT_LENGTH(BEGIN, POINTER) ((int)(direction * ((POINTER) - (BEGIN))))
#define DYNAMIC_MACRO_CURRENT_CAPACITY(BEGIN, END2) ((int)(direction * ((END2) - (BEGIN)) + 1))
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/**
* Start recording of the dynamic macro.
*
* @param[out] macro_pointer The new macro buffer iterator.
* @param[in] macro_buffer The macro buffer used to initialize macro_pointer.
*/
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void dynamic_macro_record_start ( keyrecord_t ** macro_pointer , keyrecord_t * macro_buffer ) {
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dprintln ( "dynamic macro recording: started" );
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dynamic_macro_led_blink ();
clear_keyboard ();
layer_clear ();
* macro_pointer = macro_buffer ;
}
/**
* Play the dynamic macro.
*
* @param macro_buffer[in] The beginning of the macro buffer being played.
* @param macro_end[in] The element after the last macro buffer element.
* @param direction[in] Either +1 or -1, which way to iterate the buffer.
*/
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void dynamic_macro_play ( keyrecord_t * macro_buffer , keyrecord_t * macro_end , int8_t direction ) {
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dprintf ( "dynamic macro: slot %d playback \n " , DYNAMIC_MACRO_CURRENT_SLOT ());
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uint32_t saved_layer_state = layer_state ;
clear_keyboard ();
layer_clear ();
while ( macro_buffer != macro_end ) {
process_record ( macro_buffer );
macro_buffer += direction ;
}
clear_keyboard ();
layer_state = saved_layer_state ;
}
/**
* Record a single key in a dynamic macro.
*
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* @param macro_buffer[in] The start of the used macro buffer.
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* @param macro_pointer[in,out] The current buffer position.
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* @param macro2_end[in] The end of the other macro.
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* @param direction[in] Either +1 or -1, which way to iterate the buffer.
* @param record[in] The current keypress.
*/
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void dynamic_macro_record_key ( keyrecord_t * macro_buffer , keyrecord_t ** macro_pointer , keyrecord_t * macro2_end , int8_t direction , keyrecord_t * record ) {
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/* If we've just started recording, ignore all the key releases. */
if ( ! record -> event . pressed && * macro_pointer == macro_buffer ) {
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dprintln ( "dynamic macro: ignoring a leading key-up event" );
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return ;
}
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/* The other end of the other macro is the last buffer element it
* is safe to use before overwriting the other macro.
*/
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if ( * macro_pointer - direction != macro2_end ) {
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** macro_pointer = * record ;
* macro_pointer += direction ;
} else {
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dynamic_macro_led_blink ();
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}
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dprintf ( "dynamic macro: slot %d length: %d/%d \n " , DYNAMIC_MACRO_CURRENT_SLOT (), DYNAMIC_MACRO_CURRENT_LENGTH ( macro_buffer , * macro_pointer ), DYNAMIC_MACRO_CURRENT_CAPACITY ( macro_buffer , macro2_end ));
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}
/**
* End recording of the dynamic macro. Essentially just update the
* pointer to the end of the macro.
*/
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void dynamic_macro_record_end ( keyrecord_t * macro_buffer , keyrecord_t * macro_pointer , int8_t direction , keyrecord_t ** macro_end ) {
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dynamic_macro_led_blink ();
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/* Do not save the keys being held when stopping the recording,
* i.e. the keys used to access the layer DYN_REC_STOP is on.
*/
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while ( macro_pointer != macro_buffer && ( macro_pointer - direction ) -> event . pressed ) {
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dprintln ( "dynamic macro: trimming a trailing key-down event" );
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macro_pointer -= direction ;
}
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dprintf ( "dynamic macro: slot %d saved, length: %d \n " , DYNAMIC_MACRO_CURRENT_SLOT (), DYNAMIC_MACRO_CURRENT_LENGTH ( macro_buffer , macro_pointer ));
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* macro_end = macro_pointer ;
}
/* Handle the key events related to the dynamic macros. Should be
* called from process_record_user() like this:
*
* bool process_record_user(uint16_t keycode, keyrecord_t *record) {
* if (!process_record_dynamic_macro(keycode, record)) {
* return false;
* }
* <...THE REST OF THE FUNCTION...>
* }
*/
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bool process_record_dynamic_macro ( uint16_t keycode , keyrecord_t * record ) {
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/* Both macros use the same buffer but read/write on different
* ends of it.
*
* Macro1 is written left-to-right starting from the beginning of
* the buffer.
*
* Macro2 is written right-to-left starting from the end of the
* buffer.
*
* ¯o_buffer macro_end
* v v
* +------------------------------------------------------------+
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* |>>>>>> MACRO1 >>>>>> <<<<<<<<<<<<< MACRO2 <<<<<<<<<<<<<|
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* +------------------------------------------------------------+
* ^ ^
* r_macro_end r_macro_buffer
*
* During the recording when one macro encounters the end of the
* other macro, the recording is stopped. Apart from this, there
* are no arbitrary limits for the macros' length in relation to
* each other: for example one can either have two medium sized
* macros or one long macro and one short macro. Or even one empty
* and one using the whole buffer.
*/
static keyrecord_t macro_buffer [ DYNAMIC_MACRO_SIZE ];
/* Pointer to the first buffer element after the first macro.
* Initially points to the very beginning of the buffer since the
* macro is empty. */
static keyrecord_t * macro_end = macro_buffer ;
/* The other end of the macro buffer. Serves as the beginning of
* the second macro. */
static keyrecord_t * const r_macro_buffer = macro_buffer + DYNAMIC_MACRO_SIZE - 1 ;
/* Like macro_end but for the second macro. */
static keyrecord_t * r_macro_end = r_macro_buffer ;
/* A persistent pointer to the current macro position (iterator)
* used during the recording. */
static keyrecord_t * macro_pointer = NULL ;
/* 0 - no macro is being recorded right now
* 1,2 - either macro 1 or 2 is being recorded */
static uint8_t macro_id = 0 ;
if ( macro_id == 0 ) {
/* No macro recording in progress. */
if ( ! record -> event . pressed ) {
switch ( keycode ) {
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case DYN_REC_START1 :
dynamic_macro_record_start ( & macro_pointer , macro_buffer );
macro_id = 1 ;
return false ;
case DYN_REC_START2 :
dynamic_macro_record_start ( & macro_pointer , r_macro_buffer );
macro_id = 2 ;
return false ;
case DYN_MACRO_PLAY1 :
dynamic_macro_play ( macro_buffer , macro_end , + 1 );
return false ;
case DYN_MACRO_PLAY2 :
dynamic_macro_play ( r_macro_buffer , r_macro_end , - 1 );
return false ;
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}
}
} else {
/* A macro is being recorded right now. */
switch ( keycode ) {
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case DYN_REC_STOP :
/* Stop the macro recording. */
if ( record -> event . pressed ) { /* Ignore the initial release
* just after the recoding
* starts. */
switch ( macro_id ) {
case 1 :
dynamic_macro_record_end ( macro_buffer , macro_pointer , + 1 , & macro_end );
break ;
case 2 :
dynamic_macro_record_end ( r_macro_buffer , macro_pointer , - 1 , & r_macro_end );
break ;
}
macro_id = 0 ;
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}
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return false ;
case DYN_MACRO_PLAY1 :
case DYN_MACRO_PLAY2 :
dprintln ( "dynamic macro: ignoring macro play key while recording" );
return false ;
default :
/* Store the key in the macro buffer and process it normally. */
switch ( macro_id ) {
case 1 :
dynamic_macro_record_key ( macro_buffer , & macro_pointer , r_macro_end , + 1 , record );
break ;
case 2 :
dynamic_macro_record_key ( r_macro_buffer , & macro_pointer , macro_end , - 1 , record );
break ;
}
return true ;
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break ;
}
}
return true ;
}
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#undef DYNAMIC_MACRO_CURRENT_SLOT
#undef DYNAMIC_MACRO_CURRENT_LENGTH
#undef DYNAMIC_MACRO_CURRENT_CAPACITY